Player Matchup

Mercury
Mercury
Heloar610
Mercury
Level 68
God Stats
7W - 3L
1,500 SR
Queue Stats
119W - 107L
1,651 Elo+
Party 2
King Arthur
King Arthur
PRIIDEv
King Arthur
Level 24
God Stats
20W - 30L
1,550 SR
Queue Stats
310W - 339L
1,705 Elo+
Solo
Khepri
Khepri
Zouffre
Khepri
Level 14
God Stats
4W - 2L
1,693 SR
Queue Stats
149W - 102L
1,716 Elo+
Party 2
Poseidon
Poseidon
awitchyx
Poseidon
Level 16
God Stats
36W - 32L
1,637 SR
Queue Stats
83W - 80L
1,572 Elo+
Party 2
Apollo
Apollo
necroscope918
Apollo
Level 9
God Stats
47W - 44L
1,473 SR
Queue Stats
176W - 169L
1,605 Elo+
Solo
Team Averages
Level 26
1,571 SR
1,650 Elo+

VS

Team Averages
Level 13
1,497 SR
1,648 Elo+
Ne Zha
Ne Zha
AdmiralThrawn32
Ne Zha
Level 27
God Stats
1W - 1L
1,312 SR
Queue Stats
170W - 162L
1,645 Elo+
Solo
Neith
Neith
Badger Beaux
Neith
Level 3
God Stats
4W - 0L
1,500 SR
Queue Stats
14W - 10L
1,630 Elo+
Party 1
Artemis
Artemis
Badger Biggs
Artemis
Level 3
God Stats
4W - 0L
1,500 SR
Queue Stats
287W - 163L
1,630 Elo+
Party 1
Cthulhu
Cthulhu
Badger Boone145
Cthulhu
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 16L
1,630 Elo+
Party 1
Anubis
Anubis
Icommitdeicide
Anubis
Level 27
God Stats
4W - 6L
1,674 SR
Queue Stats
39W - 35L
1,705 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Heloar610
Mercury
12
1 / 1 / 1
6,686
514
1,692
10,639
3,260
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
PRIIDEv
King Arthur
14
3 / 4 / 0
7,648
588
7,931
11,355
7,771
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Khepri
Zouffre
Khepri
10
1 / 2 / 1
6,368
490
2,862
6,481
3,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
awitchyx
Poseidon
11
0 / 4 / 0
6,234
480
1,303
5,969
1,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
0 / 3 / 1
5,902
454
2,923
8,668
2,141
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 3
7,767
597
4,068
8,884
3,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 2 / 3
6,606
508
5,269
7,562
2,392
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artemis
Badger Biggs
Artemis
12
3 / 0 / 3
6,721
517
6,406
5,388
2,024
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 2 / 0
8,350
642
8,729
10,904
4,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
3 / 0 / 3
8,382
645
5,222
6,270
3,600
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
5
Kills
14
14
Deaths
5
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
3
1
3
4.5
W
1
2
3
1.25
W
Artemis
Badger Biggs
Artemis
3
0
3
4.5
W
4
2
0
2
L
Mercury
Heloar610
Mercury
1
1
1
1.5
W
3
0
3
4.5
L
King Arthur
PRIIDEv
King Arthur
3
4
0
0.75
L
Khepri
Zouffre
Khepri
1
2
1
0.75
L
Poseidon
awitchyx
Poseidon
0
4
0
0
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,711
Damage
29,694
43,112
Taken
39,008
18,633
Mitigated
15,998
9,805
Healing
18,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,068
791
0
5,060
8,884
3,265
0
481
8,403
0
48,984
W
5,269
1,658
0
1,249
7,562
2,392
931
1,530
5,932
0
36,066
W
Artemis
Badger Biggs
Artemis
6,406
3,562
0
1,969
5,388
2,024
1,414
779
4,609
0
30,465
W
8,729
1,519
128
5,422
10,904
4,717
808
0
10,904
43,869
0
L
Mercury
Heloar610
Mercury
1,692
543
0
4,489
10,639
3,260
0
1,502
9,137
0
38,500
W
5,222
363
0
4,731
6,270
3,600
163
1,375
4,895
59,431
0
L
King Arthur
PRIIDEv
King Arthur
7,931
872
0
750
11,355
7,771
0
7,807
3,548
0
48,670
L
Khepri
Zouffre
Khepri
2,862
134
0
1,064
6,481
3,967
0
1,091
5,390
22,442
0
L
Poseidon
awitchyx
Poseidon
1,303
115
0
810
5,969
1,494
0
1,872
4,097
33,882
0
L
2,923
1,960
0
2,692
8,668
2,141
484
1,679
6,989
0
33,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,838
Gold Earned
37,826
376
Minions Killed
409
0
Camps Cleared
0
1,282,593
Distance Traveled
1,233,854
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,767
597
98
8
0
281,175
6
W
Neith
6,606
508
70
5
0
219,696
3
W
Artemis
6,721
517
39
3
0
250,074
1
W
Cthulhu
8,350
642
91
7
0
246,831
0
L
Mercury
6,686
514
82
6
0
304,811
0
W
Anubis
8,382
645
111
9
0
236,078
6
L
King Arthur
7,648
588
117
9
0
235,972
2
L
Khepri
6,368
490
27
2
0
273,465
7
L
Poseidon
6,234
480
75
6
0
228,992
1
L
Apollo
5,902
454
75
6
0
239,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role