Player Matchup

Erlang Shen
Erlang Shen
AlpaJr
Erlang Shen
Level 15
God Stats
2W - 1L
1,686 SR
Queue Stats
34W - 40L
1,362 Elo+
Party 1
Da Ji
Da Ji
Njkimaru
Da Ji
Level 27
God Stats
16W - 20L
1,362 SR
Queue Stats
97W - 124L
1,349 Elo+
Party 1
Hachiman
Hachiman
Panamy
Hachiman
Level 25
God Stats
3W - 7L
1,500 SR
Queue Stats
307W - 346L
1,367 Elo+
Party 1
Ne Zha
Ne Zha
TTreazy-
Ne Zha
Level 12
God Stats
42W - 45L
1,462 SR
Queue Stats
98W - 124L
1,287 Elo+
Party 4
Ymir
Ymir
WhosYourDaddy142
Ymir
Level 21
God Stats
4W - 3L
1,706 SR
Queue Stats
172W - 170L
1,292 Elo+
Party 4
Team Averages
Level 20
1,543 SR
1,331 Elo+

VS

Team Averages
Level 25
1,464 SR
1,415 Elo+
Ares
Ares
HvSxRoyal_
Ares
Level 11
God Stats
7W - 15L
1,241 SR
Queue Stats
434W - 565L
1,389 Elo+
Party 3
Neith
Neith
MonMaitreAbsolu
Neith
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
150W - 147L
1,491 Elo+
Party 2
Da Ji
Da Ji
P4TaFiiX_-
Da Ji
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
180W - 190L
1,418 Elo+
Party 2
Cthulhu
Cthulhu
celines5
Cthulhu
Level 18
God Stats
29W - 25L
1,577 SR
Queue Stats
222W - 265L
1,470 Elo+
Party 3
King Arthur
King Arthur
grac571443
King Arthur
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AlpaJr
Erlang Shen
17
6 / 0 / 3
10,319
573
10,182
11,873
7,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Da Ji
Njkimaru
Da Ji
16
7 / 1 / 3
9,628
535
10,466
12,638
6,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hachiman
Panamy
Hachiman
17
6 / 4 / 1
10,513
584
7,646
13,577
4,743
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ne Zha
TTreazy-
Ne Zha
10
3 / 4 / 3
7,331
407
2,942
6,695
2,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 2 / 8
8,276
460
8,905
8,441
3,484
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 1
6,875
382
3,090
15,002
9,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
0 / 6 / 2
8,064
448
4,839
9,567
3,352
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
15
8 / 5 / 0
9,699
539
10,816
15,042
6,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
celines5
Cthulhu
13
1 / 4 / 2
7,765
431
5,770
9,916
7,084
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
grac571443
King Arthur
12
0 / 4 / 0
7,145
397
4,496
10,102
8,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
15
25
Kills
10
11
Deaths
25
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
AlpaJr
Erlang Shen
6
0
3
7.5
L
1
6
1
0.25
L
0
6
2
0.17
W
Da Ji
Njkimaru
Da Ji
7
1
3
8.5
L
Da Ji
8
5
0
1.6
W
Hachiman
Panamy
Hachiman
6
4
1
1.63
W
Ne Zha
TTreazy-
Ne Zha
3
4
3
1.13
W
3
2
8
3.5
L
Cthulhu
celines5
Cthulhu
1
4
2
0.5
L
King Arthur
grac571443
King Arthur
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,141
Damage
29,011
53,224
Taken
59,629
24,420
Mitigated
34,227
21,041
Healing
5,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
AlpaJr
Erlang Shen
10,182
6,463
0
6,897
11,873
7,339
572
131
11,469
0
60,218
L
3,090
139
0
566
15,002
9,226
398
4,472
10,530
14,434
0
L
4,839
2,267
0
226
9,567
3,352
1,629
0
9,567
0
46,914
W
Da Ji
Njkimaru
Da Ji
10,466
3,291
0
7,004
12,638
6,546
82
1,518
11,095
0
62,039
L
Da Ji
10,816
3,407
0
4,349
15,042
6,350
270
0
15,042
0
54,190
W
Hachiman
Panamy
Hachiman
7,646
4,369
0
6,153
13,577
4,743
2,341
105
13,472
0
57,766
W
Ne Zha
TTreazy-
Ne Zha
2,942
1,122
0
729
6,695
2,308
485
2,018
4,677
0
18,708
W
8,905
2,176
0
258
8,441
3,484
356
5,088
3,328
33,767
0
L
Cthulhu
celines5
Cthulhu
5,770
577
83
410
9,916
7,084
652
3,835
6,081
37,487
0
L
King Arthur
grac571443
King Arthur
4,496
901
0
350
10,102
8,215
356
598
9,504
0
31,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,067
Gold Earned
39,548
385
Minions Killed
343
0
Camps Cleared
0
1,573,933
Distance Traveled
1,477,418
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
10,319
573
103
6
0
359,155
0
L
Ares
6,875
382
23
1
0
344,469
0
L
Neith
8,064
448
84
5
0
264,645
0
W
Da Ji
9,628
535
89
5
0
366,949
0
L
Da Ji
9,699
539
93
5
0
322,283
0
W
Hachiman
10,513
584
105
6
0
320,856
0
W
Ne Zha
7,331
407
24
1
0
234,096
0
W
Ymir
8,276
460
64
4
0
292,877
0
L
Cthulhu
7,765
431
83
5
0
306,375
0
L
King Arthur
7,145
397
60
3
0
239,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role