Player Matchup

Sylvanus
Sylvanus
BMOBroski
Sylvanus
Level 19
God Stats
5W - 3L
1,596 SR
Queue Stats
20W - 18L
1,468 Elo+
Party 3
Tiamat
Tiamat
Bigdingledoo
Tiamat
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 12L
1,440 Elo+
Solo
Mercury
Mercury
Birney
Mercury
Level 28
God Stats
12W - 9L
1,623 SR
Queue Stats
50W - 39L
1,563 Elo+
Party 3
Achilles
Achilles
KalagusOP
Achilles
Level 27
God Stats
3W - 5L
1,382 SR
Queue Stats
10W - 17L
1,381 Elo+
Solo
Artemis
Artemis
skimborder
Artemis
Level 38
God Stats
3W - 7L
1,332 SR
Queue Stats
41W - 36L
1,521 Elo+
Party 3
Team Averages
Level 26
1,487 SR
1,475 Elo+

VS

Team Averages
Level 8
1,507 SR
1,432 Elo+
Thor
Thor
Aregh0r
Thor
Level 7
God Stats
6W - 6L
1,207 SR
Queue Stats
18W - 23L
1,282 Elo+
Party 1
Anubis
Anubis
FelpzGodSlayer
Anubis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,120 Elo+
Party 1
Kuzenbo
Kuzenbo
GrumpyGrumpster
Kuzenbo
Level 13
God Stats
4W - 2L
1,629 SR
Queue Stats
7W - 10L
1,464 Elo+
Party 2
Medusa
Medusa
Horandowo
Medusa
Level 9
God Stats
3W - 3L
1,698 SR
Queue Stats
4W - 4L
1,796 Elo+
Party 2
Thanatos
Thanatos
RobertBingus1337
Thanatos
Level 6
God Stats
2W - 4L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BMOBroski
Sylvanus
13
1 / 5 / 6
9,098
414
4,957
14,634
11,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tiamat
16
7 / 5 / 5
10,911
496
15,218
14,351
9,190
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Birney
Mercury
16
7 / 8 / 5
10,686
486
10,170
17,953
6,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate

Breastplate

+20
Physical Protection

Achilles
KalagusOP
Achilles
15
4 / 3 / 7
9,816
446
9,643
17,490
18,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
skimborder
Artemis
14
1 / 9 / 6
8,852
402
7,535
16,521
5,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Aregh0r
Thor
18
2 / 2 / 10
11,403
518
7,664
11,065
4,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 9 / 7
10,751
489
8,919
13,018
6,060
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
2 / 2 / 12
10,724
487
12,964
18,111
23,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
Horandowo
Medusa
20
17 / 3 / 7
13,873
631
26,631
13,989
5,446
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
8 / 5 / 4
11,253
512
5,817
16,920
5,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
70
20
Kills
30
30
Deaths
21
29
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Thor
Aregh0r
Thor
2
2
10
3.5
L
Sylvanus
BMOBroski
Sylvanus
1
5
6
0.8
L
Tiamat
7
5
5
1.9
L
Mercury
Birney
Mercury
7
8
5
1.19
W
1
9
7
0.5
W
2
2
12
4
W
Medusa
Horandowo
Medusa
17
3
7
6.83
L
Achilles
KalagusOP
Achilles
4
3
7
2.5
W
8
5
4
2
L
Artemis
skimborder
Artemis
1
9
6
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,523
Damage
61,995
80,949
Taken
73,103
51,814
Mitigated
45,596
20,838
Healing
31,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
Aregh0r
Thor
7,664
898
0
3,968
11,065
4,497
414
2,837
7,953
0
58,936
L
Sylvanus
BMOBroski
Sylvanus
4,957
1,144
2,057
3,076
14,634
11,435
0
3,485
11,149
24,720
0
L
Tiamat
15,218
1,604
0
4,656
14,351
9,190
560
6,770
7,581
57,214
0
L
Mercury
Birney
Mercury
10,170
3,399
0
3,252
17,953
6,593
0
3,593
14,360
781
59,737
W
8,919
525
0
1,318
13,018
6,060
714
5,345
7,573
62,174
0
W
12,964
5,203
0
4,978
18,111
23,907
0
5,617
12,452
41,935
0
W
Medusa
Horandowo
Medusa
26,631
16,181
0
7,589
13,989
5,446
1,501
3,257
10,682
0
75,715
L
Achilles
KalagusOP
Achilles
9,643
3,513
0
4,021
17,490
18,927
540
4,016
13,474
0
33,799
W
5,817
1,167
0
13,372
16,920
5,686
0
3,888
12,932
0
59,306
L
Artemis
skimborder
Artemis
7,535
3,396
0
3,776
16,521
5,669
994
4,019
12,502
0
41,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,363
Gold Earned
58,004
368
Minions Killed
461
0
Camps Cleared
0
1,959,778
Distance Traveled
1,916,648
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,403
518
115
5
0
367,809
3
L
Sylvanus
9,098
414
39
2
0
385,352
6
L
Tiamat
10,911
496
105
5
0
385,777
1
L
Mercury
10,686
486
97
4
0
408,945
1
W
Anubis
10,751
489
108
5
0
301,545
0
W
Kuzenbo
10,724
487
40
2
0
415,711
4
W
Medusa
13,873
631
122
6
0
429,094
3
L
Achilles
9,816
446
68
3
0
421,380
5
W
Thanatos
11,253
512
76
3
0
402,489
1
L
Artemis
8,852
402
59
3
0
358,324
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role