Player Matchup

Tsukuyomi
Tsukuyomi
BlakeBateaste1
Tsukuyomi
Level 154
God Stats
69W - 34L
1,655 SR
Queue Stats
652W - 618L
1,535 Elo+
Party 1
Raijin
Raijin
Bos_Playa
Raijin
Level 135
God Stats
28W - 32L
1,532 SR
Queue Stats
366W - 353L
1,560 Elo+
Party 1
Artemis
Artemis
J_Mitch62
Artemis
Level 142
God Stats
20W - 11L
1,686 SR
Queue Stats
505W - 487L
1,534 Elo+
Party 1
Chang'e
Chang'e
MPario8
Chang'e
Level 100
God Stats
28W - 13L
1,676 SR
Queue Stats
79W - 69L
1,601 Elo+
Solo
Vamana
Vamana
cowboys56480
Vamana
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
163W - 146L
1,539 Elo+
Solo
Team Averages
Level 130
1,610 SR
1,554 Elo+

VS

Team Averages
Level 108
1,594 SR
1,526 Elo+
Tyr
Tyr
Nahchoz017
Tyr
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
71W - 83L
1,461 Elo+
Solo
Tiamat
Tiamat
ProjectNox5
Tiamat
Level 139
God Stats
21W - 29L
1,372 SR
Queue Stats
236W - 239L
1,519 Elo+
Solo
Awilix
Awilix
Troof_Diggins
Awilix
Level 127
God Stats
30W - 18L
1,736 SR
Queue Stats
163W - 147L
1,582 Elo+
Solo
Apollo
Apollo
camocop52
Apollo
Level 109
God Stats
3W - 3L
1,863 SR
Queue Stats
93W - 85L
1,548 Elo+
Solo
Yemoja
Yemoja
sandwich1998
Yemoja
Level 98
God Stats
2W - 2L
1,500 SR
Queue Stats
463W - 419L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BlakeBateaste1
Tsukuyomi
14
1 / 4 / 1
7,632
545
4,548
8,599
2,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Raijin
Bos_Playa
Raijin
12
1 / 2 / 1
6,955
497
3,006
6,468
2,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
J_Mitch62
Artemis
11
1 / 4 / 2
6,345
453
7,505
9,315
2,727
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
MPario8
Chang'e
12
2 / 4 / 2
6,758
483
5,380
11,915
2,979
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vamana
7
0 / 1 / 0
5,519
394
909
4,167
1,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 1
7,709
551
5,048
7,343
5,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
12
2 / 0 / 6
7,181
513
5,367
3,292
1,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
5 / 0 / 8
8,567
612
9,083
7,972
2,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
camocop52
Apollo
13
4 / 2 / 3
7,611
544
5,172
10,796
3,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yemoja
10
1 / 2 / 4
6,632
474
2,861
6,595
4,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
37
5
Kills
15
15
Deaths
5
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
BlakeBateaste1
Tsukuyomi
1
4
1
0.38
L
Raijin
Bos_Playa
Raijin
1
2
1
0.75
L
Artemis
J_Mitch62
Artemis
1
4
2
0.5
L
Chang'e
MPario8
Chang'e
2
4
2
0.75
W
3
1
1
3.5
W
Tiamat
2
0
6
5
W
5
0
8
9
W
Apollo
camocop52
Apollo
4
2
3
2.75
L
Vamana
0
1
0
0
W
Yemoja
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,348
Damage
27,531
40,464
Taken
35,998
11,990
Mitigated
18,135
16,502
Healing
13,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
BlakeBateaste1
Tsukuyomi
4,548
1,105
0
3,086
8,599
2,928
40
2,026
6,339
0
54,905
L
Raijin
Bos_Playa
Raijin
3,006
82
0
1,621
6,468
2,094
0
2,060
4,230
39,352
0
L
Artemis
J_Mitch62
Artemis
7,505
3,385
270
2,352
9,315
2,727
514
1,290
7,913
0
35,474
L
Chang'e
MPario8
Chang'e
5,380
599
1,358
5,409
11,915
2,979
200
2,334
9,442
32,142
0
W
5,048
1,081
0
3,036
7,343
5,546
500
1,567
5,640
0
37,252
W
Tiamat
5,367
601
0
1,431
3,292
1,882
724
1,041
2,152
37,375
0
W
9,083
3,178
0
2,577
7,972
2,772
0
1,030
6,906
0
53,362
W
Apollo
camocop52
Apollo
5,172
3,041
0
3,733
10,796
3,770
34
1,776
9,020
0
51,786
L
Vamana
909
412
0
2,406
4,167
1,262
0
0
3,917
0
17,860
W
Yemoja
2,861
845
1,000
1,520
6,595
4,165
270
2,637
3,894
16,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,209
Gold Earned
37,700
371
Minions Killed
382
0
Camps Cleared
0
1,160,507
Distance Traveled
1,362,723
21
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,632
545
118
8
0
311,128
6
L
Raijin
6,955
497
93
7
0
262,801
4
L
Artemis
6,345
453
53
4
0
239,537
3
L
Chang'e
6,758
483
61
4
0
245,102
7
W
Tyr
7,709
551
74
5
0
286,041
1
W
Tiamat
7,181
513
86
6
0
258,928
0
W
Awilix
8,567
612
102
7
0
342,509
5
W
Apollo
7,611
544
93
7
0
237,600
2
L
Vamana
5,519
394
46
3
0
101,939
1
W
Yemoja
6,632
474
27
2
0
237,645
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role