Player Matchup

Thoth
Thoth
ARCHiTEKK
Thoth
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 49L
1,555 Elo+
Solo
Medusa
Medusa
DaiseyDespair
Medusa
Level 123
God Stats
2W - 0L
1,818 SR
Queue Stats
77W - 66L
1,569 Elo+
Solo
Hel
Hel
PaleThornWolf
Hel
Level 78
God Stats
12W - 4L
1,865 SR
Queue Stats
228W - 212L
1,606 Elo+
Party 2
Cerberus
Cerberus
U1218847718
Cerberus
Level 159
God Stats
6W - 8L
1,397 SR
Queue Stats
395W - 418L
1,491 Elo+
Solo
Bakasura
Bakasura
ummmMMMMMM NOOO
Bakasura
Level 126
God Stats
4W - 0L
1,871 SR
Queue Stats
138W - 125L
1,568 Elo+
Party 2
Team Averages
Level 109
1,690 SR
1,558 Elo+

VS

Team Averages
Level 140
1,626 SR
1,564 Elo+
Amaterasu
Amaterasu
Slayergiant
Amaterasu
Level 144
God Stats
7W - 5L
1,792 SR
Queue Stats
679W - 696L
1,517 Elo+
Solo
Pele
Pele
onac27
Pele
Level 125
God Stats
1W - 2L
1,738 SR
Queue Stats
175W - 151L
1,558 Elo+
Party 1
Terra
Terra
velro2312
Terra
Level 153
God Stats
2W - 1L
1,500 SR
Queue Stats
250W - 244L
1,565 Elo+
Solo
Poseidon
Poseidon
visior
Poseidon
Level 121
God Stats
0W - 3L
1,500 SR
Queue Stats
645W - 650L
1,590 Elo+
Solo
Tiamat
Tiamat
youfatlazybum
Tiamat
Level 155
God Stats
0W - 3L
1,602 SR
Queue Stats
302W - 280L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
ARCHiTEKK
Thoth
17
8 / 2 / 17
10,913
839
21,334
10,228
4,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
5 / 4 / 18
11,026
848
19,853
15,422
7,505
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
7 / 1 / 18
10,913
839
8,622
14,635
7,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cerberus
U1218847718
Cerberus
19
10 / 3 / 20
11,443
880
15,958
23,971
23,150
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bakasura
16
2 / 2 / 21
9,776
752
10,817
14,333
6,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Slayergiant
Amaterasu
16
2 / 5 / 6
9,780
752
11,824
21,668
19,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Pele
onac27
Pele
17
3 / 8 / 5
10,205
785
11,524
16,270
6,959
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Terra
velro2312
Terra
14
0 / 4 / 6
9,020
694
7,195
18,550
13,980
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Poseidon
visior
Poseidon
15
1 / 10 / 7
8,945
688
12,644
13,257
3,228
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
6 / 5 / 4
10,949
842
19,232
12,069
8,797
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
40
32
Kills
12
12
Deaths
32
94
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Thoth
ARCHiTEKK
Thoth
8
2
17
8.25
W
5
4
18
3.5
W
7
1
18
16
L
Amaterasu
Slayergiant
Amaterasu
2
5
6
1
W
Cerberus
U1218847718
Cerberus
10
3
20
6.67
L
Pele
onac27
Pele
3
8
5
0.69
W
Bakasura
2
2
21
6.25
L
Terra
velro2312
Terra
0
4
6
0.75
L
Poseidon
visior
Poseidon
1
10
7
0.45
L
6
5
4
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,584
Damage
62,419
78,589
Taken
81,814
49,260
Mitigated
51,973
50,606
Healing
29,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
ARCHiTEKK
Thoth
21,334
1,241
957
779
10,228
4,514
946
5,306
4,865
34,136
0
W
19,853
5,914
2,987
1,630
15,422
7,505
1,711
7,641
7,696
0
48,327
W
8,622
604
19,163
9,620
14,635
7,523
469
8,159
6,383
17,287
0
L
Amaterasu
Slayergiant
Amaterasu
11,824
4,165
1,817
7,418
21,668
19,009
0
10,902
8,888
0
20,581
W
Cerberus
U1218847718
Cerberus
15,958
936
1,371
7,882
23,971
23,150
437
11,832
11,915
30,344
0
L
Pele
onac27
Pele
11,524
1,968
336
806
16,270
6,959
950
7,026
8,085
0
26,230
W
Bakasura
10,817
6,798
1,348
4,869
14,333
6,568
1,496
5,589
8,659
0
11,480
L
Terra
velro2312
Terra
7,195
1,321
6,777
5,171
18,550
13,980
0
10,405
6,723
10,421
0
L
Poseidon
visior
Poseidon
12,644
1,112
1,021
663
13,257
3,228
0
8,077
3,987
31,319
0
L
19,232
1,364
2,798
2,714
12,069
8,797
622
6,850
4,854
36,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,071
Gold Earned
48,899
207
Minions Killed
135
0
Camps Cleared
0
1,291,478
Distance Traveled
1,143,631
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
10,913
839
50
4
0
249,766
0
W
Medusa
11,026
848
49
4
0
252,118
3
W
Hel
10,913
839
24
2
0
277,525
0
L
Amaterasu
9,780
752
14
1
0
242,887
0
W
Cerberus
11,443
880
61
5
0
232,853
2
L
Pele
10,205
785
25
2
0
245,522
0
W
Bakasura
9,776
752
23
2
0
279,216
3
L
Terra
9,020
694
10
1
0
238,406
1
L
Poseidon
8,945
688
34
3
0
185,891
2
L
Tiamat
10,949
842
52
4
0
230,925
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role