Player Matchup

Eset
Eset
Plaqston
Eset
Level 87
God Stats
45W - 39L
1,606 SR
Queue Stats
265W - 242L
1,491 Elo+
Party 1
Camazotz
Camazotz
SpecialDragoonJ
Camazotz
Level 113
God Stats
22W - 9L
1,395 SR
Queue Stats
931W - 877L
1,489 Elo+
Solo
Artio
Artio
TheIanworm
Artio
Level 156
God Stats
3W - 2L
1,500 SR
Queue Stats
547W - 528L
1,575 Elo+
Party 1
Chaac
Chaac
UnderPiege
Chaac
Level 106
God Stats
20W - 14L
1,569 SR
Queue Stats
499W - 471L
1,544 Elo+
Party 1
Sol
Sol
XkiryuXx
Sol
Level 109
God Stats
12W - 13L
1,541 SR
Queue Stats
329W - 270L
1,592 Elo+
Solo
Team Averages
Level 114
1,522 SR
1,538 Elo+

VS

Team Averages
Level 113
1,552 SR
1,498 Elo+
Danzaburou
Danzaburou
Curtastrophyy
Danzaburou
Level 140
God Stats
12W - 12L
1,511 SR
Queue Stats
46W - 42L
1,539 Elo+
Party 2
Sylvanus
Sylvanus
DJ Kracken
Sylvanus
Level 145
God Stats
2W - 1L
1,835 SR
Queue Stats
53W - 45L
1,555 Elo+
Party 2
Eset
Eset
Jemjyy
Eset
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 103L
1,268 Elo+
Solo
Ravana
Ravana
xV Little E Vx
Ravana
Level 68
God Stats
0W - 6L
1,152 SR
Queue Stats
377W - 335L
1,569 Elo+
Solo
Ne Zha
Ne Zha
xX_KI773R-305_Xx
Ne Zha
Level 87
God Stats
1W - 3L
1,762 SR
Queue Stats
236W - 222L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
15
0 / 3 / 1
9,421
496
4,243
8,420
2,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
18
4 / 3 / 2
11,046
581
8,201
20,575
6,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artio
14
2 / 5 / 5
9,737
512
5,183
18,242
15,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chaac
17
1 / 1 / 3
10,520
554
4,459
12,677
12,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
2 / 2 / 4
9,948
524
5,240
14,618
6,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Curtastrophyy
Danzaburou
8
0 / 1 / 1
6,261
330
3,628
6,185
1,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
DJ Kracken
Sylvanus
7
1 / 2 / 0
6,517
343
2,074
6,403
2,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Eset
Jemjyy
Eset
17
5 / 2 / 3
10,626
559
9,354
9,845
3,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
6 / 1 / 0
10,042
529
12,384
7,672
8,389
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
2 / 3 / 7
9,416
496
7,550
14,734
5,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
25
9
Kills
14
14
Deaths
9
15
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Curtastrophyy
Danzaburou
0
1
1
0.5
L
Sylvanus
DJ Kracken
Sylvanus
1
2
0
0.5
L
Eset
Jemjyy
Eset
5
2
3
3.25
W
Eset
0
3
1
0.17
W
Camazotz
4
3
2
1.67
W
Artio
2
5
5
0.9
W
Chaac
1
1
3
2.5
W
2
2
4
2
L
6
1
0
6
L
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,326
Damage
34,990
74,532
Taken
44,839
44,146
Mitigated
22,743
35,868
Healing
17,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Curtastrophyy
Danzaburou
3,628
2,161
0
2,780
6,185
1,772
0
1,978
4,207
0
22,656
L
Sylvanus
DJ Kracken
Sylvanus
2,074
882
1,044
3,342
6,403
2,695
0
3,106
3,297
12,681
0
L
Eset
Jemjyy
Eset
9,354
365
0
2,681
9,845
3,917
0
4,233
5,400
70,858
0
W
Eset
4,243
205
455
2,195
8,420
2,469
447
2,499
5,715
51,549
0
W
Camazotz
8,201
2,295
0
13,522
20,575
6,661
2,376
2,677
17,736
0
68,560
W
Artio
5,183
308
953
4,493
18,242
15,226
0
3,877
14,110
25,905
0
W
Chaac
4,459
458
0
6,758
12,677
12,875
1,201
171
12,506
0
65,025
W
5,240
2,082
0
7,492
14,618
6,915
3,387
1,867
12,693
65,593
6,957
L
12,384
5,001
0
2,430
7,672
8,389
0
391
6,994
191
64,276
L
7,550
3,830
0
5,200
14,734
5,970
0
4,111
10,434
0
69,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,672
Gold Earned
42,862
502
Minions Killed
464
0
Camps Cleared
0
1,776,016
Distance Traveled
1,580,512
13
Wards Purchased
609
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,261
330
38
2
0
237,816
340
L
Sylvanus
6,517
343
21
1
0
256,515
255
L
Eset
10,626
559
161
8
0
331,068
5
W
Eset
9,421
496
135
7
0
357,040
4
W
Camazotz
11,046
581
105
6
0
331,647
3
W
Artio
9,737
512
17
1
0
373,906
4
W
Chaac
10,520
554
143
8
0
372,958
1
W
Sol
9,948
524
102
5
0
340,465
1
L
Ravana
10,042
529
130
7
0
392,656
7
L
Ne Zha
9,416
496
114
6
0
362,457
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role