Player Matchup

Artemis
Artemis
Bear_Cub420
Artemis
Level 8
God Stats
6W - 12L
1,641 SR
Queue Stats
19W - 31L
1,420 Elo+
Party 3
Olorun
Olorun
BroadwayBabyy_22
Olorun
Level 4
God Stats
0W - 4L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
DGKALLDAY27
Erlang Shen
Level 66
God Stats
0W - 2L
1,271 SR
Queue Stats
39W - 64L
1,379 Elo+
Party 3
Neith
Neith
Kaibaboy227
Neith
Level 30
God Stats
1W - 2L
1,300 SR
Queue Stats
193W - 210L
1,385 Elo+
Solo
Da Ji
Da Ji
M37HManik420
Da Ji
Level 27
God Stats
28W - 25L
1,305 SR
Queue Stats
96W - 97L
1,190 Elo+
Solo
Team Averages
Level 27
1,403 SR
1,375 Elo+

VS

Team Averages
Level 36
1,565 SR
1,275 Elo+
Fenrir
Fenrir
LOSTNARWAL
Fenrir
Level 28
God Stats
74W - 72L
1,491 SR
Queue Stats
78W - 80L
1,394 Elo+
Solo
Tiamat
Tiamat
Meraki VK
Tiamat
Level 9
God Stats
16W - 6L
1,500 SR
Queue Stats
310W - 177L
1,329 Elo+
Party 1
Danzaburou
Danzaburou
jellifiedjaguar
Danzaburou
Level 103
God Stats
16W - 8L
1,424 SR
Queue Stats
142W - 100L
1,329 Elo+
Party 1
Sun Wukong
Sun Wukong
wulfy2115
Sun Wukong
Level 15
God Stats
9W - 17L
1,704 SR
Queue Stats
97W - 175L
1,174 Elo+
Party 2
Ares
Ares
yumshark5
Ares
Level 23
God Stats
3W - 5L
1,704 SR
Queue Stats
34W - 80L
1,150 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bear_Cub420
Artemis
15
3 / 8 / 5
9,504
950
10,847
12,814
5,410
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 7 / 3
8,887
889
6,180
11,540
4,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Erlang Shen
DGKALLDAY27
Erlang Shen
14
0 / 6 / 7
8,611
861
6,467
12,637
14,372
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
2 / 4 / 5
9,500
950
12,173
9,172
3,615
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 6 / 3
9,671
967
5,128
13,628
5,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Team 1 Tickets

86

VS

Team 2 Tickets

302

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
LOSTNARWAL
Fenrir
17
12 / 1 / 14
11,912
1,191
15,788
12,744
7,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Tiamat
Meraki VK
Tiamat
17
7 / 2 / 13
11,371
1,137
10,178
8,281
7,166
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
jellifiedjaguar
Danzaburou
19
9 / 0 / 17
12,900
1,290
16,051
5,499
3,381
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
wulfy2115
Sun Wukong
16
1 / 4 / 15
9,448
945
6,625
11,107
9,492
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ares
16
2 / 3 / 15
10,504
1,050
5,812
12,128
9,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
105
10
Kills
31
31
Deaths
10
23
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Artemis
Bear_Cub420
Artemis
3
8
5
0.69
L
2
7
3
0.5
L
Erlang Shen
DGKALLDAY27
Erlang Shen
0
6
7
0.58
L
2
4
5
1.13
W
Fenrir
LOSTNARWAL
Fenrir
12
1
14
19
L
3
6
3
0.75
W
Tiamat
Meraki VK
Tiamat
7
2
13
6.75
W
Danzaburou
jellifiedjaguar
Danzaburou
9
0
17
17.5
W
Sun Wukong
wulfy2115
Sun Wukong
1
4
15
2.13
W
Ares
2
3
15
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,795
Damage
54,454
59,791
Taken
49,759
33,602
Mitigated
37,533
7,179
Healing
5,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Bear_Cub420
Artemis
10,847
5,750
0
437
12,814
5,410
0
2,775
10,039
0
18,440
L
6,180
4,096
164
2,507
11,540
4,481
0
1,521
10,019
9,882
0
L
Erlang Shen
DGKALLDAY27
Erlang Shen
6,467
3,237
294
1,883
12,637
14,372
0
3,222
9,415
0
14,282
L
12,173
7,966
135
1,172
9,172
3,615
0
3,441
5,731
0
38,463
W
Fenrir
LOSTNARWAL
Fenrir
15,788
3,342
0
611
12,744
7,939
0
1,208
11,536
0
19,713
L
5,128
1,391
0
587
13,628
5,724
0
5,031
8,597
0
18,510
W
Tiamat
Meraki VK
Tiamat
10,178
2,328
0
1,634
8,281
7,166
0
330
7,951
21,357
0
W
Danzaburou
jellifiedjaguar
Danzaburou
16,051
7,379
0
2,246
5,499
3,381
0
413
5,086
0
51,333
W
Sun Wukong
wulfy2115
Sun Wukong
6,625
2,468
0
475
11,107
9,492
0
2,685
8,422
0
13,430
W
Ares
5,812
302
0
879
12,128
9,555
0
1,544
9,542
12,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,173
Gold Earned
56,135
123
Minions Killed
153
2
Camps Cleared
6
677,425
Distance Traveled
909,395
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,504
950
15
2
0
117,643
0
L
Olorun
8,887
889
9
1
0
101,741
0
L
Erlang Shen
8,611
861
7
1
0
101,776
1
L
Neith
9,500
950
57
6
0
146,729
0
W
Fenrir
11,912
1,191
5
1
1
229,929
2
L
Da Ji
9,671
967
35
4
2
209,536
0
W
Tiamat
11,371
1,137
32
3
2
186,345
3
W
Danzaburou
12,900
1,290
84
8
2
186,756
0
W
Sun Wukong
9,448
945
13
1
0
132,873
3
W
Ares
10,504
1,050
19
2
1
173,492
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role