Player Matchup

Zeus
Zeus
E--X--P--
Zeus
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 26L
1,647 Elo+
Party 1
King Arthur
King Arthur
guns535
King Arthur
Level 125
God Stats
3W - 2L
1,753 SR
Queue Stats
19W - 19L
1,491 Elo+
Party 1
Fenrir
Fenrir
sachmo1995
Fenrir
Level 149
God Stats
1W - 3L
1,139 SR
Queue Stats
97W - 82L
1,473 Elo+
Party 1
Team Averages
Level 124
1,464 SR
1,537 Elo+

VS

Team Averages
Level 88
1,358 SR
1,502 Elo+
Neith
Neith
TheHitman0310
Neith
Level 108
God Stats
58W - 28L
1,425 SR
Queue Stats
151W - 120L
1,486 Elo+
Party 2
Anubis
Anubis
northesjo
Anubis
Level 128
God Stats
9W - 3L
1,282 SR
Queue Stats
56W - 39L
1,475 Elo+
Party 2
Khepri
Khepri
o IK oS x
Khepri
Level 29
God Stats
57W - 31L
1,366 SR
Queue Stats
99W - 63L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
11
2 / 6 / 4
7,964
664
10,111
7,175
1,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
guns535
King Arthur
10
1 / 8 / 4
7,733
644
3,183
13,874
7,084
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fenrir
sachmo1995
Fenrir
11
3 / 3 / 2
7,923
660
4,845
9,380
3,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 2 / 8
9,813
818
10,153
6,016
2,325
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Anubis
northesjo
Anubis
13
8 / 2 / 8
9,788
816
10,741
7,880
3,913
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Khepri
o IK oS x
Khepri
12
1 / 2 / 16
9,252
771
3,078
9,115
9,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
49
6
Kills
17
17
Deaths
6
10
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Zeus
2
6
4
0.67
W
8
2
8
6
L
King Arthur
guns535
King Arthur
1
8
4
0.38
W
Anubis
northesjo
Anubis
8
2
8
6
W
Khepri
o IK oS x
Khepri
1
2
16
4.5
L
Fenrir
sachmo1995
Fenrir
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,139
Damage
23,972
30,429
Taken
23,011
12,166
Mitigated
16,096
2,315
Healing
6,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
10,111
914
0
0
7,175
1,948
0
2,897
4,278
27,350
0
W
10,153
3,655
0
1,083
6,016
2,325
1,956
3,041
2,769
0
37,338
L
King Arthur
guns535
King Arthur
3,183
640
0
0
13,874
7,084
0
7,335
6,539
0
14,250
W
Anubis
northesjo
Anubis
10,741
732
0
3,873
7,880
3,913
647
2,803
4,839
52,266
0
W
Khepri
o IK oS x
Khepri
3,078
116
230
1,353
9,115
9,858
326
3,594
5,259
9,808
0
L
Fenrir
sachmo1995
Fenrir
4,845
928
0
2,315
9,380
3,134
0
3,619
5,761
0
22,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,620
Gold Earned
28,853
107
Minions Killed
144
0
Camps Cleared
0
569,777
Distance Traveled
576,978
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,964
664
48
4
0
169,809
1
W
Neith
9,813
818
41
3
0
199,966
0
L
King Arthur
7,733
644
22
2
0
186,932
0
W
Anubis
9,788
816
80
7
0
179,697
2
W
Khepri
9,252
771
23
2
0
197,315
3
L
Fenrir
7,923
660
37
3
0
213,036
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role