Player Matchup

Rama
Rama
Gold IV
Ashton Bihhh
Rama
Gold IV
Level 129
God Stats
7W - 4L
1,600 SR
Queue Stats
107W - 91L
1,491 MMR
Solo
Chang'e
Chang'e
Gold IV
GIANCARLOLINS_10
Chang'e
Gold IV
Level 142
God Stats
6W - 2L
1,955 SR
Queue Stats
72W - 71L
1,538 MMR
Party 3
Fafnir
Fafnir
Gold V
Hey Im Noble
Fafnir
Gold V
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 91L
1,507 MMR
Party 2
Fenrir
Fenrir
Bronze III
RandomlyEpic87
Fenrir
Bronze III
Level 108
God Stats
7W - 1L
1,500 SR
Queue Stats
72W - 53L
1,475 MMR
Party 2
Cu Chulainn
Cu Chulainn
Gold V
pacuto25
Cu Chulainn
Gold V
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 79L
1,444 MMR
Party 3
Team Averages
Silver I
Silver I
Average Tier
Level 122
1,611 SR
1,491 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 129
1,562 SR
1,491 MMR
Scylla
Scylla
Gold IV
BugiBapu
Scylla
Gold IV
Level 124
God Stats
12W - 16L
1,759 SR
Queue Stats
441W - 434L
1,492 MMR
Solo
Hun Batz
Hun Batz
Bronze III
DicedPimentos
Hun Batz
Bronze III
Level 125
God Stats
0W - 1L
1,511 SR
Queue Stats
15W - 14L
1,491 MMR
Solo
Sobek
Sobek
Platinum II
RKnights_
Sobek
Platinum II
Level 147
God Stats
10W - 6L
1,214 SR
Queue Stats
407W - 402L
1,494 MMR
Solo
Ullr
Ullr
Bronze III
Thechasm9
Ullr
Bronze III
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,534 MMR
Party 1
Chaac
Chaac
Bronze III
xAMWxWONDERBREAD
Chaac
Bronze III
Level 123
God Stats
0W - 1L
1,826 SR
Queue Stats
1W - 4L
1,442 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 4
7,733
552
5,154
9,008
3,191
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
2 / 3 / 6
7,204
515
9,702
6,718
2,481
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
11
0 / 1 / 9
7,402
529
2,019
5,890
4,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
7 / 0 / 4
8,686
620
6,453
11,755
4,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cu Chulainn
pacuto25
Cu Chulainn
14
6 / 2 / 4
8,444
603
8,844
10,242
7,252
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
NemesisOdinSetTsukuyomiNu Wa

VS

Bans
FreyaHeimdallrPoseidonArachneKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BugiBapu
Scylla
12
2 / 2 / 1
6,728
481
3,272
6,529
1,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hun Batz
DicedPimentos
Hun Batz
10
1 / 3 / 3
6,457
461
3,519
9,660
2,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
RKnights_
Sobek
10
3 / 2 / 0
6,649
475
7,334
11,805
6,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ullr
12
0 / 3 / 0
6,558
468
3,717
9,873
3,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

10
0 / 5 / 2
5,715
408
4,291
11,508
9,842
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
12
15
Kills
6
6
Deaths
15
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
0
0
4
2
L
Scylla
BugiBapu
Scylla
2
2
1
1.25
L
Hun Batz
DicedPimentos
Hun Batz
1
3
3
0.83
W
2
3
6
1.67
W
Fafnir
0
1
9
4.5
L
Sobek
RKnights_
Sobek
3
2
0
1.5
W
7
0
4
9
L
Ullr
0
3
0
0
W
Cu Chulainn
pacuto25
Cu Chulainn
6
2
4
4
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,172
Damage
22,133
43,613
Taken
49,375
22,196
Mitigated
24,375
15,998
Healing
14,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,154
4,805
0
5,538
9,008
3,191
370
1,069
7,939
0
50,989
L
Scylla
BugiBapu
Scylla
3,272
528
0
1,112
6,529
1,910
135
2,980
3,299
37,574
0
L
Hun Batz
DicedPimentos
Hun Batz
3,519
883
0
2,428
9,660
2,893
0
2,600
6,856
0
32,585
W
9,702
703
1,314
2,131
6,718
2,481
120
2,719
3,935
40,481
0
W
Fafnir
2,019
441
0
2,469
5,890
4,358
368
2,224
3,588
16,273
0
L
Sobek
RKnights_
Sobek
7,334
741
0
4,432
11,805
6,630
0
3,903
7,702
19,330
0
W
6,453
2,351
0
3,535
11,755
4,914
0
3,057
8,648
0
54,692
L
Ullr
3,717
1,656
0
3,017
9,873
3,100
0
757
9,072
0
39,271
W
Cu Chulainn
pacuto25
Cu Chulainn
8,844
1,795
0
1,011
10,242
7,252
608
1,345
8,897
8,056
43,742
L
4,291
783
0
3,337
11,508
9,842
710
2,765
8,661
0
20,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,469
Gold Earned
32,107
383
Minions Killed
283
0
Camps Cleared
0
1,313,869
Distance Traveled
1,308,338
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,733
552
100
7
0
239,816
2
L
Scylla
6,728
481
85
6
0
261,640
0
L
Hun Batz
6,457
461
68
5
0
287,283
3
W
Chang'e
7,204
515
64
5
0
256,312
4
W
Fafnir
7,402
529
29
2
0
260,824
3
L
Sobek
6,649
475
19
1
0
269,093
6
W
Fenrir
8,686
620
86
6
0
287,120
4
L
Ullr
6,558
468
80
6
0
242,784
2
W
Cu Chulainn
8,444
603
104
7
0
269,797
1
L
Chaac
5,715
408
31
2
0
247,538
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role