Player Matchup

Nemesis
Nemesis
KanekiXVV
Nemesis
Level 7
God Stats
2W - 3L
1,500 SR
Queue Stats
77W - 65L
1,470 Elo+
Party 2
Sol
Sol
Nassim_F_Z
Sol
Level 29
God Stats
32W - 23L
1,802 SR
Queue Stats
82W - 72L
1,646 Elo+
Solo
Ymir
Ymir
RelaxMichel
Ymir
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
37W - 42L
1,517 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
lTz-_Flickz
Ah Muzen Cab
Level 8
God Stats
1W - 4L
1,500 SR
Queue Stats
138W - 148L
1,699 Elo+
Party 2
Ares
Ares
vladdtheempaler
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,507 Elo+
Solo
Team Averages
Level 11
1,560 SR
1,568 Elo+

VS

Team Averages
Level 34
1,598 SR
1,653 Elo+
Cernunnos
Cernunnos
BlondeRights
Cernunnos
Level 88
God Stats
6W - 4L
1,521 SR
Queue Stats
75W - 56L
1,670 Elo+
Party 1
Ymir
Ymir
CapybaraChad
Ymir
Level 29
God Stats
21W - 16L
1,569 SR
Queue Stats
62W - 58L
1,573 Elo+
Party 1
Ullr
Ullr
NovaS3npai
Ullr
Level 23
God Stats
4W - 0L
1,898 SR
Queue Stats
34W - 21L
1,604 Elo+
Solo
Kukulkan
Kukulkan
OG Guala Koala
Kukulkan
Level 9
God Stats
3W - 3L
1,696 SR
Queue Stats
5W - 7L
1,798 Elo+
Party 1
Hercules
Hercules
legible_protein8
Hercules
Level 20
God Stats
2W - 3L
1,303 SR
Queue Stats
113W - 124L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
KanekiXVV
Nemesis
14
2 / 3 / 5
8,647
540
7,298
12,296
5,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
5 / 7 / 3
8,363
523
9,768
16,135
5,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
5 / 2 / 4
9,367
585
11,214
11,433
7,276
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
lTz-_Flickz
Ah Muzen Cab
14
3 / 6 / 2
8,313
520
5,949
10,926
3,258
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

2
0 / 1 / 0
4,719
295
35
634
178
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BlondeRights
Cernunnos
16
13 / 5 / 2
10,479
655
16,368
11,448
4,712
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
2 / 2 / 10
9,234
577
4,815
8,941
6,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
0 / 2 / 5
9,328
583
2,901
12,772
4,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
12
2 / 4 / 8
7,975
498
7,530
8,480
3,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 2 / 6
9,077
567
4,348
11,528
9,429
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
50
15
Kills
19
19
Deaths
15
14
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
BlondeRights
Cernunnos
13
5
2
2.8
W
2
2
10
3.5
L
Nemesis
KanekiXVV
Nemesis
2
3
5
1.5
L
5
7
3
0.93
W
0
2
5
1.25
W
Kukulkan
2
4
8
1.5
L
5
2
4
3.5
L
Ah Muzen Cab
lTz-_Flickz
Ah Muzen Cab
3
6
2
0.67
W
2
2
6
2.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,264
Damage
35,962
51,424
Taken
53,169
21,909
Mitigated
28,290
13,212
Healing
10,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
BlondeRights
Cernunnos
16,368
9,170
0
1,708
11,448
4,712
2,616
3,557
7,891
0
56,558
W
4,815
655
0
739
8,941
6,156
919
4,330
4,611
30,923
0
L
Nemesis
KanekiXVV
Nemesis
7,298
2,675
0
2,923
12,296
5,565
0
1,572
10,724
0
48,423
L
9,768
3,841
0
6,086
16,135
5,632
1,011
5,172
10,963
50,727
0
W
2,901
1,239
0
5,184
12,772
4,831
1,389
3,300
9,472
0
64,764
W
Kukulkan
7,530
1,973
0
0
8,480
3,162
869
5,285
3,195
30,582
0
L
11,214
1,762
0
1,907
11,433
7,276
0
3,096
8,337
46,978
0
L
Ah Muzen Cab
lTz-_Flickz
Ah Muzen Cab
5,949
1,673
0
2,282
10,926
3,258
0
2,505
8,421
0
45,003
W
4,348
2,144
0
2,502
11,528
9,429
450
4,545
6,983
0
38,495
L
35
35
0
14
634
178
0
0
634
655
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,409
Gold Earned
46,093
354
Minions Killed
420
0
Camps Cleared
0
1,176,068
Distance Traveled
1,582,463
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,479
655
82
5
0
269,638
6
W
Ymir
9,234
577
58
4
0
329,878
3
L
Nemesis
8,647
540
97
6
0
367,534
9
L
Sol
8,363
523
99
6
0
248,469
0
W
Ullr
9,328
583
126
8
0
343,929
3
W
Kukulkan
7,975
498
60
4
0
328,975
0
L
Ymir
9,367
585
86
5
0
291,204
0
L
Ah Muzen Cab
8,313
520
71
4
0
247,443
5
W
Hercules
9,077
567
94
6
0
310,043
0
L
Ares
4,719
295
1
0
0
21,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role