Player Matchup

Fenrir
Fenrir
Gold V
 
Fenrir
Gold V
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Silver V
Craig Bmore1988
Nu Wa
Silver V
Level 129
God Stats
6W - 9L
1,464 SR
Queue Stats
378W - 379L
1,413 MMR
Solo
Terra
Terra
Silver I
Messiah401K
Terra
Silver I
Level 155
God Stats
44W - 33L
1,445 SR
Queue Stats
1,150W - 1,167L
1,419 MMR
Solo
Osiris
Osiris
Bronze III
junior0805
Osiris
Bronze III
Level 126
God Stats
1W - 2L
1,545 SR
Queue Stats
30W - 37L
1,427 MMR
Solo
Chronos
Chronos
Bronze III
p00py__Pube
Chronos
Bronze III
Level 94
God Stats
47W - 45L
1,313 SR
Queue Stats
101W - 104L
1,424 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 118
1,453 SR
1,437 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 105
1,526 SR
1,421 MMR
Sun Wukong
Sun Wukong
Platinum II
CrazymobsYOLO1
Sun Wukong
Platinum II
Level 120
God Stats
3W - 5L
1,360 SR
Queue Stats
367W - 363L
1,412 MMR
Solo
Aphrodite
Aphrodite
Gold V
H8ED_AirRock
Aphrodite
Gold V
Level 126
God Stats
90W - 68L
1,602 SR
Queue Stats
444W - 464L
1,417 MMR
Solo
Izanami
Izanami
Silver I
TheGrvndScheme
Izanami
Silver I
Level 89
God Stats
2W - 0L
1,450 SR
Queue Stats
117W - 114L
1,678 MMR
Party 1
Tsukuyomi
Tsukuyomi
Gold V
iRagazzone
Tsukuyomi
Gold V
Level 65
God Stats
4W - 7L
1,453 SR
Queue Stats
251W - 251L
1,417 MMR
Solo
Cerberus
Cerberus
Silver III
illuminxus
Cerberus
Silver III
Level 126
God Stats
4W - 2L
1,764 SR
Queue Stats
143W - 130L
1,179 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
20
8 / 6 / 2
14,015
539
16,138
22,103
16,981
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
0 / 7 / 4
11,892
457
15,391
16,062
6,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
2 / 6 / 6
12,399
477
14,380
28,066
33,883
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Osiris
junior0805
Osiris
19
0 / 4 / 2
12,260
472
15,514
24,496
24,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos
p00py__Pube
Chronos
20
3 / 4 / 2
12,948
498
26,647
26,821
8,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
ThorScyllaDanzaburouCu ChulainnYmir

VS

Bans
King ArthurJanusApolloGebRa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CrazymobsYOLO1
Sun Wukong
20
1 / 1 / 8
14,313
551
15,554
24,061
25,860
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Aphrodite
H8ED_AirRock
Aphrodite
20
6 / 5 / 9
13,868
533
13,963
27,603
16,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
3 / 3 / 8
13,588
523
14,798
22,640
9,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
iRagazzone
Tsukuyomi
20
11 / 2 / 11
14,959
575
28,995
28,278
16,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cerberus
illuminxus
Cerberus
19
6 / 3 / 9
13,567
522
16,437
28,564
26,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
72
13
Kills
27
27
Deaths
14
16
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
8
6
2
1.5
L
0
7
4
0.29
W
Sun Wukong
CrazymobsYOLO1
Sun Wukong
1
1
8
5
W
Aphrodite
H8ED_AirRock
Aphrodite
6
5
9
2.1
L
2
6
6
0.83
W
3
3
8
2.33
W
Tsukuyomi
iRagazzone
Tsukuyomi
11
2
11
8.25
W
Cerberus
illuminxus
Cerberus
6
3
9
3.5
L
Osiris
junior0805
Osiris
0
4
2
0.25
L
Chronos
p00py__Pube
Chronos
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,070
Damage
89,747
117,548
Taken
131,146
90,554
Mitigated
93,385
26,695
Healing
72,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
16,138
4,553
0
3,796
22,103
16,981
986
3,991
18,028
0
123,231
L
15,391
3,208
0
1,340
16,062
6,009
716
6,177
9,885
84,682
0
W
Sun Wukong
CrazymobsYOLO1
Sun Wukong
15,554
2,721
0
11,021
24,061
25,860
510
7,826
15,321
0
110,106
W
Aphrodite
H8ED_AirRock
Aphrodite
13,963
1,743
12,383
17,442
27,603
16,082
425
13,367
13,818
98,809
0
L
14,380
1,030
1,560
4,439
28,066
33,883
0
9,264
18,458
51,751
0
W
14,798
10,650
0
10,571
22,640
9,014
4,657
13,252
9,259
0
114,261
W
Tsukuyomi
iRagazzone
Tsukuyomi
28,995
8,755
0
11,749
28,278
16,279
518
8,054
19,631
0
140,314
W
Cerberus
illuminxus
Cerberus
16,437
1,600
0
9,805
28,564
26,150
860
13,881
14,438
53,901
0
L
Osiris
junior0805
Osiris
15,514
6,852
0
4,354
24,496
24,815
1,474
1,372
22,525
0
88,930
L
Chronos
p00py__Pube
Chronos
26,647
9,332
164
11,042
26,821
8,866
2,316
9,596
17,145
104,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,514
Gold Earned
70,295
682
Minions Killed
802
0
Camps Cleared
0
2,236,588
Distance Traveled
2,483,797
20
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
14,015
539
153
6
0
469,809
2
L
Nu Wa
11,892
457
134
5
0
420,741
12
W
Sun Wukong
14,313
551
187
7
0
519,743
2
W
Aphrodite
13,868
533
163
6
0
431,574
0
L
Terra
12,399
477
54
2
0
463,483
2
W
Izanami
13,588
523
181
7
0
458,511
7
W
Tsukuyomi
14,959
575
176
7
0
590,782
14
W
Cerberus
13,567
522
95
4
0
483,187
4
L
Osiris
12,260
472
165
6
0
421,212
2
L
Chronos
12,948
498
176
7
0
461,343
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role