Player Matchup

Ganesha
Ganesha
JustLinguine
Ganesha
Level 28
God Stats
6W - 5L
1,550 SR
Queue Stats
156W - 216L
1,303 Elo+
Party 1
Apollo
Apollo
Ljiin
Apollo
Level 62
God Stats
2W - 0L
1,714 SR
Queue Stats
102W - 147L
1,282 Elo+
Party 1
Hades
Hades
PlutoTyrian
Hades
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
32W - 29L
1,296 Elo+
Party 1
Cu Chulainn
Cu Chulainn
superdashgobrr
Cu Chulainn
Level 61
God Stats
24W - 25L
1,529 SR
Queue Stats
122W - 156L
1,381 Elo+
Party 3
Kali
Kali
ya_boi_woodzy
Kali
Level 26
God Stats
16W - 13L
1,463 SR
Queue Stats
32W - 37L
1,342 Elo+
Party 3
Team Averages
Level 40
1,551 SR
1,321 Elo+

VS

Team Averages
Level 56
1,497 SR
1,337 Elo+
Medusa
Medusa
 
Medusa
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Kagatox
Fenrir
Level 100
God Stats
132W - 190L
1,309 SR
Queue Stats
487W - 724L
1,300 Elo+
Party 2
Thoth
Thoth
KingJulienGaming
Thoth
Level 66
God Stats
2W - 3L
1,693 SR
Queue Stats
126W - 110L
1,347 Elo+
Party 4
Ares
Ares
PichuShock15
Ares
Level 43
God Stats
2W - 1L
1,484 SR
Queue Stats
91W - 96L
1,319 Elo+
Party 4
Amaterasu
Amaterasu
crabdog8787
Amaterasu
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
313W - 471L
1,220 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
JustLinguine
Ganesha
12
0 / 1 / 9
8,484
530
5,154
9,668
7,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
Ljiin
Apollo
13
12 / 5 / 1
9,433
590
12,284
11,009
4,176
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 8 / 1
6,943
434
2,554
11,745
4,683
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cu Chulainn
superdashgobrr
Cu Chulainn
16
7 / 0 / 1
9,945
622
9,101
8,071
7,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
0 / 0 / 1
8,413
526
446
7,636
5,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
2 / 4 / 1
7,828
489
6,874
7,982
2,664
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fenrir
Kagatox
Fenrir
11
2 / 5 / 1
7,011
438
4,500
14,629
5,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

15
9 / 1 / 0
9,120
570
11,698
7,153
2,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 8 / 1
6,333
396
3,469
10,595
4,558
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Amaterasu
crabdog8787
Amaterasu
11
0 / 3 / 2
6,681
418
1,736
10,894
4,382
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
19
20
Kills
14
14
Deaths
21
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
4
1
0.63
W
Ganesha
JustLinguine
Ganesha
0
1
9
4.5
L
Fenrir
Kagatox
Fenrir
2
5
1
0.5
L
9
1
0
9
W
Apollo
Ljiin
Apollo
12
5
1
2.5
L
1
8
1
0.19
W
1
8
1
0.19
L
Amaterasu
crabdog8787
Amaterasu
0
3
2
0.33
W
Cu Chulainn
superdashgobrr
Cu Chulainn
7
0
1
7.5
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,539
Damage
28,277
48,129
Taken
51,253
29,474
Mitigated
19,183
9,614
Healing
12,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
6,874
2,654
0
1,602
7,982
2,664
702
774
7,183
0
34,180
W
Ganesha
JustLinguine
Ganesha
5,154
541
0
1,755
9,668
7,988
794
3,229
6,439
32,861
0
L
Fenrir
Kagatox
Fenrir
4,500
1,905
0
6,217
14,629
5,256
0
1,933
12,521
0
40,360
L
11,698
386
0
2,311
7,153
2,323
435
3,224
3,879
61,642
0
W
Apollo
Ljiin
Apollo
12,284
7,666
0
2,090
11,009
4,176
2,388
2,873
8,136
0
49,259
L
3,469
498
265
830
10,595
4,558
224
692
9,853
12,453
0
W
2,554
680
107
1,966
11,745
4,683
649
6,861
4,884
17,997
0
L
Amaterasu
crabdog8787
Amaterasu
1,736
598
0
1,604
10,894
4,382
0
1,984
8,735
0
28,748
W
Cu Chulainn
superdashgobrr
Cu Chulainn
9,101
1,756
0
1,772
8,071
7,276
397
1,658
6,413
8,181
53,415
W
446
72
0
1,924
7,636
5,351
581
546
7,090
0
65,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,218
Gold Earned
36,973
429
Minions Killed
305
0
Camps Cleared
0
1,454,041
Distance Traveled
1,360,786
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,828
489
63
4
0
262,317
5
W
Ganesha
8,484
530
15
1
0
298,209
2
L
Fenrir
7,011
438
58
4
0
277,769
1
L
Thoth
9,120
570
109
7
0
310,080
0
W
Apollo
9,433
590
102
6
0
235,228
4
L
Ares
6,333
396
21
1
0
251,713
0
W
Hades
6,943
434
69
4
0
259,221
1
L
Amaterasu
6,681
418
54
3
0
258,907
0
W
Cu Chulainn
9,945
622
110
7
0
322,050
0
W
Kali
8,413
526
133
8
0
339,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role