Player Matchup

Sobek
Sobek
Bhoy0
Sobek
Level 25
God Stats
0W - 1L
1,809 SR
Queue Stats
31W - 20L
1,774 Elo+
Party 1
Anhur
Anhur
IceJolt
Anhur
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Kingchaos1990
Ra
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
200W - 193L
1,492 Elo+
Solo
Cabrakan
Cabrakan
joshereyes
Cabrakan
Level 28
God Stats
0W - 1L
1,525 SR
Queue Stats
6W - 12L
1,461 Elo+
Solo
He Bo
He Bo
terry86000
He Bo
Level 138
God Stats
1W - 5L
1,500 SR
Queue Stats
225W - 242L
1,474 Elo+
Solo
Team Averages
Level 89
1,567 SR
1,540 Elo+

VS

Team Averages
Level 60
1,500 SR
1,515 Elo+
Ne Zha
Ne Zha
AJ1989
Ne Zha
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
IBaaiT
Da Ji
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,682 Elo+
Solo
Horus
Horus
KeenOfKings
Horus
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
MrTheSalty
He Bo
Level 121
God Stats
3W - 2L
1,500 SR
Queue Stats
144W - 167L
1,391 Elo+
Solo
Discordia
Discordia
Snipê
Discordia
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Bhoy0
Sobek
19
2 / 4 / 10
10,523
702
6,856
17,207
19,264
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anhur
IceJolt
Anhur
20
9 / 8 / 8
12,008
801
14,710
17,741
8,587
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
0 / 10 / 15
8,961
597
6,333
16,135
6,641
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
joshereyes
Cabrakan
18
5 / 9 / 11
10,706
714
9,245
23,659
23,602
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

He Bo
16
5 / 11 / 9
10,253
684
9,312
17,155
6,397
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
AJ1989
Ne Zha
20
18 / 3 / 18
13,645
910
32,107
16,460
16,796
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Da Ji
IBaaiT
Da Ji
18
9 / 6 / 16
12,032
802
13,316
13,336
5,825
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
1 / 4 / 21
10,147
676
3,561
15,059
15,360
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

He Bo
15
4 / 9 / 14
10,395
693
10,921
13,106
4,116
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Discordia
Snipê
Discordia
20
10 / 3 / 25
13,167
878
24,478
10,175
6,534
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
136
21
Kills
42
42
Deaths
25
53
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
AJ1989
Ne Zha
18
3
18
9
L
Sobek
Bhoy0
Sobek
2
4
10
1.75
W
Da Ji
IBaaiT
Da Ji
9
6
16
2.83
L
Anhur
IceJolt
Anhur
9
8
8
1.63
W
1
4
21
2.88
L
0
10
15
0.75
W
He Bo
4
9
14
1.22
W
Discordia
Snipê
Discordia
10
3
25
7.5
L
Cabrakan
joshereyes
Cabrakan
5
9
11
1.17
L
He Bo
5
11
9
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,456
Damage
84,383
91,897
Taken
68,136
64,491
Mitigated
48,631
24,535
Healing
26,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
AJ1989
Ne Zha
32,107
7,580
1,400
6,871
16,460
16,796
2,622
8,175
8,285
0
56,473
L
Sobek
Bhoy0
Sobek
6,856
353
0
1,587
17,207
19,264
0
6,376
10,582
11,679
0
W
Da Ji
IBaaiT
Da Ji
13,316
2,531
1,849
1,587
13,336
5,825
1,715
6,373
6,963
0
22,806
L
Anhur
IceJolt
Anhur
14,710
7,008
498
3,307
17,741
8,587
57
7,064
10,528
0
42,244
W
3,561
1,152
6,209
5,052
15,059
15,360
262
7,815
6,830
0
6,042
L
6,333
486
8,866
3,379
16,135
6,641
0
7,455
8,557
20,664
0
W
He Bo
10,921
464
0
1,336
13,106
4,116
756
5,691
7,237
18,651
0
W
Discordia
Snipê
Discordia
24,478
2,943
830
1,440
10,175
6,534
1,111
3,692
6,483
52,239
0
L
Cabrakan
joshereyes
Cabrakan
9,245
530
901
3,405
23,659
23,602
0
7,737
15,610
21,587
0
L
He Bo
9,312
331
1,188
1,404
17,155
6,397
0
6,767
10,188
17,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,451
Gold Earned
59,386
142
Minions Killed
132
0
Camps Cleared
0
1,182,828
Distance Traveled
1,286,469
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
13,645
910
38
3
0
277,473
0
L
Sobek
10,523
702
10
1
0
295,113
0
W
Da Ji
12,032
802
13
1
0
255,084
2
L
Anhur
12,008
801
65
4
0
242,410
0
W
Horus
10,147
676
5
0
0
262,197
4
L
Ra
8,961
597
32
2
0
232,576
0
W
He Bo
10,395
693
16
1
0
215,695
2
W
Discordia
13,167
878
60
4
0
276,020
2
L
Cabrakan
10,706
714
12
1
0
207,282
0
L
He Bo
10,253
684
23
2
0
205,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role