Player Matchup

Jormungandr
Jormungandr
ArchaicVolt
Jormungandr
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 52L
1,314 Elo+
Solo
Cthulhu
Cthulhu
HDT30FB
Cthulhu
Level 27
God Stats
33W - 28L
1,530 SR
Queue Stats
206W - 244L
1,333 Elo+
Party 1
Olorun
Olorun
Hey ImLost4152
Olorun
Level 3
God Stats
2W - 5L
1,500 SR
Queue Stats
77W - 91L
1,432 Elo+
Party 1
Medusa
Medusa
LastGmad007
Medusa
Level 10
God Stats
1W - 0L
1,283 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Scylla
Scylla
LifeHacker113
Scylla
Level 7
God Stats
2W - 3L
1,157 SR
Queue Stats
2W - 3L
1,115 Elo+
Solo
Team Averages
Level 12
1,394 SR
1,339 Elo+

VS

Team Averages
Level 26
1,466 SR
1,408 Elo+
Amaterasu
Amaterasu
ANUBYSX89
Amaterasu
Level 25
God Stats
0W - 7L
1,214 SR
Queue Stats
297W - 684L
1,247 Elo+
Solo
Izanami
Izanami
Cweepie
Izanami
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 35L
1,398 Elo+
Solo
Ymir
Ymir
Jmcampos93
Ymir
Level 16
God Stats
48W - 57L
1,434 SR
Queue Stats
168W - 208L
1,444 Elo+
Party 2
Persephone
Persephone
LadySif__
Persephone
Level 29
God Stats
16W - 18L
1,561 SR
Queue Stats
108W - 107L
1,464 Elo+
Solo
Nemesis
Nemesis
SergioMaita
Nemesis
Level 37
God Stats
28W - 41L
1,623 SR
Queue Stats
173W - 212L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ArchaicVolt
Jormungandr
18
5 / 3 / 19
11,830
986
6,564
10,944
6,541
Cthulhu
HDT30FB
Cthulhu
20
5 / 0 / 25
13,308
1,109
17,781
12,572
18,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

19
7 / 2 / 17
12,861
1,072
15,049
17,707
9,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
18
5 / 7 / 13
11,715
976
22,644
16,269
7,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
14 / 2 / 14
14,199
1,183
30,059
8,029
3,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

203

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ANUBYSX89
Amaterasu
17
0 / 17 / 5
10,431
869
1,739
25,768
9,492
Izanami
Cweepie
Izanami
16
4 / 8 / 2
11,211
934
11,967
17,428
5,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

18
4 / 4 / 5
12,013
1,001
9,667
29,791
22,124
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Persephone
LadySif__
Persephone
18
0 / 4 / 6
11,261
938
13,927
15,535
10,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Nemesis
SergioMaita
Nemesis
18
6 / 4 / 4
12,338
1,028
22,800
20,968
7,787
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
36
36
Kills
14
14
Deaths
37
88
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
ANUBYSX89
Amaterasu
0
17
5
0.15
W
Jormungandr
ArchaicVolt
Jormungandr
5
3
19
4.83
L
Izanami
Cweepie
Izanami
4
8
2
0.63
W
Cthulhu
HDT30FB
Cthulhu
5
0
25
17.5
W
7
2
17
7.75
L
4
4
5
1.63
L
Persephone
LadySif__
Persephone
0
4
6
0.75
W
Medusa
5
7
13
1.64
W
14
2
14
10.5
L
Nemesis
SergioMaita
Nemesis
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,097
Damage
60,100
65,521
Taken
109,490
45,204
Mitigated
55,826
17,753
Healing
16,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
ANUBYSX89
Amaterasu
1,739
1,033
0
1,492
25,768
9,492
0
15,979
9,473
0
8,466
W
Jormungandr
ArchaicVolt
Jormungandr
6,564
2,649
0
792
10,944
6,541
0
2,104
8,810
16,510
0
L
Izanami
Cweepie
Izanami
11,967
6,531
0
1,982
17,428
5,571
0
10,797
6,379
0
21,670
W
Cthulhu
HDT30FB
Cthulhu
17,781
1,128
0
1,008
12,572
18,478
0
3,709
8,632
37,888
0
W
15,049
10,267
396
9,377
17,707
9,628
0
6,139
11,264
39,507
0
L
9,667
1,729
0
4,031
29,791
22,124
0
19,662
9,808
16,644
0
L
Persephone
LadySif__
Persephone
13,927
3,029
961
3,893
15,535
10,852
0
9,146
6,190
48,730
0
W
Medusa
22,644
13,276
0
4,399
16,269
7,195
0
9,374
6,581
0
40,972
W
30,059
3,221
0
1,781
8,029
3,362
0
1,381
6,640
43,141
0
L
Nemesis
SergioMaita
Nemesis
22,800
9,908
305
3,473
20,968
7,787
0
12,438
8,187
0
50,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,913
Gold Earned
57,254
226
Minions Killed
186
3
Camps Cleared
3
987,621
Distance Traveled
935,744
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
10,431
869
9
1
0
144,932
0
W
Jormungandr
11,830
986
26
2
0
187,931
2
L
Izanami
11,211
934
15
1
0
150,919
1
W
Cthulhu
13,308
1,109
65
5
2
245,696
0
W
Olorun
12,861
1,072
61
5
0
188,122
0
L
Ymir
12,013
1,001
20
2
0
215,692
0
L
Persephone
11,261
938
97
8
1
178,115
0
W
Medusa
11,715
976
31
3
1
180,320
1
W
Scylla
14,199
1,183
43
4
0
185,552
0
L
Nemesis
12,338
1,028
45
4
2
246,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role