Player Matchup

Raijin
Raijin
AugDog101
Raijin
Level 108
God Stats
2W - 4L
1,500 SR
Queue Stats
132W - 109L
1,568 Elo+
Party 1
Danzaburou
Danzaburou
ImJenkins
Danzaburou
Level 65
God Stats
11W - 15L
1,451 SR
Queue Stats
386W - 377L
1,513 Elo+
Party 1
Heimdallr
Heimdallr
Retrogue2k
Heimdallr
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
110W - 117L
1,540 Elo+
Party 1
Hun Batz
Hun Batz
christoman42100
Hun Batz
Level 40
God Stats
2W - 4L
1,387 SR
Queue Stats
78W - 74L
1,492 Elo+
Party 1
Apollo
Apollo
unstablebacon
Apollo
Level 22
God Stats
0W - 3L
1,258 SR
Queue Stats
72W - 53L
1,591 Elo+
Solo
Team Averages
Level 51
1,419 SR
1,541 Elo+

VS

Team Averages
Level 26
1,621 SR
1,626 Elo+
Anubis
Anubis
Chumly2000
Anubis
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,446 Elo+
Solo
Osiris
Osiris
Happymush
Osiris
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Hercules
Hercules
ILittlelegendI
Hercules
Level 39
God Stats
1W - 0L
1,702 SR
Queue Stats
22W - 8L
1,677 Elo+
Party 2
Persephone
Persephone
SozNerfed
Persephone
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 7L
1,830 Elo+
Party 2
Izanami
Izanami
Thesniperslayer1
Izanami
Level 22
God Stats
1W - 0L
1,902 SR
Queue Stats
15W - 11L
1,677 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
AugDog101
Raijin
20
12 / 7 / 11
13,363
742
24,552
16,156
7,069
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
ImJenkins
Danzaburou
20
10 / 4 / 17
16,280
904
19,533
19,856
9,064
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heimdallr
Retrogue2k
Heimdallr
18
2 / 7 / 18
12,204
678
7,482
17,595
9,364
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hun Batz
18
5 / 9 / 20
12,524
696
14,911
17,990
6,840
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

20
6 / 7 / 16
12,843
714
8,389
17,316
6,805
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Chumly2000
Anubis
20
5 / 7 / 14
12,247
680
10,842
11,780
5,702
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Osiris
Happymush
Osiris
18
1 / 9 / 20
12,144
675
10,253
17,753
19,323
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hercules
20
18 / 6 / 9
16,224
901
21,470
31,511
48,087
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Persephone
SozNerfed
Persephone
20
8 / 6 / 22
15,497
861
27,800
15,009
6,682
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
2 / 7 / 18
12,230
679
10,201
17,822
8,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
117
35
Kills
34
34
Deaths
35
82
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Raijin
AugDog101
Raijin
12
7
11
2.5
W
Anubis
Chumly2000
Anubis
5
7
14
1.71
W
Osiris
Happymush
Osiris
1
9
20
1.22
W
Hercules
18
6
9
3.75
L
Danzaburou
ImJenkins
Danzaburou
10
4
17
4.63
L
Heimdallr
Retrogue2k
Heimdallr
2
7
18
1.57
W
Persephone
SozNerfed
Persephone
8
6
22
3.17
W
2
7
18
1.57
L
Hun Batz
5
9
20
1.67
L
6
7
16
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,867
Damage
80,566
88,913
Taken
93,875
39,142
Mitigated
88,526
26,093
Healing
30,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
AugDog101
Raijin
24,552
1,826
2,378
2,612
16,156
7,069
614
6,536
9,620
44,320
0
W
Anubis
Chumly2000
Anubis
10,842
181
0
545
11,780
5,702
1,146
2,842
8,938
22,344
0
W
Osiris
Happymush
Osiris
10,253
2,455
0
0
17,753
19,323
0
5,687
12,066
96
22,987
W
Hercules
21,470
4,965
4,532
14,804
31,511
48,087
123
7,127
24,384
2,165
38,620
L
Danzaburou
ImJenkins
Danzaburou
19,533
10,870
2,132
7,980
19,856
9,064
2,476
8,145
11,711
0
50,538
L
Heimdallr
Retrogue2k
Heimdallr
7,482
2,366
1,171
1,518
17,595
9,364
924
7,260
10,335
0
16,098
W
Persephone
SozNerfed
Persephone
27,800
1,742
2,294
4,570
15,009
6,682
1,768
3,621
11,384
61,498
0
W
10,201
5,595
0
3,523
17,822
8,732
2,657
5,274
12,548
0
33,364
L
Hun Batz
14,911
2,368
1,880
1,570
17,990
6,840
580
10,845
7,145
0
24,819
L
8,389
2,676
2,410
2,442
17,316
6,805
1,780
7,000
10,316
0
26,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,214
Gold Earned
68,342
185
Minions Killed
187
0
Camps Cleared
0
1,331,228
Distance Traveled
1,482,871
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
13,363
742
45
3
0
242,726
0
W
Anubis
12,247
680
22
1
0
252,411
0
W
Osiris
12,144
675
15
1
0
311,679
0
W
Hercules
16,224
901
36
2
0
341,529
0
L
Danzaburou
16,280
904
57
3
0
289,898
1
L
Heimdallr
12,204
678
20
1
0
243,428
0
W
Persephone
15,497
861
68
4
0
311,819
0
W
Izanami
12,230
679
46
3
0
265,433
0
L
Hun Batz
12,524
696
28
2
0
296,621
0
L
Apollo
12,843
714
35
2
0
258,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role