Player Matchup

Chang'e
Chang'e
AFairyTactician
Chang'e
Level 17
God Stats
20W - 14L
1,585 SR
Queue Stats
41W - 34L
1,492 Elo+
Party 1
Tiamat
Tiamat
BlakMagikGypsy
Tiamat
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 5L
1,725 Elo+
Solo
Kukulkan
Kukulkan
Blemyae
Kukulkan
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Medusa
Medusa
SneakingFlyer10
Medusa
Level 8
God Stats
10W - 10L
1,469 SR
Queue Stats
15W - 19L
1,375 Elo+
Party 1
Anubis
Anubis
XEN0N BLU
Anubis
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 7L
1,440 Elo+
Party 1
Team Averages
Level 13
1,511 SR
1,506 Elo+

VS

Team Averages
Level 15
1,599 SR
1,557 Elo+
Xing Tian
Xing Tian
CBeer2
Xing Tian
Level 17
God Stats
0W - 1L
1,573 SR
Queue Stats
15W - 22L
1,546 Elo+
Solo
Chang'e
Chang'e
KazeYuri
Chang'e
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 43L
1,669 Elo+
Solo
Merlin
Merlin
MrStealYourKil7
Merlin
Level 22
God Stats
2W - 7L
1,832 SR
Queue Stats
20W - 18L
1,632 Elo+
Solo
Achilles
Achilles
PinchePelon
Achilles
Level 12
God Stats
40W - 39L
1,592 SR
Queue Stats
125W - 124L
1,437 Elo+
Solo
Mercury
Mercury
Preach659
Mercury
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
14 / 3 / 12
13,622
1,362
25,290
14,479
5,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
1 / 3 / 14
10,171
1,017
9,303
11,127
8,970
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kukulkan
Blemyae
Kukulkan
17
1 / 5 / 16
10,268
1,027
6,946
8,292
3,382
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
9 / 4 / 10
12,191
1,219
17,822
14,575
5,864
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
XEN0N BLU
Anubis
18
5 / 3 / 15
11,493
1,149
10,465
8,687
3,898
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Team 1 Tickets

220

VS

Team 2 Tickets

106

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
CBeer2
Xing Tian
17
2 / 5 / 9
10,712
1,071
9,392
21,299
19,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
KazeYuri
Chang'e
15
0 / 4 / 8
9,020
902
7,737
11,744
3,721
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

17
4 / 3 / 6
10,846
1,085
12,708
11,636
4,063
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
PinchePelon
Achilles
16
6 / 6 / 7
11,056
1,106
13,825
17,075
12,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Mercury
Preach659
Mercury
16
5 / 12 / 8
10,811
1,081
8,405
17,210
6,519
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
55
30
Kills
17
18
Deaths
30
67
Assists
38
Player
Kills
Deaths
Assists
KDA
W
14
3
12
6.67
W
1
3
14
2.67
W
Kukulkan
Blemyae
Kukulkan
1
5
16
1.8
L
Xing Tian
CBeer2
Xing Tian
2
5
9
1.3
L
Chang'e
KazeYuri
Chang'e
0
4
8
1
L
4
3
6
2.33
L
Achilles
PinchePelon
Achilles
6
6
7
1.58
L
Mercury
Preach659
Mercury
5
12
8
0.75
W
9
4
10
3.5
W
Anubis
XEN0N BLU
Anubis
5
3
15
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,826
Damage
52,067
57,160
Taken
78,964
28,097
Mitigated
46,010
15,123
Healing
6,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,290
2,467
2,682
5,301
14,479
5,983
0
8,331
6,023
47,484
0
W
9,303
1,140
0
2,382
11,127
8,970
0
5,850
5,167
18,660
0
W
Kukulkan
Blemyae
Kukulkan
6,946
2,167
0
0
8,292
3,382
0
4,403
3,889
24,705
0
L
Xing Tian
CBeer2
Xing Tian
9,392
365
0
916
21,299
19,200
0
14,077
6,822
21,289
0
L
Chang'e
KazeYuri
Chang'e
7,737
1,427
1,585
1,638
11,744
3,721
0
7,670
3,974
22,837
0
L
12,708
1,817
0
2,206
11,636
4,063
0
7,127
4,399
44,526
0
L
Achilles
PinchePelon
Achilles
13,825
6,079
0
402
17,075
12,507
0
10,686
6,061
0
21,818
L
Mercury
Preach659
Mercury
8,405
5,075
0
105
17,210
6,519
0
11,280
5,704
0
22,917
W
17,822
10,519
283
2,668
14,575
5,864
0
8,331
6,069
0
34,862
W
Anubis
XEN0N BLU
Anubis
10,465
901
0
1,807
8,687
3,898
0
2,922
5,640
27,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,745
Gold Earned
52,445
192
Minions Killed
176
11
Camps Cleared
6
855,990
Distance Traveled
890,392
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
13,622
1,362
49
5
7
203,086
0
W
Tiamat
10,171
1,017
18
2
2
163,492
0
W
Kukulkan
10,268
1,027
34
3
1
144,240
0
L
Xing Tian
10,712
1,071
17
2
0
202,531
0
L
Chang'e
9,020
902
39
4
0
127,536
0
L
Merlin
10,846
1,085
84
8
2
163,122
0
L
Achilles
11,056
1,106
10
1
4
210,581
1
L
Mercury
10,811
1,081
26
3
0
186,622
3
W
Medusa
12,191
1,219
46
5
1
176,399
0
W
Anubis
11,493
1,149
45
5
0
168,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role