Player Matchup

Cthulhu
Cthulhu
DANKY33MES
Cthulhu
Level 44
God Stats
6W - 9L
1,525 SR
Queue Stats
22W - 33L
1,396 Elo+
Party 1
Janus
Janus
Katara5
Janus
Level 63
God Stats
2W - 2L
1,500 SR
Queue Stats
24W - 35L
1,404 Elo+
Party 1
Chaac
Chaac
Mattvilla10
Chaac
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 65
1,508 SR
1,433 Elo+

VS

Team Averages
Level 87
1,557 SR
1,471 Elo+
Cerberus
Cerberus
HarimaV
Cerberus
Level 106
God Stats
8W - 12L
1,672 SR
Queue Stats
159W - 215L
1,500 Elo+
Solo
Agni
Agni
Shiatsu9
Agni
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Awilix
Awilix
philsardo
Awilix
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DANKY33MES
Cthulhu
11
3 / 2 / 2
8,024
802
5,580
9,324
5,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Janus
Katara5
Janus
10
2 / 5 / 3
7,473
747
4,958
7,424
1,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 5 / 4
6,931
693
2,762
9,008
4,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
HarimaV
Cerberus
10
2 / 2 / 6
7,207
721
3,693
8,830
8,022
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Agni
11
6 / 3 / 4
7,825
783
5,378
4,732
1,526
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Awilix
philsardo
Awilix
10
3 / 2 / 7
7,376
738
8,225
5,935
2,081
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
28
6
Kills
11
12
Deaths
7
9
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DANKY33MES
Cthulhu
3
2
2
2
W
Cerberus
HarimaV
Cerberus
2
2
6
2.5
L
Janus
Katara5
Janus
2
5
3
0.7
L
1
5
4
0.6
W
Agni
6
3
4
2.67
W
Awilix
philsardo
Awilix
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,300
Damage
17,296
25,756
Taken
19,497
12,409
Mitigated
11,629
6,233
Healing
2,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DANKY33MES
Cthulhu
5,580
683
484
3,529
9,324
5,767
66
3,332
5,992
20,614
0
W
Cerberus
HarimaV
Cerberus
3,693
462
0
1,559
8,830
8,022
768
4,399
4,150
17,238
0
L
Janus
Katara5
Janus
4,958
326
0
471
7,424
1,927
272
3,310
4,114
24,324
0
L
2,762
363
0
1,749
9,008
4,715
118
2,495
6,513
0
16,414
W
Agni
5,378
544
0
839
4,732
1,526
315
2,511
1,940
16,842
0
W
Awilix
philsardo
Awilix
8,225
4,249
0
274
5,935
2,081
330
3,116
2,589
0
21,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,428
Gold Earned
22,408
110
Minions Killed
86
0
Camps Cleared
0
517,993
Distance Traveled
528,097
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,024
802
38
4
0
189,304
2
W
Cerberus
7,207
721
29
3
0
160,313
0
L
Janus
7,473
747
46
5
0
169,781
2
L
Chaac
6,931
693
26
3
0
158,908
1
W
Agni
7,825
783
31
3
0
178,651
1
W
Awilix
7,376
738
26
3
0
189,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role