Player Matchup

Tiamat
Tiamat
Boiled Zap
Tiamat
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 3
Achilles
Achilles
GBR Wasted
Achilles
Level 113
God Stats
29W - 18L
1,574 SR
Queue Stats
402W - 399L
1,562 Elo+
Party 3
Ah Puch
Ah Puch
Reaper Howl
Ah Puch
Level 144
God Stats
4W - 4L
1,695 SR
Queue Stats
143W - 123L
1,611 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Tay Be Low
Ah Muzen Cab
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
189W - 203L
1,643 Elo+
Party 3
Thanatos
Thanatos
shrimad123456789
Thanatos
Level 144
God Stats
3W - 9L
1,145 SR
Queue Stats
223W - 220L
1,552 Elo+
Solo
Team Averages
Level 115
1,483 SR
1,574 Elo+

VS

Team Averages
Level 51
1,589 SR
1,493 Elo+
Poseidon
Poseidon
JSmart10
Poseidon
Level 26
God Stats
16W - 12L
1,606 SR
Queue Stats
131W - 123L
1,565 Elo+
Party 1
Ah Puch
Ah Puch
Ltpenguin99
Ah Puch
Level 96
God Stats
3W - 2L
1,791 SR
Queue Stats
34W - 37L
1,546 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
UnsnarledChimp8
Ah Muzen Cab
Level 39
God Stats
1W - 5L
1,549 SR
Queue Stats
180W - 186L
1,560 Elo+
Party 1
Mulan
Mulan
oOneForAll
Mulan
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 23L
1,458 Elo+
Party 2
Serqet
Serqet
xXDarkHorseXx11
Serqet
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 99L
1,337 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Boiled Zap
Tiamat
19
4 / 1 / 19
11,841
987
9,346
6,992
3,677
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
GBR Wasted
Achilles
20
15 / 1 / 24
14,698
1,225
21,083
18,876
20,271
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
Reaper Howl
Ah Puch
20
18 / 0 / 22
14,869
1,239
39,120
7,264
2,808
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
Tay Be Low
Ah Muzen Cab
20
7 / 1 / 29
12,868
1,072
27,626
7,540
3,187
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
4 / 6 / 23
12,600
1,050
6,294
13,047
5,207
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Team 1 Tickets

200

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
JSmart10
Poseidon
17
2 / 8 / 6
11,042
920
6,446
17,520
6,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ah Puch
Ltpenguin99
Ah Puch
17
6 / 10 / 3
12,253
1,021
18,442
22,141
8,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
UnsnarledChimp8
Ah Muzen Cab
17
0 / 10 / 8
10,451
871
11,176
21,943
8,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mulan
17
1 / 11 / 8
10,746
896
8,550
25,500
19,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

17
0 / 9 / 7
10,146
846
3,739
19,653
7,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

165
Kill Participation
41
48
Kills
9
9
Deaths
48
117
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Boiled Zap
Tiamat
4
1
19
13.5
W
Achilles
GBR Wasted
Achilles
15
1
24
27
L
Poseidon
JSmart10
Poseidon
2
8
6
0.63
L
Ah Puch
Ltpenguin99
Ah Puch
6
10
3
0.75
W
Ah Puch
Reaper Howl
Ah Puch
18
0
22
29
W
Ah Muzen Cab
Tay Be Low
Ah Muzen Cab
7
1
29
21.5
L
Ah Muzen Cab
UnsnarledChimp8
Ah Muzen Cab
0
10
8
0.4
L
Mulan
1
11
8
0.45
W
4
6
23
2.58
L
0
9
7
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,469
Damage
48,353
53,719
Taken
106,757
35,150
Mitigated
50,465
13,586
Healing
10,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Boiled Zap
Tiamat
9,346
1,263
0
1,987
6,992
3,677
0
3,817
3,147
24,747
0
W
Achilles
GBR Wasted
Achilles
21,083
7,924
0
1,293
18,876
20,271
0
5,276
12,780
0
26,874
L
Poseidon
JSmart10
Poseidon
6,446
502
593
508
17,520
6,536
0
7,702
9,818
48,382
0
L
Ah Puch
Ltpenguin99
Ah Puch
18,442
216
889
1,352
22,141
8,090
0
9,956
12,185
57,362
0
W
Ah Puch
Reaper Howl
Ah Puch
39,120
474
0
504
7,264
2,808
0
3,771
3,057
74,125
0
W
Ah Muzen Cab
Tay Be Low
Ah Muzen Cab
27,626
9,623
0
2,113
7,540
3,187
0
4,166
3,299
0
61,411
L
Ah Muzen Cab
UnsnarledChimp8
Ah Muzen Cab
11,176
4,002
599
3,519
21,943
8,707
0
10,614
11,329
0
34,274
L
Mulan
8,550
1,029
0
2,426
25,500
19,402
0
10,903
14,597
0
18,810
W
6,294
1,355
663
7,026
13,047
5,207
0
7,858
4,928
0
21,857
L
3,739
1,177
0
1,064
19,653
7,730
0
9,291
10,362
0
7,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,876
Gold Earned
54,638
305
Minions Killed
274
11
Camps Cleared
4
1,099,058
Distance Traveled
1,059,561
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,841
987
46
4
0
199,124
0
W
Achilles
14,698
1,225
24
2
2
232,491
0
L
Poseidon
11,042
920
93
8
1
215,873
0
L
Ah Puch
12,253
1,021
97
8
3
205,471
0
W
Ah Puch
14,869
1,239
103
9
2
232,667
0
W
Ah Muzen Cab
12,868
1,072
104
9
2
239,035
0
L
Ah Muzen Cab
10,451
871
44
4
0
212,532
0
L
Mulan
10,746
896
21
2
0
202,193
1
W
Thanatos
12,600
1,050
28
2
5
195,741
0
L
Serqet
10,146
846
19
2
0
223,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role