Player Matchup

Achilles
Achilles
 
Achilles
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
havokblackrain6
Neith
Level 27
God Stats
160W - 122L
1,644 SR
Queue Stats
160W - 123L
1,570 Elo+
Party 2
Anubis
Anubis
unneeded_soul
Anubis
Level 62
God Stats
75W - 38L
1,747 SR
Queue Stats
178W - 131L
1,570 Elo+
Party 2
Team Averages
Level 52
1,630 SR
1,547 Elo+

VS

Team Averages
Level 22
1,510 SR
1,375 Elo+
Tiamat
Tiamat
AbysmalSamurai
Tiamat
Level 6
God Stats
2W - 4L
1,387 SR
Queue Stats
11W - 10L
1,320 Elo+
Solo
Fenrir
Fenrir
Y_I_Lag_2k
Fenrir
Level 43
God Stats
3W - 2L
1,641 SR
Queue Stats
43W - 47L
1,442 Elo+
Party 1
Sylvanus
Sylvanus
zBADSTEPSIS
Sylvanus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,364 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
5 / 1 / 10
9,390
722
6,476
10,413
7,112
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
3 / 3 / 13
8,944
688
7,589
5,886
1,759
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
9 / 1 / 8
10,620
817
14,771
6,327
2,825
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 3
8,132
626
5,392
9,075
3,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
Y_I_Lag_2k
Fenrir
11
4 / 8 / 0
8,592
661
5,619
13,628
4,665
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sylvanus
zBADSTEPSIS
Sylvanus
10
0 / 6 / 2
7,974
613
3,570
12,449
8,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
10
17
Kills
5
5
Deaths
17
31
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
5
1
10
10
L
1
3
3
0.83
L
Fenrir
Y_I_Lag_2k
Fenrir
4
8
0
0.5
W
3
3
13
3.17
W
9
1
8
13
L
Sylvanus
zBADSTEPSIS
Sylvanus
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,836
Damage
14,581
22,626
Taken
35,152
11,696
Mitigated
16,120
9,413
Healing
5,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
6,476
2,898
507
3,630
10,413
7,112
477
3,522
6,725
0
30,656
L
5,392
508
0
1,266
9,075
3,302
0
4,473
4,602
27,958
0
L
Fenrir
Y_I_Lag_2k
Fenrir
5,619
730
0
1,189
13,628
4,665
0
4,468
9,160
0
31,752
W
7,589
3,212
0
980
5,886
1,759
748
1,835
3,793
0
22,701
W
14,771
333
0
4,296
6,327
2,825
949
3,057
3,110
64,578
0
L
Sylvanus
zBADSTEPSIS
Sylvanus
3,570
1,086
980
2,333
12,449
8,153
0
5,869
6,580
9,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,954
Gold Earned
24,698
168
Minions Killed
106
0
Camps Cleared
0
665,178
Distance Traveled
596,994
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,390
722
33
3
0
262,016
9
L
Tiamat
8,132
626
52
4
0
193,806
1
L
Fenrir
8,592
661
41
3
0
250,102
4
W
Neith
8,944
688
36
3
0
178,491
0
W
Anubis
10,620
817
99
8
0
224,671
2
L
Sylvanus
7,974
613
13
1
0
153,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role