Player Matchup

Tiamat
Tiamat
AbominableNiple
Tiamat
Level 128
God Stats
33W - 17L
1,754 SR
Queue Stats
699W - 588L
1,643 Elo+
Party 3
Kali
Kali
B3brady
Kali
Level 146
God Stats
6W - 1L
1,500 SR
Queue Stats
477W - 388L
1,580 Elo+
Party 3
Jormungandr
Jormungandr
FadedPlays
Jormungandr
Level 61
God Stats
1W - 2L
1,500 SR
Queue Stats
71W - 72L
1,479 Elo+
Party 3
Chaac
Chaac
fusion31649
Chaac
Level 17
God Stats
5W - 6L
1,373 SR
Queue Stats
66W - 53L
1,612 Elo+
Party 3
Heimdallr
Heimdallr
meetkat041
Heimdallr
Level 29
God Stats
10W - 15L
1,456 SR
Queue Stats
247W - 215L
1,525 Elo+
Party 3
Team Averages
Level 76
1,517 SR
1,568 Elo+

VS

Team Averages
Level 78
1,469 SR
1,557 Elo+
Bellona
Bellona
AngryRenba
Bellona
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 36L
1,500 Elo+
Party 2
Artio
Artio
Blakevw
Artio
Level 102
God Stats
2W - 1L
1,775 SR
Queue Stats
68W - 64L
1,549 Elo+
Party 1
Anhur
Anhur
DrScath
Anhur
Level 98
God Stats
3W - 7L
1,292 SR
Queue Stats
222W - 202L
1,539 Elo+
Party 1
Thanatos
Thanatos
Koors1182
Thanatos
Level 38
God Stats
1W - 2L
1,500 SR
Queue Stats
69W - 49L
1,592 Elo+
Party 1
Chaac
Chaac
SirSavageCabbage
Chaac
Level 124
God Stats
0W - 2L
1,277 SR
Queue Stats
26W - 30L
1,604 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 10
10,903
574
17,297
7,830
6,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kali
B3brady
Kali
18
11 / 2 / 3
11,799
621
13,431
16,665
7,282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
FadedPlays
Jormungandr
14
2 / 3 / 7
9,470
498
5,057
12,310
8,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
3 / 1 / 3
11,319
596
9,301
13,918
10,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heimdallr
meetkat041
Heimdallr
17
0 / 3 / 2
9,984
525
3,492
10,397
3,607
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AngryRenba
Bellona
13
0 / 4 / 1
7,997
421
4,510
13,387
9,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Artio
Blakevw
Artio
13
2 / 4 / 5
8,944
471
5,300
13,254
11,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anhur
DrScath
Anhur
19
3 / 2 / 3
11,325
596
8,873
10,488
3,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thanatos
Koors1182
Thanatos
16
5 / 6 / 3
10,005
527
5,413
16,237
6,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 3 / 0
8,693
458
8,222
19,812
13,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
23
19
Kills
11
11
Deaths
19
25
Assists
12
Player
Kills
Deaths
Assists
KDA
W
3
2
10
4
L
Bellona
AngryRenba
Bellona
0
4
1
0.13
W
Kali
B3brady
Kali
11
2
3
6.25
L
Artio
Blakevw
Artio
2
4
5
1.13
L
Anhur
DrScath
Anhur
3
2
3
2.25
W
Jormungandr
FadedPlays
Jormungandr
2
3
7
1.83
L
Thanatos
Koors1182
Thanatos
5
6
3
1.08
L
1
3
0
0.33
W
3
1
3
4.5
W
Heimdallr
meetkat041
Heimdallr
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,578
Damage
32,318
61,120
Taken
73,178
35,990
Mitigated
44,368
23,009
Healing
33,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,297
3,040
0
4,014
7,830
6,795
35
885
6,737
69,468
0
L
Bellona
AngryRenba
Bellona
4,510
1,195
0
6,046
13,387
9,645
42
0
12,951
0
34,744
W
Kali
B3brady
Kali
13,431
7,893
0
5,572
16,665
7,282
837
909
15,631
0
87,613
L
Artio
Blakevw
Artio
5,300
448
625
3,223
13,254
11,320
148
5,993
6,997
29,306
0
L
Anhur
DrScath
Anhur
8,873
4,787
0
5,186
10,488
3,990
1,458
1,591
8,866
0
93,809
W
Jormungandr
FadedPlays
Jormungandr
5,057
1,213
0
3,132
12,310
8,272
18
1,342
10,868
29,092
0
L
Thanatos
Koors1182
Thanatos
5,413
1,392
0
11,650
16,237
6,174
0
3,874
12,079
0
66,168
L
8,222
872
0
6,379
19,812
13,239
0
10,056
9,181
0
57,177
W
9,301
1,588
0
6,556
13,918
10,034
420
575
13,307
126
69,855
W
Heimdallr
meetkat041
Heimdallr
3,492
1,145
0
3,735
10,397
3,607
2,506
1,760
8,637
0
78,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,475
Gold Earned
46,964
609
Minions Killed
560
0
Camps Cleared
0
1,920,769
Distance Traveled
1,833,380
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,903
574
124
7
0
378,168
4
L
Bellona
7,997
421
79
4
0
355,165
2
W
Kali
11,799
621
123
6
0
450,093
1
L
Artio
8,944
471
46
2
0
424,823
1
L
Anhur
11,325
596
191
10
0
306,046
3
W
Jormungandr
9,470
498
61
3
0
381,268
1
L
Thanatos
10,005
527
120
6
0
378,867
4
L
Chaac
8,693
458
124
7
0
368,479
5
W
Chaac
11,319
596
152
8
0
365,558
2
W
Heimdallr
9,984
525
149
8
0
345,682
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role