Player Matchup

Sun Wukong
Sun Wukong
BROWNat_its_BEST
Sun Wukong
Level 115
God Stats
14W - 8L
1,605 SR
Queue Stats
251W - 244L
1,450 Elo+
Party 1
Izanami
Izanami
Hkay4012
Izanami
Level 48
God Stats
2W - 2L
1,560 SR
Queue Stats
16W - 20L
1,278 Elo+
Party 1
Scylla
Scylla
Indiazruler2
Scylla
Level 88
God Stats
34W - 26L
1,542 SR
Queue Stats
338W - 303L
1,486 Elo+
Party 1
Ymir
Ymir
Kronoriiium
Ymir
Level 66
God Stats
1W - 0L
1,674 SR
Queue Stats
361W - 336L
1,428 Elo+
Party 1
Nemesis
Nemesis
jjman3003
Nemesis
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 71L
1,573 Elo+
Solo
Team Averages
Level 70
1,576 SR
1,443 Elo+

VS

Team Averages
Level 68
1,568 SR
1,469 Elo+
Pele
Pele
Elosidater
Pele
Level 69
God Stats
13W - 9L
1,617 SR
Queue Stats
203W - 202L
1,427 Elo+
Party 2
Izanami
Izanami
Halagator
Izanami
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
205W - 236L
1,438 Elo+
Party 2
Sylvanus
Sylvanus
Limey2
Sylvanus
Level 86
God Stats
21W - 13L
1,629 SR
Queue Stats
243W - 248L
1,495 Elo+
Party 2
Guan Yu
Guan Yu
TheDarkSender
Guan Yu
Level 114
God Stats
15W - 3L
1,739 SR
Queue Stats
207W - 206L
1,516 Elo+
Party 2
Scylla
Scylla
VacantSuperior0
Scylla
Level 48
God Stats
1W - 3L
1,354 SR
Queue Stats
72W - 74L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BROWNat_its_BEST
Sun Wukong
14
4 / 2 / 5
8,937
596
7,365
11,814
10,793
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Izanami
Hkay4012
Izanami
15
6 / 2 / 1
9,270
618
8,255
10,451
3,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
15
9 / 1 / 3
9,683
646
11,387
6,371
2,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 0 / 9
8,530
569
6,188
12,489
12,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
jjman3003
Nemesis
15
5 / 1 / 7
9,163
611
11,271
11,580
5,841
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 1
7,378
492
5,983
10,659
3,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Halagator
Izanami
12
2 / 4 / 0
7,080
472
4,613
8,971
2,384
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
Limey2
Sylvanus
10
0 / 5 / 2
6,432
429
5,739
14,999
7,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Guan Yu
13
2 / 4 / 1
7,936
529
5,765
14,851
16,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 8 / 0
6,299
420
3,385
10,852
3,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
9
25
Kills
5
6
Deaths
25
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BROWNat_its_BEST
Sun Wukong
4
2
5
3.25
L
1
4
1
0.38
L
Izanami
Halagator
Izanami
2
4
0
0.5
W
Izanami
Hkay4012
Izanami
6
2
1
3.25
W
Scylla
9
1
3
10.5
W
1
0
9
5.5
L
Sylvanus
Limey2
Sylvanus
0
5
2
0.2
L
Guan Yu
2
4
1
0.63
L
0
8
0
0
W
Nemesis
jjman3003
Nemesis
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,466
Damage
25,485
52,705
Taken
60,332
34,867
Mitigated
32,479
11,746
Healing
19,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BROWNat_its_BEST
Sun Wukong
7,365
1,494
0
916
11,814
10,793
1,020
949
10,590
0
45,001
L
5,983
804
0
4,434
10,659
3,264
0
1,527
9,030
0
44,032
L
Izanami
Halagator
Izanami
4,613
4,080
0
2,142
8,971
2,384
0
2,521
6,410
0
37,280
W
Izanami
Hkay4012
Izanami
8,255
6,654
330
4,785
10,451
3,227
2,707
2,257
8,194
0
64,653
W
Scylla
11,387
899
1,053
2,565
6,371
2,341
3,489
1,597
4,724
48,035
0
W
6,188
818
0
1,115
12,489
12,665
1,229
3,538
8,951
26,633
0
L
Sylvanus
Limey2
Sylvanus
5,739
1,609
1,474
4,276
14,999
7,587
0
5,788
9,099
20,923
0
L
Guan Yu
5,765
336
289
5,000
14,851
16,058
0
1,850
12,905
0
40,976
L
3,385
729
0
1,542
10,852
3,186
710
5,185
5,313
32,657
0
W
Nemesis
jjman3003
Nemesis
11,271
6,078
0
982
11,580
5,841
815
783
10,622
0
57,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,583
Gold Earned
35,125
432
Minions Killed
336
0
Camps Cleared
0
1,387,868
Distance Traveled
1,353,437
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,937
596
103
7
0
268,247
2
L
Pele
7,378
492
85
6
0
307,936
4
L
Izanami
7,080
472
81
5
0
262,268
0
W
Izanami
9,270
618
115
8
0
238,550
2
W
Scylla
9,683
646
92
6
0
269,784
2
W
Ymir
8,530
569
36
2
0
279,228
1
L
Sylvanus
6,432
429
28
2
0
236,965
3
L
Guan Yu
7,936
529
79
5
0
316,377
4
L
Scylla
6,299
420
63
4
0
229,891
4
W
Nemesis
9,163
611
86
6
0
332,059
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role