Player Matchup

Nemesis
Nemesis
RioT Fressh
Nemesis
Level 15
God Stats
3W - 3L
1,544 SR
Queue Stats
15W - 17L
1,335 Elo+
Solo
Ymir
Ymir
ServingYou
Ymir
Level 16
God Stats
3W - 4L
1,459 SR
Queue Stats
56W - 51L
1,344 Elo+
Solo
Horus
Horus
Sword1205
Horus
Level 12
God Stats
1W - 3L
1,343 SR
Queue Stats
11W - 25L
1,238 Elo+
Party 2
Bakasura
Bakasura
amit_kumr06
Bakasura
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,305 Elo+
Solo
Neith
Neith
phdestruidor454
Neith
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 60L
1,235 Elo+
Party 2
Team Averages
Level 12
1,469 SR
1,291 Elo+

VS

Team Averages
Level 30
1,474 SR
1,330 Elo+
Osiris
Osiris
AndreZC2003
Osiris
Level 29
God Stats
7W - 5L
1,500 SR
Queue Stats
14W - 19L
1,374 Elo+
Solo
Neith
Neith
DreamChasersxXx
Neith
Level 22
God Stats
3W - 2L
1,481 SR
Queue Stats
31W - 44L
1,221 Elo+
Solo
Kukulkan
Kukulkan
eldelacalle21521
Kukulkan
Level 1
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 21L
1,500 Elo+
Party 1
Arachne
Arachne
m4axi_Gamerpro
Arachne
Level 15
God Stats
1W - 2L
1,193 SR
Queue Stats
2W - 7L
1,074 Elo+
Solo
Loki
Loki
xxNicoDemo22xx
Loki
Level 82
God Stats
23W - 12L
1,698 SR
Queue Stats
805W - 797L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
RioT Fressh
Nemesis
5
1 / 3 / 0
5,853
308
810
4,424
947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

13
2 / 11 / 4
9,256
487
10,150
21,199
17,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Horus
Sword1205
Horus
12
2 / 9 / 1
7,795
410
5,395
15,745
8,101
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bakasura
amit_kumr06
Bakasura
8
0 / 12 / 1
5,979
315
182
10,760
3,254
13
3 / 9 / 1
8,741
460
8,466
13,204
4,722
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
16
6 / 1 / 12
10,750
566
9,897
14,002
10,500
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
4 / 1 / 5
9,153
482
4,824
5,621
1,888
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
14 / 1 / 8
11,973
630
18,363
7,597
2,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
11 / 3 / 5
11,006
579
11,562
10,969
4,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
8 / 2 / 5
11,378
599
5,747
11,569
4,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
78
8
Kills
43
44
Deaths
8
7
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Osiris
6
1
12
12
W
4
1
5
6.5
L
Nemesis
RioT Fressh
Nemesis
1
3
0
0.33
L
2
11
4
0.36
L
Horus
Sword1205
Horus
2
9
1
0.28
L
Bakasura
amit_kumr06
Bakasura
0
12
1
0.04
W
14
1
8
18
W
11
3
5
4.5
L
3
9
1
0.39
W
8
2
5
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,003
Damage
50,393
65,332
Taken
49,758
34,692
Mitigated
23,863
3,869
Healing
12,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
9,897
5,260
0
4,533
14,002
10,500
5,202
1,870
12,132
0
56,709
W
4,824
2,614
0
1,006
5,621
1,888
2,121
522
5,099
0
33,196
L
Nemesis
RioT Fressh
Nemesis
810
245
0
308
4,424
947
0
429
3,995
0
8,967
L
10,150
2,813
0
2,149
21,199
17,668
0
5,797
15,402
40,733
0
L
Horus
Sword1205
Horus
5,395
2,694
131
651
15,745
8,101
0
4,193
11,552
0
22,362
L
Bakasura
amit_kumr06
Bakasura
182
182
0
0
10,760
3,254
114
1,806
8,954
0
2,854
W
18,363
829
0
152
7,597
2,904
2,405
2,349
5,248
81,338
0
W
11,562
6,954
0
2,243
10,969
4,199
2,620
4,972
5,997
0
48,407
L
8,466
3,724
0
630
13,204
4,722
32
6,138
7,066
0
35,854
W
5,747
1,827
0
4,457
11,569
4,372
1,874
437
11,132
0
68,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,624
Gold Earned
54,260
166
Minions Killed
516
0
Camps Cleared
0
1,169,812
Distance Traveled
1,715,653
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,750
566
105
6
0
357,216
0
W
Neith
9,153
482
52
3
0
288,490
1
L
Nemesis
5,853
308
24
1
0
150,844
1
L
Ymir
9,256
487
55
3
0
246,806
0
L
Horus
7,795
410
25
1
0
268,536
1
L
Bakasura
5,979
315
11
1
0
245,701
0
W
Kukulkan
11,973
630
129
7
0
342,089
0
W
Arachne
11,006
579
95
5
0
403,379
1
L
Neith
8,741
460
51
3
0
257,925
0
W
Loki
11,378
599
135
7
0
324,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role