Player Matchup

Arachne
Arachne
Bloodbunny31114
Arachne
Level 119
God Stats
20W - 11L
1,652 SR
Queue Stats
302W - 271L
1,564 Elo+
Party 2
Xbalanque
Xbalanque
KJ_NC_
Xbalanque
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 70L
1,579 Elo+
Party 2
Ra
Ra
QuickTrikster
Ra
Level 34
God Stats
4W - 2L
1,500 SR
Queue Stats
211W - 217L
1,550 Elo+
Solo
Hercules
Hercules
Sne4ky-_-R4c00n5
Hercules
Level 60
God Stats
8W - 2L
1,853 SR
Queue Stats
111W - 128L
1,544 Elo+
Party 2
Athena
Athena
X_M_DeWitt_79_X
Athena
Level 29
God Stats
6W - 7L
1,585 SR
Queue Stats
24W - 27L
1,493 Elo+
Party 2
Team Averages
Level 74
1,618 SR
1,546 Elo+

VS

Team Averages
Level 38
1,562 SR
1,551 Elo+
Athena
Athena
FlowerBoi5827
Athena
Level 33
God Stats
6W - 6L
1,533 SR
Queue Stats
548W - 503L
1,535 Elo+
Solo
Osiris
Osiris
OutlawedWalrus
Osiris
Level 61
God Stats
8W - 9L
1,269 SR
Queue Stats
220W - 171L
1,559 Elo+
Party 1
Thanatos
Thanatos
ThatBoiSteph
Thanatos
Level 8
God Stats
1W - 3L
1,792 SR
Queue Stats
7W - 9L
1,594 Elo+
Party 1
Ah Puch
Ah Puch
Theyoungturd
Ah Puch
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
cixny
Danzaburou
Level 18
God Stats
11W - 11L
1,715 SR
Queue Stats
34W - 42L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 3 / 3
8,905
557
7,821
10,908
3,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xbalanque
KJ_NC_
Xbalanque
17
10 / 0 / 6
10,863
679
15,106
12,103
4,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 3 / 5
8,210
513
4,045
8,495
2,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
1 / 3 / 1
7,956
497
7,279
10,186
6,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
0 / 2 / 6
7,418
464
2,786
10,481
5,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 7 / 3
7,256
454
4,900
12,638
12,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
3 / 2 / 4
9,272
580
10,580
13,453
11,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Thanatos
ThatBoiSteph
Thanatos
13
3 / 3 / 4
7,582
474
5,582
12,814
5,399
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ah Puch
Theyoungturd
Ah Puch
12
3 / 4 / 2
6,983
436
9,478
8,670
2,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
cixny
Danzaburou
9
0 / 4 / 0
6,085
380
902
5,268
1,084
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
24
19
Kills
11
11
Deaths
20
21
Assists
13
Player
Kills
Deaths
Assists
KDA
W
7
3
3
2.83
L
2
7
3
0.5
W
Xbalanque
KJ_NC_
Xbalanque
10
0
6
13
L
3
2
4
2.5
W
1
3
5
1.17
W
1
3
1
0.5
L
Thanatos
ThatBoiSteph
Thanatos
3
3
4
1.67
L
Ah Puch
Theyoungturd
Ah Puch
3
4
2
1
W
0
2
6
1.5
L
Danzaburou
cixny
Danzaburou
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,037
Damage
31,442
52,173
Taken
52,843
23,193
Mitigated
32,799
19,780
Healing
14,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,821
5,566
0
2,653
10,908
3,580
248
2,947
7,760
0
52,596
L
4,900
1,797
366
509
12,638
12,050
258
2,056
10,493
17,960
0
W
Xbalanque
KJ_NC_
Xbalanque
15,106
9,702
0
9,547
12,103
4,442
1,859
3,610
8,356
0
81,030
L
10,580
5,108
0
5,233
13,453
11,445
392
1,716
11,369
0
58,140
W
4,045
613
291
2,396
8,495
2,991
0
2,963
5,102
51,695
0
W
7,279
2,430
0
2,632
10,186
6,312
395
530
9,165
0
39,597
L
Thanatos
ThatBoiSteph
Thanatos
5,582
1,950
0
6,453
12,814
5,399
0
1,536
11,151
0
39,029
L
Ah Puch
Theyoungturd
Ah Puch
9,478
467
0
1,668
8,670
2,821
0
1,263
7,343
36,593
0
W
2,786
658
0
2,261
10,481
5,868
455
3,398
6,794
16,734
0
L
Danzaburou
cixny
Danzaburou
902
576
0
667
5,268
1,084
0
0
5,268
0
22,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,352
Gold Earned
37,178
416
Minions Killed
351
0
Camps Cleared
0
1,434,460
Distance Traveled
1,370,761
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,905
557
86
5
0
299,583
2
L
Athena
7,256
454
33
2
0
282,179
0
W
Xbalanque
10,863
679
135
8
0
294,262
2
L
Osiris
9,272
580
143
9
0
297,957
0
W
Ra
8,210
513
106
7
0
273,352
1
W
Hercules
7,956
497
62
4
0
251,056
0
L
Thanatos
7,582
474
69
4
0
308,573
0
L
Ah Puch
6,983
436
57
4
0
284,201
1
W
Athena
7,418
464
27
2
0
316,207
7
L
Danzaburou
6,085
380
49
3
0
197,851
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role