Player Matchup

Loki
Loki
CarrenmePLS
Loki
Level 53
God Stats
6W - 5L
1,604 SR
Queue Stats
20W - 15L
1,552 Elo+
Solo
Medusa
Medusa
NixGamer
Medusa
Level 124
God Stats
2W - 0L
1,726 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Nox
Nox
Wolfods
Nox
Level 160
God Stats
436W - 395L
1,542 SR
Queue Stats
574W - 555L
1,554 Elo+
Solo
Ah Puch
Ah Puch
abdeear
Ah Puch
Level 144
God Stats
213W - 181L
1,564 SR
Queue Stats
1,104W - 1,136L
1,480 Elo+
Solo
Camazotz
Camazotz
matifast43
Camazotz
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
122W - 122L
1,491 Elo+
Solo
Team Averages
Level 117
1,587 SR
1,515 Elo+

VS

Team Averages
Level 115
1,677 SR
1,618 Elo+
Cu Chulainn
Cu Chulainn
Aleavali
Cu Chulainn
Level 138
God Stats
22W - 11L
1,972 SR
Queue Stats
498W - 327L
1,662 Elo+
Party 1
Heimdallr
Heimdallr
BicWanN
Heimdallr
Level 96
God Stats
5W - 4L
1,599 SR
Queue Stats
188W - 119L
1,634 Elo+
Party 1
Hercules
Hercules
Dioooxy
Hercules
Level 142
God Stats
2W - 1L
1,877 SR
Queue Stats
49W - 46L
1,545 Elo+
Solo
Ra
Ra
Maariia19
Ra
Level 119
God Stats
24W - 17L
1,703 SR
Queue Stats
246W - 191L
1,649 Elo+
Party 1
Mercury
Mercury
rodrigoXD123
Mercury
Level 81
God Stats
0W - 2L
1,233 SR
Queue Stats
35W - 28L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 1 / 2
8,013
616
5,636
9,841
3,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Medusa
NixGamer
Medusa
13
1 / 1 / 5
7,611
585
9,830
10,883
3,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Nox
12
6 / 2 / 5
7,614
586
7,356
6,368
2,347
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Puch
abdeear
Ah Puch
14
1 / 0 / 1
8,050
619
6,309
3,686
1,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
matifast43
Camazotz
11
2 / 1 / 3
6,655
512
2,172
10,576
3,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Aleavali
Cu Chulainn
8
0 / 6 / 3
5,824
448
3,850
12,137
6,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heimdallr
BicWanN
Heimdallr
13
4 / 1 / 0
7,634
587
10,184
11,110
4,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Dioooxy
Hercules
13
0 / 1 / 0
7,306
562
1,969
9,476
7,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
1 / 5 / 1
6,910
532
2,463
7,253
2,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
rodrigoXD123
Mercury
10
0 / 4 / 1
6,021
463
3,765
8,796
2,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
17
Kills
5
5
Deaths
17
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Aleavali
Cu Chulainn
0
6
3
0.25
L
Heimdallr
BicWanN
Heimdallr
4
1
0
4
W
7
1
2
8
L
Hercules
Dioooxy
Hercules
0
1
0
0
L
1
5
1
0.3
W
Medusa
NixGamer
Medusa
1
1
5
3.5
W
Nox
6
2
5
4.25
W
Ah Puch
abdeear
Ah Puch
1
0
1
1.5
W
Camazotz
matifast43
Camazotz
2
1
3
3.5
L
Mercury
rodrigoXD123
Mercury
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,303
Damage
22,231
41,354
Taken
48,772
14,383
Mitigated
24,158
19,169
Healing
13,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Aleavali
Cu Chulainn
3,850
950
0
598
12,137
6,878
68
2,362
9,775
667
17,758
L
Heimdallr
BicWanN
Heimdallr
10,184
4,816
0
4,383
11,110
4,862
137
648
10,462
0
50,995
W
5,636
1,946
0
3,656
9,841
3,316
0
123
9,632
0
38,460
L
Hercules
Dioooxy
Hercules
1,969
212
0
3,951
9,476
7,204
62
5,131
3,720
0
44,501
L
2,463
362
274
1,845
7,253
2,478
0
3,585
3,668
36,508
0
W
Medusa
NixGamer
Medusa
9,830
4,365
0
6,562
10,883
3,749
533
111
10,772
0
59,655
W
Nox
7,356
633
0
500
6,368
2,347
1,297
1,325
4,930
37,837
0
W
Ah Puch
abdeear
Ah Puch
6,309
83
0
1,838
3,686
1,679
0
0
3,536
50,428
0
W
Camazotz
matifast43
Camazotz
2,172
475
0
6,613
10,576
3,292
0
952
9,552
0
32,824
L
Mercury
rodrigoXD123
Mercury
3,765
1,115
0
2,718
8,796
2,736
138
1,289
7,482
0
31,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,943
Gold Earned
33,695
411
Minions Killed
381
0
Camps Cleared
0
1,410,492
Distance Traveled
1,260,174
23
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
5,824
448
26
2
0
261,570
1
L
Heimdallr
7,634
587
93
7
0
248,878
4
W
Loki
8,013
616
60
5
0
339,414
4
L
Hercules
7,306
562
112
9
0
226,021
4
L
Ra
6,910
532
77
6
0
262,846
3
W
Medusa
7,611
585
94
7
0
283,649
4
W
Nox
7,614
586
71
5
0
238,610
5
W
Ah Puch
8,050
619
118
9
0
262,752
6
W
Camazotz
6,655
512
68
5
0
286,067
4
L
Mercury
6,021
463
73
6
0
260,859
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role