Player Matchup

Loki
Loki
DinkyDuhDad
Loki
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,150 Elo+
Party 1
Khepri
Khepri
Meraki VK
Khepri
Level 9
God Stats
3W - 4L
1,500 SR
Queue Stats
310W - 177L
1,229 Elo+
Party 2
Thor
Thor
PAPAPOPISH
Thor
Level 7
God Stats
3W - 5L
1,508 SR
Queue Stats
3W - 8L
1,427 Elo+
Party 1
Hel
Hel
TheObsidianMage
Hel
Level 15
God Stats
9W - 9L
1,508 SR
Queue Stats
51W - 67L
1,427 Elo+
Party 1
Chaac
Chaac
jellifiedjaguar
Chaac
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
142W - 100L
1,229 Elo+
Party 2
Team Averages
Level 28
1,503 SR
1,292 Elo+

VS

Team Averages
Level 16
1,368 SR
1,385 Elo+
Thor
Thor
Bonejanglez3
Thor
Level 12
God Stats
17W - 20L
1,455 SR
Queue Stats
127W - 131L
1,474 Elo+
Party 3
Hades
Hades
CricketCartoon
Hades
Level 29
God Stats
3W - 4L
1,289 SR
Queue Stats
103W - 104L
1,475 Elo+
Party 3
Ymir
Ymir
Sn8ked0c1
Ymir
Level 11
God Stats
0W - 1L
1,216 SR
Queue Stats
13W - 24L
1,256 Elo+
Solo
Bellona
Bellona
barsosaver
Bellona
Level 12
God Stats
67W - 80L
1,379 SR
Queue Stats
77W - 93L
1,315 Elo+
Solo
Skadi
Skadi
rlrbeast
Skadi
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 16L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 14
10,211
851
4,708
13,848
6,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Khepri
Meraki VK
Khepri
17
4 / 1 / 17
12,443
1,037
10,642
15,355
20,270
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

18
5 / 0 / 14
11,482
957
12,189
14,031
12,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

18
11 / 1 / 11
12,295
1,025
15,710
11,226
7,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
4 / 0 / 14
11,396
950
18,035
12,087
11,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Team 1 Tickets

285

VS

Team 2 Tickets

174

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 4 / 4
10,330
861
11,280
16,598
10,642
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
4 / 3 / 2
11,473
956
28,985
14,138
11,794
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ymir
15
0 / 8 / 0
9,596
800
812
15,597
12,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bellona
barsosaver
Bellona
15
0 / 6 / 1
9,329
777
3,338
10,407
9,224
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Skadi
rlrbeast
Skadi
17
2 / 4 / 2
10,898
908
16,605
13,120
5,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
15
25
Kills
6
6
Deaths
25
70
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
4
4
0.5
L
4
3
2
1.67
W
1
4
14
2
W
Khepri
Meraki VK
Khepri
4
1
17
12.5
W
5
0
14
12
L
Ymir
0
8
0
0
W
11
1
11
16.5
L
Bellona
barsosaver
Bellona
0
6
1
0.08
W
4
0
14
11
L
Skadi
rlrbeast
Skadi
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,284
Damage
61,020
66,547
Taken
69,860
58,852
Mitigated
49,801
30,565
Healing
7,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,280
3,457
0
510
16,598
10,642
0
6,576
9,744
0
21,227
L
28,985
2,701
850
4,524
14,138
11,794
0
6,347
7,593
53,153
0
W
4,708
1,569
0
732
13,848
6,673
0
6,848
7,000
0
9,828
W
Khepri
Meraki VK
Khepri
10,642
2,637
0
2,224
15,355
20,270
0
7,406
7,949
22,146
0
W
12,189
3,112
0
1,249
14,031
12,658
0
5,969
8,062
0
34,122
L
Ymir
812
302
0
528
15,597
12,644
0
5,680
9,871
5,671
0
W
15,710
1,517
13,891
6,481
11,226
7,473
0
6,026
5,200
23,981
0
L
Bellona
barsosaver
Bellona
3,338
950
0
35
10,407
9,224
0
4,508
5,774
0
8,893
W
18,035
3,905
638
5,350
12,087
11,778
0
3,548
8,539
0
35,758
L
Skadi
rlrbeast
Skadi
16,605
7,954
0
1,445
13,120
5,497
0
3,241
9,704
0
46,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,827
Gold Earned
51,626
146
Minions Killed
167
4
Camps Cleared
3
1,102,062
Distance Traveled
852,191
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,330
861
25
2
1
190,079
1
L
Hades
11,473
956
74
6
2
188,420
0
W
Loki
10,211
851
7
1
0
180,639
0
W
Khepri
12,443
1,037
26
2
2
219,410
0
W
Thor
11,482
957
49
4
0
220,142
1
L
Ymir
9,596
800
5
0
0
209,832
0
W
Hel
12,295
1,025
28
2
1
244,276
0
L
Bellona
9,329
777
10
1
0
82,002
0
W
Chaac
11,396
950
36
3
1
237,595
0
L
Skadi
10,898
908
53
4
0
181,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role