Player Matchup

Fenrir
Fenrir
Bwpenguin
Fenrir
Level 13
God Stats
13W - 10L
1,471 SR
Queue Stats
50W - 40L
1,562 Elo+
Party 1
Nu Wa
Nu Wa
DaTim
Nu Wa
Level 34
God Stats
8W - 6L
1,389 SR
Queue Stats
62W - 78L
1,475 Elo+
Party 4
Cthulhu
Cthulhu
TNT3Rays
Cthulhu
Level 18
God Stats
32W - 27L
1,534 SR
Queue Stats
40W - 54L
1,541 Elo+
Party 4
Bakasura
Bakasura
cheez34567
Bakasura
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 40L
1,506 Elo+
Party 1
Agni
Agni
mitchid10t
Agni
Level 35
God Stats
8W - 3L
1,656 SR
Queue Stats
58W - 70L
1,478 Elo+
Party 1
Team Averages
Level 26
1,510 SR
1,513 Elo+

VS

Team Averages
Level 14
1,594 SR
1,523 Elo+
Anubis
Anubis
Cheeseebred
Anubis
Level 4
God Stats
1W - 1L
1,704 SR
Queue Stats
1W - 1L
1,676 Elo+
Party 2
Chernobog
Chernobog
Nacemento
Chernobog
Level 26
God Stats
2W - 1L
1,764 SR
Queue Stats
118W - 115L
1,507 Elo+
Solo
Tsukuyomi
Tsukuyomi
SarcasticallyTru
Tsukuyomi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,406 Elo+
Party 3
Hades
Hades
Stryker98
Hades
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 24L
1,494 Elo+
Party 3
Cthulhu
Cthulhu
count_druguIa
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bwpenguin
Fenrir
18
17 / 2 / 18
11,547
1,283
9,532
11,139
5,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nu Wa
DaTim
Nu Wa
18
6 / 1 / 32
10,628
1,181
17,830
5,493
1,961
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
TNT3Rays
Cthulhu
17
2 / 0 / 32
10,259
1,140
10,788
7,551
6,149
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bakasura
cheez34567
Bakasura
18
13 / 1 / 20
12,031
1,337
14,824
14,612
7,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
9 / 0 / 29
11,357
1,262
20,981
7,233
2,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Team 1 Tickets

303

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
0 / 17 / 3
8,363
929
7,753
20,491
7,504
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chernobog
Nacemento
Chernobog
15
0 / 3 / 3
8,807
979
9,590
9,574
3,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
15
1 / 10 / 3
9,158
1,018
9,341
14,819
5,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hades
Stryker98
Hades
14
2 / 7 / 1
9,086
1,010
8,987
14,940
7,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
14
1 / 10 / 0
8,362
929
6,084
21,216
13,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

178
Kill Participation
14
47
Kills
4
4
Deaths
47
131
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Bwpenguin
Fenrir
17
2
18
13
L
Anubis
0
17
3
0.09
W
Nu Wa
DaTim
Nu Wa
6
1
32
22
L
Chernobog
Nacemento
Chernobog
0
3
3
0.5
L
Tsukuyomi
1
10
3
0.25
L
Hades
Stryker98
Hades
2
7
1
0.36
W
Cthulhu
TNT3Rays
Cthulhu
2
0
32
18
W
Bakasura
cheez34567
Bakasura
13
1
20
23
L
Cthulhu
1
10
0
0.1
W
9
0
29
23.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,955
Damage
41,755
46,028
Taken
81,040
23,828
Mitigated
37,161
8,226
Healing
7,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Bwpenguin
Fenrir
9,532
2,002
0
579
11,139
5,546
0
6,012
5,052
0
13,695
L
Anubis
7,753
580
0
1,769
20,491
7,504
0
11,439
8,238
20,984
0
W
Nu Wa
DaTim
Nu Wa
17,830
5,481
0
301
5,493
1,961
0
3,475
1,993
34,038
0
L
Chernobog
Nacemento
Chernobog
9,590
4,169
0
2,617
9,574
3,272
0
6,578
2,856
0
39,338
L
Tsukuyomi
9,341
1,712
0
764
14,819
5,306
0
6,903
7,676
0
30,601
L
Hades
Stryker98
Hades
8,987
903
221
1,699
14,940
7,668
0
8,604
5,502
24,330
0
W
Cthulhu
TNT3Rays
Cthulhu
10,788
1,476
481
2,727
7,551
6,149
0
5,213
2,123
22,764
0
W
Bakasura
cheez34567
Bakasura
14,824
10,862
0
4,138
14,612
7,596
0
4,478
9,849
0
26,175
L
Cthulhu
6,084
802
0
454
21,216
13,411
0
15,365
5,038
24,012
0
W
20,981
3,363
0
0
7,233
2,576
0
3,131
4,052
46,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,822
Gold Earned
43,776
187
Minions Killed
178
8
Camps Cleared
4
952,812
Distance Traveled
773,717
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,547
1,283
10
1
1
188,271
0
L
Anubis
8,363
929
28
3
0
110,454
0
W
Nu Wa
10,628
1,181
36
4
0
159,789
0
L
Chernobog
8,807
979
54
6
1
161,170
0
L
Tsukuyomi
9,158
1,018
37
4
2
169,250
0
L
Hades
9,086
1,010
38
4
1
169,599
1
W
Cthulhu
10,259
1,140
30
3
0
198,388
0
W
Bakasura
12,031
1,337
42
5
5
208,149
0
L
Cthulhu
8,362
929
21
2
0
163,244
0
W
Agni
11,357
1,262
69
8
2
198,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role