Player Matchup

Tiamat
Tiamat
ChoCorRoll6673
Tiamat
Level 23
God Stats
9W - 5L
1,594 SR
Queue Stats
94W - 77L
1,767 Elo+
Solo
Guan Yu
Guan Yu
PapaRockBen10
Guan Yu
Level 29
God Stats
8W - 5L
1,725 SR
Queue Stats
80W - 94L
1,552 Elo+
Solo
Olorun
Olorun
fourbe119ours
Olorun
Level 8
God Stats
1W - 1L
1,906 SR
Queue Stats
1W - 1L
1,637 Elo+
Solo
Jormungandr
Jormungandr
gabymasters_78
Jormungandr
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 22L
1,636 Elo+
Solo
Set
Set
xl Chente lx
Set
Level 29
God Stats
27W - 18L
1,596 SR
Queue Stats
482W - 449L
1,591 Elo+
Solo
Team Averages
Level 22
1,664 SR
1,637 Elo+

VS

Team Averages
Level 12
1,553 SR
1,757 Elo+
Olorun
Olorun
Badger Beaux
Olorun
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,788 Elo+
Party 1
Artemis
Artemis
Badger Biggs
Artemis
Level 3
God Stats
4W - 0L
1,765 SR
Queue Stats
287W - 163L
1,788 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Badger Boone145
Ah Muzen Cab
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 16L
1,788 Elo+
Party 1
Thor
Thor
FrickThorns
Thor
Level 24
God Stats
15W - 9L
1,500 SR
Queue Stats
91W - 84L
1,451 Elo+
Solo
Sun Wukong
Sun Wukong
JeanRdz_
Sun Wukong
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
56W - 38L
1,970 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 4 / 4
6,945
534
10,650
8,680
6,244
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
12
1 / 4 / 1
6,448
496
2,480
8,564
5,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
0 / 5 / 1
5,543
426
3,230
6,883
1,693
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
gabymasters_78
Jormungandr
10
2 / 3 / 1
6,129
471
5,009
10,252
4,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
3 / 2 / 3
7,217
555
4,455
10,471
3,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
11
4 / 3 / 4
7,273
559
6,303
10,049
3,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artemis
Badger Biggs
Artemis
12
5 / 2 / 3
7,390
568
6,638
8,998
2,860
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Muzen Cab
Badger Boone145
Ah Muzen Cab
12
2 / 5 / 3
7,096
546
4,467
9,656
3,299
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 0 / 4
7,490
576
4,883
6,757
2,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
JeanRdz_
Sun Wukong
14
5 / 0 / 3
8,257
635
8,112
6,394
2,738
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
35
10
Kills
18
18
Deaths
10
10
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Olorun
4
3
4
2
W
Artemis
Badger Biggs
Artemis
5
2
3
3.25
W
Ah Muzen Cab
Badger Boone145
Ah Muzen Cab
2
5
3
0.7
L
4
4
4
1.5
W
2
0
4
4
W
Sun Wukong
JeanRdz_
Sun Wukong
5
0
3
6.5
L
Guan Yu
1
4
1
0.38
L
0
5
1
0.1
L
Jormungandr
gabymasters_78
Jormungandr
2
3
1
0.83
L
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,824
Damage
30,403
44,850
Taken
41,854
22,043
Mitigated
14,399
13,374
Healing
16,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
6,303
3,534
745
4,722
10,049
3,101
821
4,540
5,484
38,390
0
W
Artemis
Badger Biggs
Artemis
6,638
4,595
0
3,361
8,998
2,860
249
3,942
5,056
0
36,578
W
Ah Muzen Cab
Badger Boone145
Ah Muzen Cab
4,467
1,556
0
3,343
9,656
3,299
1,336
6,185
3,471
0
39,074
L
10,650
2,426
0
3,171
8,680
6,244
0
1,475
7,205
38,159
0
W
4,883
711
0
2,388
6,757
2,401
0
2,780
3,977
0
45,290
W
Sun Wukong
JeanRdz_
Sun Wukong
8,112
2,130
0
2,225
6,394
2,738
1,205
1,442
4,627
0
51,644
L
Guan Yu
2,480
162
0
2,874
8,564
5,873
188
382
8,182
0
32,624
L
3,230
1,572
384
1,688
6,883
1,693
0
1,056
5,827
26,038
0
L
Jormungandr
gabymasters_78
Jormungandr
5,009
1,410
0
1,505
10,252
4,387
0
2,241
8,011
23,372
0
L
4,455
1,669
0
3,752
10,471
3,846
0
1,149
9,322
0
44,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,282
Gold Earned
37,506
327
Minions Killed
390
0
Camps Cleared
0
1,181,127
Distance Traveled
1,212,491
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
7,273
559
59
5
0
220,524
1
W
Artemis
7,390
568
70
5
0
211,827
2
W
Ah Muzen Cab
7,096
546
82
6
0
215,147
1
L
Tiamat
6,945
534
81
6
0
215,998
2
W
Thor
7,490
576
82
6
0
292,594
1
W
Sun Wukong
8,257
635
97
7
0
272,399
6
L
Guan Yu
6,448
496
75
6
0
237,558
2
L
Olorun
5,543
426
49
4
0
225,842
0
L
Jormungandr
6,129
471
33
3
0
234,431
2
L
Set
7,217
555
89
7
0
267,298
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role