Player Matchup

Janus
Janus
CapToshiro
Janus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,779 Elo+
Party 2
Bellona
Bellona
robert_177
Bellona
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,779 Elo+
Party 2
Nox
Nox
sheppard_47
Nox
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,779 Elo+
Party 2
Team Averages
Level 93
1,500 SR
1,779 Elo+

VS

Team Averages
Level 69
1,428 SR
1,502 Elo+
Cthulhu
Cthulhu
ChrisG931
Cthulhu
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
DaddyMilkies
Danzaburou
Level 24
God Stats
3W - 8L
1,283 SR
Queue Stats
43W - 55L
1,479 Elo+
Solo
Anubis
Anubis
MistofAura
Anubis
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 5L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
10
1 / 5 / 3
7,681
640
5,959
7,992
2,399
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
robert_177
Bellona
12
4 / 5 / 3
9,157
763
11,551
15,543
11,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

12
3 / 4 / 5
8,651
721
7,642
7,126
2,639
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ChrisG931
Cthulhu
14
11 / 1 / 2
10,292
858
11,791
12,829
13,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
DaddyMilkies
Danzaburou
11
1 / 2 / 8
8,549
712
6,373
9,114
3,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
MistofAura
Anubis
11
2 / 5 / 6
8,356
696
5,477
10,256
5,986
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
30
8
Kills
14
14
Deaths
8
11
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Janus
1
5
3
0.5
L
Cthulhu
ChrisG931
Cthulhu
11
1
2
12
L
Danzaburou
DaddyMilkies
Danzaburou
1
2
8
2.5
L
Anubis
MistofAura
Anubis
2
5
6
1
W
Bellona
robert_177
Bellona
4
5
3
1.1
W
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,152
Damage
23,641
30,661
Taken
32,199
16,087
Mitigated
22,499
8,005
Healing
9,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
5,959
257
0
2,095
7,992
2,399
0
4,944
2,848
25,485
0
L
Cthulhu
ChrisG931
Cthulhu
11,791
867
0
2,871
12,829
13,097
0
4,390
8,439
33,460
0
L
Danzaburou
DaddyMilkies
Danzaburou
6,373
2,350
453
3,090
9,114
3,416
702
4,503
4,611
0
25,228
L
Anubis
MistofAura
Anubis
5,477
116
0
3,004
10,256
5,986
435
4,772
5,484
34,623
0
W
Bellona
robert_177
Bellona
11,551
6,906
0
5,652
15,543
11,049
0
7,936
7,282
0
32,490
W
7,642
743
0
258
7,126
2,639
60
3,779
3,122
18,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,489
Gold Earned
27,197
106
Minions Killed
147
0
Camps Cleared
0
652,698
Distance Traveled
625,060
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,681
640
41
3
0
216,915
4
L
Cthulhu
10,292
858
39
3
0
238,945
2
L
Danzaburou
8,549
712
43
4
0
223,563
3
L
Anubis
8,356
696
65
5
0
162,552
5
W
Bellona
9,157
763
39
3
0
215,371
1
W
Nox
8,651
721
26
2
0
220,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role