Player Matchup

Nike
Nike
H4V0K STORM
Nike
Level 67
God Stats
4W - 2L
1,500 SR
Queue Stats
19W - 20L
1,321 Elo+
Party 2
Hun Batz
Hun Batz
Ravenoss
Hun Batz
Level 100
God Stats
3W - 1L
1,500 SR
Queue Stats
174W - 180L
1,499 Elo+
Solo
Ah Puch
Ah Puch
Sku11 Cracker99
Ah Puch
Level 79
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 20L
1,376 Elo+
Party 2
Team Averages
Level 82
1,500 SR
1,398 Elo+

VS

Team Averages
Level 96
1,609 SR
1,578 Elo+
Khepri
Khepri
BG Rei
Khepri
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 37L
1,643 Elo+
Party 1
Hou Yi
Hou Yi
PostMaloneOnRice
Hou Yi
Level 118
God Stats
4W - 9L
1,757 SR
Queue Stats
435W - 398L
1,610 Elo+
Solo
Chang'e
Chang'e
Squcee
Chang'e
Level 63
God Stats
12W - 8L
1,571 SR
Queue Stats
20W - 24L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 5
9,137
703
8,861
10,974
7,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hun Batz
Ravenoss
Hun Batz
12
2 / 4 / 7
8,833
679
7,695
10,925
4,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
4 / 1 / 5
8,983
691
16,613
6,101
2,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
BG Rei
Khepri
11
3 / 2 / 3
8,588
661
4,121
13,722
9,887
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

11
2 / 3 / 4
8,170
628
7,779
11,759
3,988
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chang'e
Squcee
Chang'e
12
2 / 5 / 4
8,445
650
5,919
12,283
3,702
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
18
10
Kills
7
7
Deaths
10
17
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Khepri
BG Rei
Khepri
3
2
3
2.25
W
4
2
5
3.25
L
2
3
4
1.33
W
Hun Batz
Ravenoss
Hun Batz
2
4
7
1.38
W
4
1
5
6.5
L
Chang'e
Squcee
Chang'e
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,169
Damage
17,819
28,000
Taken
37,764
13,508
Mitigated
17,577
9,572
Healing
13,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
BG Rei
Khepri
4,121
595
583
1,680
13,722
9,887
0
6,335
6,650
19,932
0
W
8,861
1,127
923
3,251
10,974
7,076
224
5,623
5,351
4,384
20,068
L
7,779
4,511
0
2,734
11,759
3,988
0
6,091
5,007
0
32,874
W
Hun Batz
Ravenoss
Hun Batz
7,695
1,441
861
2,900
10,925
4,271
389
2,959
7,966
0
42,579
W
16,613
504
0
1,637
6,101
2,161
419
1,642
4,459
40,672
0
L
Chang'e
Squcee
Chang'e
5,919
348
3,102
5,581
12,283
3,702
0
3,858
7,865
27,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,953
Gold Earned
25,203
145
Minions Killed
131
0
Camps Cleared
0
756,591
Distance Traveled
701,533
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,588
661
35
3
0
240,781
1
W
Nike
9,137
703
44
3
0
251,793
3
L
Hou Yi
8,170
628
55
4
0
210,605
2
W
Hun Batz
8,833
679
44
3
0
264,125
0
W
Ah Puch
8,983
691
57
4
0
240,673
0
L
Chang'e
8,445
650
41
3
0
250,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role