Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
KAOTIC MINDED80
Bellona
Level 157
God Stats
6W - 7L
1,775 SR
Queue Stats
145W - 149L
1,382 Elo+
Solo
Bacchus
Bacchus
TheHighKitty709
Bacchus
Level 62
God Stats
5W - 15L
1,440 SR
Queue Stats
18W - 30L
1,310 Elo+
Solo
Neith
Neith
Zerbix
Neith
Level 65
God Stats
4W - 8L
1,411 SR
Queue Stats
18W - 36L
1,250 Elo+
Solo
Baron Samedi
Baron Samedi
alpha_alvaro_116
Baron Samedi
Level 76
God Stats
1W - 3L
1,409 SR
Queue Stats
113W - 106L
1,425 Elo+
Solo
Team Averages
Level 90
1,507 SR
1,373 Elo+

VS

Team Averages
Level 71
1,485 SR
1,425 Elo+
Chiron
Chiron
 
Chiron
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Goof13Mane
Cthulhu
Level 87
God Stats
124W - 112L
1,492 SR
Queue Stats
322W - 388L
1,381 Elo+
Solo
Tiamat
Tiamat
HereWeGo28
Tiamat
Level 66
God Stats
13W - 12L
1,447 SR
Queue Stats
273W - 239L
1,404 Elo+
Solo
Arachne
Arachne
bLaSt SnIpEr216
Arachne
Level 55
God Stats
8W - 5L
1,485 SR
Queue Stats
75W - 76L
1,444 Elo+
Solo
Bellona
Bellona
iEternity-PR
Bellona
Level 62
God Stats
5W - 2L
1,500 SR
Queue Stats
221W - 213L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
3 / 3 / 1
8,141
479
5,548
13,099
4,921
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
6 / 5 / 0
8,879
522
7,494
13,123
11,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
0 / 4 / 2
7,336
432
5,368
10,869
11,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
Zerbix
Neith
12
1 / 5 / 2
7,210
424
8,417
9,336
3,264
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
alpha_alvaro_116
Baron Samedi
13
0 / 4 / 1
7,837
461
6,082
10,392
4,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
13
6 / 3 / 2
8,327
490
8,729
11,233
3,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cthulhu
Goof13Mane
Cthulhu
13
1 / 1 / 4
7,819
460
4,647
7,493
5,952
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tiamat
HereWeGo28
Tiamat
16
3 / 0 / 4
9,255
544
10,006
8,213
6,076
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

16
7 / 1 / 4
9,536
561
10,182
14,085
5,032
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
iEternity-PR
Bellona
14
4 / 5 / 2
8,653
509
6,992
10,377
10,974
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
37
10
Kills
21
21
Deaths
10
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
3
3
1
1.17
W
Chiron
 
Chiron
6
3
2
2.33
W
Cthulhu
Goof13Mane
Cthulhu
1
1
4
3
W
Tiamat
HereWeGo28
Tiamat
3
0
4
5
L
6
5
0
1.2
L
0
4
2
0.25
L
Neith
Zerbix
Neith
1
5
2
0.4
L
Baron Samedi
alpha_alvaro_116
Baron Samedi
0
4
1
0.13
W
7
1
4
9
W
Bellona
iEternity-PR
Bellona
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,909
Damage
40,556
56,819
Taken
51,401
36,176
Mitigated
31,534
20,337
Healing
16,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
5,548
1,605
111
10,123
13,099
4,921
0
3,193
9,881
0
45,229
W
Chiron
 
Chiron
8,729
3,166
832
4,937
11,233
3,500
1,809
2,735
8,498
0
40,802
W
Cthulhu
Goof13Mane
Cthulhu
4,647
174
312
2,149
7,493
5,952
473
1,113
6,344
33,970
0
W
Tiamat
HereWeGo28
Tiamat
10,006
776
0
2,138
8,213
6,076
414
3,942
3,976
55,860
0
L
7,494
1,992
0
4,146
13,123
11,825
696
3,219
9,596
6,907
35,968
L
5,368
398
0
1,137
10,869
11,417
0
935
9,934
18,525
0
L
Neith
Zerbix
Neith
8,417
3,519
0
2,010
9,336
3,264
104
2,501
6,835
0
48,084
L
Baron Samedi
alpha_alvaro_116
Baron Samedi
6,082
570
0
2,810
10,392
4,749
266
4,805
5,587
43,761
0
W
10,182
7,937
0
3,971
14,085
5,032
0
2,597
11,374
0
57,031
W
Bellona
iEternity-PR
Bellona
6,992
1,623
64
1,644
10,377
10,974
365
1,651
8,686
0
33,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,403
Gold Earned
43,590
389
Minions Killed
377
0
Camps Cleared
0
1,539,493
Distance Traveled
1,489,149
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,141
479
87
5
0
336,486
2
W
Chiron
8,327
490
72
4
0
273,025
6
W
Cthulhu
7,819
460
60
4
0
228,400
0
W
Tiamat
9,255
544
103
6
0
311,384
5
L
Bellona
8,879
522
80
5
0
324,265
2
L
Bacchus
7,336
432
18
1
0
332,306
5
L
Neith
7,210
424
97
6
0
265,525
3
L
Baron Samedi
7,837
461
107
6
0
280,911
7
W
Arachne
9,536
561
84
5
0
377,189
0
W
Bellona
8,653
509
58
3
0
299,151
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role