Player Matchup

Ymir
Ymir
HearteartH1
Ymir
Level 153
God Stats
10W - 11L
1,349 SR
Queue Stats
653W - 536L
1,614 Elo+
Party 2
Chernobog
Chernobog
SIR V3RG0TA
Chernobog
Level 104
God Stats
12W - 9L
2,036 SR
Queue Stats
285W - 235L
1,612 Elo+
Party 2
Janus
Janus
TDMaeveMx
Janus
Level 123
God Stats
4W - 2L
1,500 SR
Queue Stats
609W - 509L
1,593 Elo+
Party 2
Team Averages
Level 127
1,628 SR
1,607 Elo+

VS

Team Averages
Level 81
1,538 SR
1,475 Elo+
Danzaburou
Danzaburou
Light_Storm04
Danzaburou
Level 62
God Stats
6W - 10L
1,436 SR
Queue Stats
26W - 37L
1,425 Elo+
Party 1
Tiamat
Tiamat
RPG_Grinder
Tiamat
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 22L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Vadori-_-
Cthulhu
Level 140
God Stats
14W - 12L
1,677 SR
Queue Stats
503W - 490L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 14
14,112
614
9,462
22,268
21,703
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chernobog
SIR V3RG0TA
Chernobog
20
11 / 0 / 7
15,896
691
23,682
15,759
9,340
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Janus
TDMaeveMx
Janus
18
4 / 2 / 11
14,720
640
16,314
15,254
7,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Light_Storm04
Danzaburou
17
0 / 13 / 2
12,973
564
8,544
23,875
10,526
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Tiamat
3
0 / 2 / 0
10,172
442
174
1,883
786
Cthulhu
Vadori-_-
Cthulhu
20
4 / 3 / 0
14,807
644
25,620
31,330
44,123
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
6
18
Kills
4
4
Deaths
18
32
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
2
14
5
L
Danzaburou
Light_Storm04
Danzaburou
0
13
2
0.08
L
Tiamat
0
2
0
0
W
Chernobog
SIR V3RG0TA
Chernobog
11
0
7
14.5
W
Janus
TDMaeveMx
Janus
4
2
11
4.75
L
Cthulhu
Vadori-_-
Cthulhu
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,458
Damage
34,338
53,281
Taken
57,088
38,179
Mitigated
55,435
10,487
Healing
7,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,462
2,655
0
3,110
22,268
21,703
399
6,357
15,911
46,897
0
L
Danzaburou
Light_Storm04
Danzaburou
8,544
3,423
0
2,281
23,875
10,526
0
12,339
11,006
0
62,773
L
Tiamat
174
22
0
0
1,883
786
0
780
1,055
416
0
W
Chernobog
SIR V3RG0TA
Chernobog
23,682
14,251
0
6,263
15,759
9,340
1,465
9,345
6,414
0
105,763
W
Janus
TDMaeveMx
Janus
16,314
1,890
0
1,114
15,254
7,136
1,479
10,180
5,074
76,652
0
L
Cthulhu
Vadori-_-
Cthulhu
25,620
329
263
4,651
31,330
44,123
0
11,465
19,213
103,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,728
Gold Earned
37,952
279
Minions Killed
224
0
Camps Cleared
0
1,229,025
Distance Traveled
734,340
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
14,112
614
30
1
0
354,671
3
L
Danzaburou
12,973
564
108
5
0
284,816
1
L
Tiamat
10,172
442
1
0
0
10,886
0
W
Chernobog
15,896
691
129
6
0
436,685
3
W
Janus
14,720
640
120
5
0
437,669
0
L
Cthulhu
14,807
644
115
5
0
438,638
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role