Player Matchup

Merlin
Merlin
EmoGangsta619
Merlin
Level 29
God Stats
4W - 3L
1,945 SR
Queue Stats
70W - 85L
1,700 Elo+
Solo
Chang'e
Chang'e
GibsonAK907
Chang'e
Level 29
God Stats
274W - 224L
1,445 SR
Queue Stats
683W - 677L
1,478 Elo+
Solo
Danzaburou
Danzaburou
Ireadmangas
Danzaburou
Level 27
God Stats
23W - 4L
1,901 SR
Queue Stats
182W - 130L
1,857 Elo+
Solo
Ymir
Ymir
Mixorz
Ymir
Level 27
God Stats
16W - 13L
1,258 SR
Queue Stats
124W - 108L
1,482 Elo+
Solo
King Arthur
King Arthur
nortron_xd
King Arthur
Level 27
God Stats
21W - 12L
1,582 SR
Queue Stats
66W - 55L
1,586 Elo+
Solo
Team Averages
Level 28
1,626 SR
1,620 Elo+

VS

Team Averages
Level 29
1,499 SR
1,549 Elo+
Olorun
Olorun
Cblood152
Olorun
Level 27
God Stats
3W - 11L
1,399 SR
Queue Stats
97W - 93L
1,484 Elo+
Solo
Arachne
Arachne
LORD_JEEP
Arachne
Level 22
God Stats
1W - 4L
1,523 SR
Queue Stats
5W - 10L
1,466 Elo+
Party 1
Izanami
Izanami
Rame963
Izanami
Level 45
God Stats
3W - 4L
1,521 SR
Queue Stats
13W - 15L
1,626 Elo+
Party 1
Jormungandr
Jormungandr
SoloSteph22
Jormungandr
Level 30
God Stats
0W - 4L
1,210 SR
Queue Stats
18W - 28L
1,580 Elo+
Solo
Sun Wukong
Sun Wukong
XJohnX017
Sun Wukong
Level 22
God Stats
0W - 1L
1,844 SR
Queue Stats
5W - 10L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 0 / 20
11,670
1,167
20,341
6,110
2,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chang'e
GibsonAK907
Chang'e
18
4 / 1 / 23
10,811
1,081
17,906
11,280
5,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Ireadmangas
Danzaburou
19
20 / 1 / 16
13,508
1,351
31,226
12,229
6,189
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ymir
Mixorz
Ymir
17
0 / 1 / 21
9,870
987
6,819
12,645
11,216
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

King Arthur
nortron_xd
King Arthur
18
8 / 2 / 25
11,380
1,138
25,600
21,869
20,272
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

296

VS

Team 2 Tickets

32

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Cblood152
Olorun
15
3 / 8 / 1
9,737
974
12,508
20,075
10,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
LORD_JEEP
Arachne
15
2 / 10 / 3
9,384
938
7,501
22,063
10,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Izanami
Rame963
Izanami
14
0 / 8 / 3
8,640
864
16,348
18,767
8,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jormungandr
SoloSteph22
Jormungandr
15
0 / 7 / 3
9,427
943
10,385
25,754
29,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sun Wukong
XJohnX017
Sun Wukong
14
0 / 7 / 2
8,560
856
9,643
21,398
15,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
17
40
Kills
5
5
Deaths
40
105
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Olorun
Cblood152
Olorun
3
8
1
0.44
W
8
0
20
18
W
Chang'e
GibsonAK907
Chang'e
4
1
23
15.5
W
Danzaburou
Ireadmangas
Danzaburou
20
1
16
28
L
Arachne
LORD_JEEP
Arachne
2
10
3
0.35
W
Ymir
Mixorz
Ymir
0
1
21
10.5
L
Izanami
Rame963
Izanami
0
8
3
0.19
L
Jormungandr
SoloSteph22
Jormungandr
0
7
3
0.21
L
Sun Wukong
XJohnX017
Sun Wukong
0
7
2
0.14
W
King Arthur
nortron_xd
King Arthur
8
2
25
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,892
Damage
56,385
64,133
Taken
108,057
45,602
Mitigated
74,510
21,005
Healing
13,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Cblood152
Olorun
12,508
6,314
566
4,667
20,075
10,039
0
7,381
12,520
27,989
0
W
20,341
911
0
1,745
6,110
2,840
0
1,677
4,383
47,748
0
W
Chang'e
GibsonAK907
Chang'e
17,906
305
5,990
4,963
11,280
5,085
0
4,414
6,791
36,035
0
W
Danzaburou
Ireadmangas
Danzaburou
31,226
17,319
0
1,661
12,229
6,189
0
4,132
8,051
0
46,330
L
Arachne
LORD_JEEP
Arachne
7,501
4,814
0
2,596
22,063
10,150
0
9,890
11,969
0
12,398
W
Ymir
Mixorz
Ymir
6,819
1,724
1,234
696
12,645
11,216
0
5,716
6,708
19,355
0
L
Izanami
Rame963
Izanami
16,348
11,363
0
2,292
18,767
8,654
0
6,272
12,352
0
36,706
L
Jormungandr
SoloSteph22
Jormungandr
10,385
2,586
0
945
25,754
29,962
0
11,483
13,923
33,887
0
L
Sun Wukong
XJohnX017
Sun Wukong
9,643
1,995
0
1,963
21,398
15,705
0
8,960
12,227
0
29,105
W
King Arthur
nortron_xd
King Arthur
25,600
2,790
0
4,716
21,869
20,272
0
6,954
14,675
0
45,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,239
Gold Earned
45,748
232
Minions Killed
186
9
Camps Cleared
3
975,344
Distance Traveled
887,501
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,737
974
46
5
2
161,969
0
W
Merlin
11,670
1,167
68
7
1
177,410
1
W
Chang'e
10,811
1,081
59
6
3
210,593
0
W
Danzaburou
13,508
1,351
37
4
2
207,829
0
L
Arachne
9,384
938
13
1
1
206,898
0
W
Ymir
9,870
987
23
2
1
181,841
0
L
Izanami
8,640
864
35
4
0
152,374
0
L
Jormungandr
9,427
943
51
5
0
170,065
0
L
Sun Wukong
8,560
856
41
4
0
196,195
0
W
King Arthur
11,380
1,138
45
5
2
197,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role