Player Matchup

Sylvanus
Sylvanus
DA WALRUS KING
Sylvanus
Level 113
God Stats
2W - 3L
1,304 SR
Queue Stats
49W - 55L
1,302 Elo+
Party 1
Cu Chulainn
Cu Chulainn
MasterShake2771
Cu Chulainn
Level 108
God Stats
13W - 7L
1,586 SR
Queue Stats
199W - 219L
1,462 Elo+
Party 1
Tsukuyomi
Tsukuyomi
PEI Guy1970
Tsukuyomi
Level 95
God Stats
12W - 12L
1,564 SR
Queue Stats
180W - 216L
1,401 Elo+
Party 1
Team Averages
Level 105
1,485 SR
1,388 Elo+

VS

Team Averages
Level 115
1,530 SR
1,548 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
NotTRaw
Danzaburou
Level 114
God Stats
2W - 4L
1,590 SR
Queue Stats
83W - 73L
1,493 Elo+
Party 2
Tiamat
Tiamat
VI MVPeens
Tiamat
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,651 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
10
2 / 3 / 10
7,817
782
3,562
9,645
4,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cu Chulainn
MasterShake2771
Cu Chulainn
11
7 / 0 / 8
8,242
824
6,011
8,621
5,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
PEI Guy1970
Tsukuyomi
12
6 / 1 / 9
8,156
816
9,729
8,830
4,623
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
10
3 / 6 / 1
6,975
698
5,561
11,383
7,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
NotTRaw
Danzaburou
10
0 / 5 / 3
6,576
658
6,226
7,679
2,484
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tiamat
VI MVPeens
Tiamat
8
1 / 4 / 1
6,087
609
5,221
5,033
3,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
9
15
Kills
4
4
Deaths
15
27
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
3
6
1
0.58
W
Sylvanus
2
3
10
2.33
W
Cu Chulainn
MasterShake2771
Cu Chulainn
7
0
8
11
L
Danzaburou
NotTRaw
Danzaburou
0
5
3
0.3
W
Tsukuyomi
PEI Guy1970
Tsukuyomi
6
1
9
10.5
L
Tiamat
VI MVPeens
Tiamat
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,302
Damage
17,008
27,096
Taken
24,095
14,706
Mitigated
13,172
12,169
Healing
5,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
5,561
1,005
372
2,662
11,383
7,129
0
2,423
8,960
0
22,573
W
Sylvanus
3,562
650
2,499
3,875
9,645
4,510
134
1,603
7,629
17,236
0
W
Cu Chulainn
MasterShake2771
Cu Chulainn
6,011
1,786
0
1,395
8,621
5,573
0
1,601
6,722
1,220
18,008
L
Danzaburou
NotTRaw
Danzaburou
6,226
3,366
0
1,445
7,679
2,484
0
1,036
6,643
0
19,554
W
Tsukuyomi
PEI Guy1970
Tsukuyomi
9,729
2,489
770
3,630
8,830
4,623
0
1,415
7,122
0
27,896
L
Tiamat
VI MVPeens
Tiamat
5,221
331
0
914
5,033
3,559
0
794
4,239
11,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,215
Gold Earned
19,638
83
Minions Killed
94
0
Camps Cleared
0
551,077
Distance Traveled
490,262
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,975
698
34
3
0
161,558
0
W
Sylvanus
7,817
782
25
3
0
149,674
1
W
Cu Chulainn
8,242
824
25
3
0
202,015
1
L
Danzaburou
6,576
658
34
3
0
162,426
2
W
Tsukuyomi
8,156
816
33
3
0
199,388
0
L
Tiamat
6,087
609
26
3
0
166,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role