Player Matchup

Ymir
Ymir
Daveon83
Ymir
Level 147
God Stats
61W - 61L
1,657 SR
Queue Stats
154W - 161L
1,581 Elo+
Party 1
Artemis
Artemis
Fernzy1st
Artemis
Level 109
God Stats
8W - 4L
1,854 SR
Queue Stats
250W - 250L
1,448 Elo+
Party 2
Pele
Pele
Mythreindeer
Pele
Level 27
God Stats
13W - 12L
1,534 SR
Queue Stats
373W - 451L
1,551 Elo+
Party 1
Erlang Shen
Erlang Shen
Unsound Blue
Erlang Shen
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 4L
1,649 Elo+
Party 2
Chang'e
Chang'e
chris92hulse
Chang'e
Level 142
God Stats
18W - 9L
1,646 SR
Queue Stats
246W - 249L
1,489 Elo+
Party 1
Team Averages
Level 89
1,638 SR
1,544 Elo+

VS

Team Averages
Level 39
1,453 SR
1,390 Elo+
Skadi
Skadi
FillingNikel58
Skadi
Level 82
God Stats
50W - 52L
1,526 SR
Queue Stats
135W - 151L
1,422 Elo+
Party 3
Amaterasu
Amaterasu
SGBROTHERS22
Amaterasu
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 46L
1,351 Elo+
Party 3
Zeus
Zeus
VerdugoVerrugo1
Zeus
Level 37
God Stats
0W - 2L
1,343 SR
Queue Stats
11W - 17L
1,333 Elo+
Solo
Fenrir
Fenrir
fylyppo_best06
Fenrir
Level 28
God Stats
8W - 20L
1,364 SR
Queue Stats
83W - 96L
1,403 Elo+
Party 3
Ymir
Ymir
koulibaly2000
Ymir
Level 26
God Stats
80W - 91L
1,531 SR
Queue Stats
86W - 107L
1,442 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
1 / 0 / 5
5,830
583
2,324
2,871
1,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Artemis
Fernzy1st
Artemis
10
3 / 0 / 3
6,035
604
4,334
4,038
1,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
4 / 1 / 3
6,040
604
3,353
6,296
1,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Erlang Shen
Unsound Blue
Erlang Shen
11
6 / 0 / 1
6,635
664
5,388
4,014
2,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
chris92hulse
Chang'e
10
3 / 0 / 2
6,010
601
2,553
4,450
1,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
4,687
469
3,202
5,552
1,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Amaterasu
SGBROTHERS22
Amaterasu
8
0 / 5 / 1
4,592
459
1,053
6,171
1,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8
0 / 2 / 1
4,833
483
1,632
4,376
1,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
1 / 4 / 0
4,912
491
1,561
6,637
1,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

7
0 / 3 / 0
4,173
417
381
5,027
1,774
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
17
Kills
1
1
Deaths
17
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ymir
1
0
5
3.5
W
Artemis
Fernzy1st
Artemis
3
0
3
4.5
L
0
3
0
0
W
4
1
3
5.5
L
Amaterasu
SGBROTHERS22
Amaterasu
0
5
1
0.1
W
Erlang Shen
Unsound Blue
Erlang Shen
6
0
1
6.5
L
0
2
1
0.25
W
Chang'e
chris92hulse
Chang'e
3
0
2
4
L
1
4
0
0.25
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,952
Damage
7,829
21,669
Taken
27,763
8,579
Mitigated
7,587
10,851
Healing
6,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
2,324
610
0
1,090
2,871
1,642
234
94
2,777
16,136
0
W
Artemis
Fernzy1st
Artemis
4,334
2,461
0
2,847
4,038
1,091
652
287
3,751
0
27,048
L
3,202
963
0
1,589
5,552
1,203
0
714
4,838
0
28,374
W
3,353
682
0
2,807
6,296
1,900
0
457
5,749
0
28,161
L
Amaterasu
SGBROTHERS22
Amaterasu
1,053
639
0
1,228
6,171
1,768
54
0
6,171
0
10,986
W
Erlang Shen
Unsound Blue
Erlang Shen
5,388
2,253
0
2,031
4,014
2,556
644
40
3,974
0
34,369
L
1,632
102
0
1,621
4,376
1,004
0
1,060
3,240
18,329
0
W
Chang'e
chris92hulse
Chang'e
2,553
200
145
1,931
4,450
1,390
650
887
3,405
23,735
0
L
1,561
257
87
2,266
6,637
1,838
0
1,309
5,220
0
18,447
L
381
251
99
54
5,027
1,774
0
1,610
3,417
5,669
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,550
Gold Earned
23,197
272
Minions Killed
158
0
Camps Cleared
0
917,523
Distance Traveled
835,551
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,830
583
32
3
0
182,710
3
W
Artemis
6,035
604
67
7
0
153,057
2
L
Skadi
4,687
469
45
5
0
163,771
3
W
Pele
6,040
604
55
6
0
219,556
1
L
Amaterasu
4,592
459
22
2
0
151,067
0
W
Erlang Shen
6,635
664
72
7
0
179,088
0
L
Zeus
4,833
483
42
4
0
175,699
4
W
Chang'e
6,010
601
46
5
0
183,112
4
L
Fenrir
4,912
491
39
4
0
170,033
2
L
Ymir
4,173
417
10
1
0
174,981
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role