Player Matchup

Sun Wukong
Sun Wukong
BegottenFilly13
Sun Wukong
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 9L
1,803 Elo+
Party 2
Tiamat
Tiamat
How was i made
Tiamat
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 32L
1,803 Elo+
Party 2
Cthulhu
Cthulhu
LordBeerussssss
Cthulhu
Level 144
God Stats
15W - 16L
1,520 SR
Queue Stats
101W - 95L
1,564 Elo+
Solo
Team Averages
Level 92
1,507 SR
1,724 Elo+

VS

Team Averages
Level 91
1,546 SR
1,539 Elo+
Tiamat
Tiamat
Meridianz17
Tiamat
Level 17
God Stats
6W - 9L
1,690 SR
Queue Stats
16W - 16L
1,609 Elo+
Solo
Achilles
Achilles
brickkelley
Achilles
Level 147
God Stats
14W - 14L
1,449 SR
Queue Stats
523W - 589L
1,509 Elo+
Party 1
Discordia
Discordia
ladygeedenali
Discordia
Level 110
God Stats
9W - 11L
1,500 SR
Queue Stats
61W - 82L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BegottenFilly13
Sun Wukong
9
0 / 2 / 1
6,026
603
3,771
9,231
3,813
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
0 / 4 / 1
5,913
591
2,816
7,470
4,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
2 / 3 / 0
6,723
672
4,795
10,884
6,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
4 / 1 / 5
7,721
772
10,248
6,467
5,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
brickkelley
Achilles
10
5 / 0 / 2
7,212
721
6,716
6,942
4,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
ladygeedenali
Discordia
9
0 / 1 / 7
6,350
635
4,640
3,697
1,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
23
2
Kills
9
9
Deaths
2
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BegottenFilly13
Sun Wukong
0
2
1
0.25
L
0
4
1
0.13
L
2
3
0
0.67
W
Tiamat
4
1
5
6.5
W
Achilles
brickkelley
Achilles
5
0
2
6
W
Discordia
ladygeedenali
Discordia
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,382
Damage
21,604
27,585
Taken
17,106
14,022
Mitigated
11,601
5,804
Healing
5,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BegottenFilly13
Sun Wukong
3,771
618
0
2,322
9,231
3,813
207
4,616
4,291
0
18,512
L
2,816
215
0
1,776
7,470
4,152
240
4,274
2,987
21,910
0
L
4,795
249
393
1,313
10,884
6,057
189
5,372
4,925
17,505
0
W
Tiamat
10,248
1,156
880
2,558
6,467
5,966
0
2,900
3,430
34,417
0
W
Achilles
brickkelley
Achilles
6,716
1,839
0
935
6,942
4,540
0
2,741
4,115
0
14,820
W
Discordia
ladygeedenali
Discordia
4,640
500
516
405
3,697
1,095
335
1,718
1,851
14,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,662
Gold Earned
21,283
99
Minions Killed
104
0
Camps Cleared
0
477,647
Distance Traveled
522,716
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,026
603
41
4
0
161,555
2
L
Tiamat
5,913
591
30
3
0
138,724
0
L
Cthulhu
6,723
672
28
3
0
177,368
0
W
Tiamat
7,721
772
74
7
0
181,114
1
W
Achilles
7,212
721
17
2
0
179,870
1
W
Discordia
6,350
635
13
1
0
161,732
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role