Player Matchup

Nike
Nike
Jasiboomama
Nike
Level 84
God Stats
83W - 86L
1,543 SR
Queue Stats
177W - 197L
1,430 Elo+
Party 3
Cerberus
Cerberus
Plagu3dProphet
Cerberus
Level 148
God Stats
15W - 15L
1,520 SR
Queue Stats
500W - 476L
1,470 Elo+
Party 2
Skadi
Skadi
baalvvinn
Skadi
Level 54
God Stats
29W - 23L
1,613 SR
Queue Stats
41W - 42L
1,429 Elo+
Party 3
Arachne
Arachne
lm Savg
Arachne
Level 68
God Stats
1W - 2L
1,468 SR
Queue Stats
61W - 61L
1,465 Elo+
Party 3
Eset
Eset
xl GRIZZ xl
Eset
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
262W - 243L
1,475 Elo+
Party 2
Team Averages
Level 96
1,529 SR
1,454 Elo+

VS

Team Averages
Level 97
1,535 SR
1,448 Elo+
Cu Chulainn
Cu Chulainn
AbeauLito
Cu Chulainn
Level 116
God Stats
7W - 11L
1,476 SR
Queue Stats
271W - 297L
1,438 Elo+
Party 1
Ymir
Ymir
Avenged Terror
Ymir
Level 75
God Stats
12W - 13L
1,525 SR
Queue Stats
66W - 74L
1,499 Elo+
Solo
Ravana
Ravana
AyItsDoxx
Ravana
Level 101
God Stats
15W - 15L
1,595 SR
Queue Stats
561W - 589L
1,459 Elo+
Party 1
Cernunnos
Cernunnos
Dat_Boi_Juic3_
Cernunnos
Level 84
God Stats
11W - 6L
1,522 SR
Queue Stats
339W - 373L
1,397 Elo+
Party 1
Arachne
Arachne
thedocisin1225
Arachne
Level 108
God Stats
10W - 5L
1,556 SR
Queue Stats
445W - 416L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 1
10,249
488
6,464
12,388
10,319
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
18
6 / 4 / 4
11,353
541
14,715
19,878
12,325
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Skadi
baalvvinn
Skadi
12
1 / 5 / 5
8,262
393
4,741
13,451
3,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
lm Savg
Arachne
15
4 / 5 / 3
9,915
472
12,286
15,803
8,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

17
3 / 5 / 6
11,060
527
12,362
10,495
3,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AbeauLito
Cu Chulainn
18
1 / 1 / 5
10,709
510
7,267
14,184
10,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
4 / 2 / 9
10,898
519
8,922
20,799
13,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ravana
AyItsDoxx
Ravana
17
3 / 3 / 10
10,824
515
7,729
12,231
5,509
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
Dat_Boi_Juic3_
Cernunnos
18
6 / 5 / 5
11,814
563
14,647
18,955
10,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
8 / 5 / 3
12,181
580
13,640
18,356
5,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
54
15
Kills
22
22
Deaths
16
19
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
AbeauLito
Cu Chulainn
1
1
5
3.5
W
4
2
9
4.25
W
Ravana
AyItsDoxx
Ravana
3
3
10
2.67
W
Cernunnos
Dat_Boi_Juic3_
Cernunnos
6
5
5
1.7
L
1
3
1
0.5
L
Cerberus
6
4
4
2
L
Skadi
baalvvinn
Skadi
1
5
5
0.7
L
Arachne
lm Savg
Arachne
4
5
3
1.1
W
8
5
3
1.9
L
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,568
Damage
52,205
72,015
Taken
84,525
38,744
Mitigated
45,419
22,627
Healing
37,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
AbeauLito
Cu Chulainn
7,267
1,180
0
5,812
14,184
10,622
773
2,967
11,163
4,727
67,333
W
8,922
1,395
1,474
9,467
20,799
13,405
1,322
6,922
13,815
57,892
0
W
Ravana
AyItsDoxx
Ravana
7,729
2,602
0
2,905
12,231
5,509
3,455
2,768
9,441
0
73,375
W
Cernunnos
Dat_Boi_Juic3_
Cernunnos
14,647
8,077
99
10,440
18,955
10,222
3,595
4,560
14,334
0
84,303
L
6,464
1,396
0
2,396
12,388
10,319
526
1,773
10,390
1,792
58,769
L
Cerberus
14,715
681
386
8,466
19,878
12,325
564
4,005
15,798
71,212
0
L
Skadi
baalvvinn
Skadi
4,741
2,554
381
2,908
13,451
3,764
528
2,916
10,535
0
32,598
L
Arachne
lm Savg
Arachne
12,286
8,113
0
5,199
15,803
8,855
46
434
15,325
0
56,668
W
13,640
8,746
0
7,343
18,356
5,661
809
10,386
7,524
0
57,682
L
12,362
1,248
584
2,307
10,495
3,481
256
162
10,308
66,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,839
Gold Earned
56,426
540
Minions Killed
514
0
Camps Cleared
0
1,930,257
Distance Traveled
1,943,232
26
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
10,709
510
129
6
0
387,142
4
W
Ymir
10,898
519
75
4
0
362,715
5
W
Ravana
10,824
515
107
5
0
420,073
5
W
Cernunnos
11,814
563
116
6
0
350,258
1
L
Nike
10,249
488
128
6
0
380,894
6
L
Cerberus
11,353
541
138
7
0
410,569
8
L
Skadi
8,262
393
49
2
0
358,052
0
L
Arachne
9,915
472
74
4
0
413,819
7
W
Arachne
12,181
580
87
4
0
423,044
3
L
Eset
11,060
527
151
7
0
366,923
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role