Player Matchup

Ares
Ares
Apocalipsex09
Ares
Level 66
God Stats
5W - 9L
1,126 SR
Queue Stats
567W - 608L
1,430 Elo+
Party 2
Izanami
Izanami
Goblinette
Izanami
Level 25
God Stats
30W - 15L
1,789 SR
Queue Stats
97W - 90L
1,410 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
MikeWitTheBigHam
Ah Muzen Cab
Level 42
God Stats
2W - 5L
1,653 SR
Queue Stats
3W - 7L
1,502 Elo+
Party 3
Hel
Hel
cheeseslife
Hel
Level 26
God Stats
31W - 35L
1,462 SR
Queue Stats
102W - 95L
1,410 Elo+
Party 3
Bacchus
Bacchus
julioj2391
Bacchus
Level 29
God Stats
88W - 65L
1,571 SR
Queue Stats
394W - 409L
1,497 Elo+
Party 2
Team Averages
Level 38
1,520 SR
1,450 Elo+

VS

Team Averages
Level 42
1,438 SR
1,390 Elo+
Ymir
Ymir
ADACEZAR
Ymir
Level 17
God Stats
10W - 23L
1,207 SR
Queue Stats
14W - 44L
1,180 Elo+
Party 1
Sol
Sol
GuilhermeKoba
Sol
Level 59
God Stats
68W - 93L
1,229 SR
Queue Stats
493W - 572L
1,272 Elo+
Party 1
Osiris
Osiris
RFAdept
Osiris
Level 68
God Stats
5W - 3L
1,587 SR
Queue Stats
81W - 73L
1,475 Elo+
Party 4
Achilles
Achilles
TheRealShadow999
Achilles
Level 29
God Stats
32W - 26L
1,505 SR
Queue Stats
90W - 96L
1,428 Elo+
Party 4
Tiamat
Tiamat
Yedy13killerPR
Tiamat
Level 39
God Stats
7W - 9L
1,661 SR
Queue Stats
296W - 294L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 5 / 0
4,647
465
2,638
7,402
3,923
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
Goblinette
Izanami
7
0 / 2 / 1
4,596
460
2,748
4,670
1,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ah Muzen Cab
MikeWitTheBigHam
Ah Muzen Cab
7
2 / 2 / 0
4,695
470
1,895
5,297
1,457
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

7
0 / 6 / 1
4,489
449
2,433
7,331
2,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes

Shoes

+6%
Movement Speed

Bacchus
julioj2391
Bacchus
9
4 / 1 / 1
5,818
582
5,152
6,520
3,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
0 / 4 / 2
5,038
504
612
5,817
2,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
0 / 0 / 1
5,729
573
3,959
5,908
1,486
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Osiris
RFAdept
Osiris
12
4 / 1 / 2
6,475
648
3,541
3,971
3,434
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
5 / 1 / 1
6,672
667
4,869
6,850
4,220
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
7 / 1 / 1
7,081
708
7,769
6,139
3,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
7
Kills
16
16
Deaths
7
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ymir
0
4
2
0.25
L
1
5
0
0.2
L
Izanami
Goblinette
Izanami
0
2
1
0.25
W
0
0
1
0.5
L
Ah Muzen Cab
MikeWitTheBigHam
Ah Muzen Cab
2
2
0
1
W
Osiris
RFAdept
Osiris
4
1
2
5
W
5
1
1
5.5
W
7
1
1
7.5
L
0
6
1
0.08
L
Bacchus
julioj2391
Bacchus
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,866
Damage
20,750
31,220
Taken
28,685
12,066
Mitigated
14,949
9,072
Healing
10,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
612
278
258
1,056
5,817
2,309
0
2,476
3,341
10,714
0
L
2,638
556
0
1,270
7,402
3,923
91
0
7,402
11,109
0
L
Izanami
Goblinette
Izanami
2,748
1,339
0
1,951
4,670
1,155
0
1,960
2,670
0
23,260
W
3,959
1,647
0
3,963
5,908
1,486
1,384
2,327
3,581
32,156
0
L
Ah Muzen Cab
MikeWitTheBigHam
Ah Muzen Cab
1,895
820
0
404
5,297
1,457
516
1,798
3,355
0
14,097
W
Osiris
RFAdept
Osiris
3,541
1,993
0
480
3,971
3,434
344
716
3,255
0
38,074
W
4,869
1,669
0
2,370
6,850
4,220
1,839
2,510
4,340
0
31,784
W
7,769
1,180
0
2,480
6,139
3,500
378
2,194
3,907
34,184
0
L
2,433
89
410
2,359
7,331
2,105
0
4,757
2,201
17,530
0
L
Bacchus
julioj2391
Bacchus
5,152
847
160
2,518
6,520
3,426
0
3,249
3,252
18,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,245
Gold Earned
30,995
138
Minions Killed
295
0
Camps Cleared
0
797,104
Distance Traveled
996,640
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,038
504
16
2
0
170,479
0
L
Ares
4,647
465
13
1
0
156,222
0
L
Izanami
4,596
460
43
4
0
155,270
0
W
Sol
5,729
573
71
7
0
187,040
0
L
Ah Muzen Cab
4,695
470
30
3
0
152,154
0
W
Osiris
6,475
648
76
8
0
224,755
2
W
Achilles
6,672
667
64
6
0
203,868
0
W
Tiamat
7,081
708
68
7
0
210,498
4
L
Hel
4,489
449
25
3
0
166,535
0
L
Bacchus
5,818
582
27
3
0
166,923
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role