Player Matchup

Kumbhakarna
Kumbhakarna
TomasDabs
Kumbhakarna
Level 151
God Stats
15W - 6L
1,902 SR
Queue Stats
197W - 165L
1,607 Elo+
Party 1
Heimdallr
Heimdallr
cheeksLUL
Heimdallr
Level 149
God Stats
7W - 5L
1,678 SR
Queue Stats
253W - 211L
1,691 Elo+
Party 1
Sun Wukong
Sun Wukong
hippiejumps
Sun Wukong
Level 138
God Stats
11W - 6L
1,790 SR
Queue Stats
69W - 58L
1,569 Elo+
Party 1
Chaac
Chaac
ilyJo
Chaac
Level 126
God Stats
2W - 0L
1,292 SR
Queue Stats
17W - 14L
1,544 Elo+
Party 1
Nu Wa
Nu Wa
lilN8
Nu Wa
Level 139
God Stats
3W - 1L
1,899 SR
Queue Stats
37W - 29L
1,541 Elo+
Party 1
Team Averages
Level 141
1,712 SR
1,590 Elo+

VS

Team Averages
Level 95
1,503 SR
1,661 Elo+
Bellona
Bellona
Dormant918
Bellona
Level 80
God Stats
3W - 4L
1,518 SR
Queue Stats
112W - 118L
1,541 Elo+
Solo
Sobek
Sobek
Lawantify
Sobek
Level 84
God Stats
23W - 23L
1,383 SR
Queue Stats
521W - 471L
1,560 Elo+
Solo
Danzaburou
Danzaburou
TheHonkler
Danzaburou
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
atarikitten
Scylla
Level 52
God Stats
43W - 15L
1,782 SR
Queue Stats
398W - 291L
1,879 Elo+
Party 2
Arachne
Arachne
chillPiel
Arachne
Level 154
God Stats
2W - 2L
1,330 SR
Queue Stats
274W - 212L
1,826 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
TomasDabs
Kumbhakarna
13
1 / 0 / 7
8,478
499
3,711
12,045
6,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heimdallr
cheeksLUL
Heimdallr
18
2 / 2 / 0
10,063
592
6,117
8,420
4,392
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

Sun Wukong
hippiejumps
Sun Wukong
14
3 / 0 / 5
8,154
480
7,908
10,574
4,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chaac
ilyJo
Chaac
16
3 / 1 / 3
9,210
542
8,552
12,741
9,542
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nu Wa
lilN8
Nu Wa
15
4 / 4 / 2
9,094
535
11,959
8,355
2,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Dormant918
Bellona
13
0 / 4 / 2
8,329
490
11,673
11,978
9,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sobek
Lawantify
Sobek
12
0 / 2 / 4
7,641
449
3,632
14,006
12,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
TheHonkler
Danzaburou
15
2 / 3 / 1
9,529
561
6,800
11,944
4,210
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Scylla
14
2 / 2 / 0
8,187
482
4,763
7,320
2,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Arachne
chillPiel
Arachne
15
3 / 2 / 2
9,054
533
5,938
14,824
6,484
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
16
13
Kills
7
7
Deaths
13
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bellona
Dormant918
Bellona
0
4
2
0.25
L
Sobek
Lawantify
Sobek
0
2
4
1
L
Danzaburou
TheHonkler
Danzaburou
2
3
1
0.83
W
Kumbhakarna
TomasDabs
Kumbhakarna
1
0
7
4.5
L
Scylla
2
2
0
1
W
Heimdallr
cheeksLUL
Heimdallr
2
2
0
1
L
Arachne
chillPiel
Arachne
3
2
2
2
W
Sun Wukong
hippiejumps
Sun Wukong
3
0
5
5.5
W
Chaac
ilyJo
Chaac
3
1
3
4.5
W
Nu Wa
lilN8
Nu Wa
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,247
Damage
32,806
52,135
Taken
60,072
28,074
Mitigated
34,960
20,065
Healing
18,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Dormant918
Bellona
11,673
5,451
0
2,670
11,978
9,577
0
1,473
10,440
0
53,825
L
Sobek
Lawantify
Sobek
3,632
264
0
4,134
14,006
12,001
0
5,718
7,984
16,938
0
L
Danzaburou
TheHonkler
Danzaburou
6,800
3,026
0
5,731
11,944
4,210
1,170
1,712
10,138
0
67,947
W
Kumbhakarna
TomasDabs
Kumbhakarna
3,711
377
0
3,002
12,045
6,619
58
3,384
8,395
11,477
0
L
Scylla
4,763
93
0
500
7,320
2,688
80
3,114
4,090
57,194
0
W
Heimdallr
cheeksLUL
Heimdallr
6,117
3,094
0
3,046
8,420
4,392
1,502
243
8,177
0
91,164
L
Arachne
chillPiel
Arachne
5,938
3,609
0
5,922
14,824
6,484
0
2,940
11,750
0
71,372
W
Sun Wukong
hippiejumps
Sun Wukong
7,908
1,311
0
5,741
10,574
4,639
0
1,558
8,896
0
48,816
W
Chaac
ilyJo
Chaac
8,552
1,369
0
5,352
12,741
9,542
244
465
11,726
0
56,171
W
Nu Wa
lilN8
Nu Wa
11,959
2,778
308
2,616
8,355
2,882
636
2,449
5,821
69,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,999
Gold Earned
42,740
541
Minions Killed
505
0
Camps Cleared
0
1,662,876
Distance Traveled
1,666,649
21
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,329
490
116
7
0
325,282
9
L
Sobek
7,641
449
16
1
0
321,860
5
L
Danzaburou
9,529
561
127
7
0
304,589
3
W
Kumbhakarna
8,478
499
14
1
0
358,660
5
L
Scylla
8,187
482
122
7
0
305,602
8
W
Heimdallr
10,063
592
173
10
0
307,183
4
L
Arachne
9,054
533
124
7
0
409,316
4
W
Sun Wukong
8,154
480
88
5
0
353,739
7
W
Chaac
9,210
542
132
8
0
347,996
3
W
Nu Wa
9,094
535
134
8
0
295,298
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role