Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
MidlifeGolf8791
Merlin
Level 120
God Stats
1W - 1L
1,534 SR
Queue Stats
1W - 2L
1,474 Elo+
Solo
Fafnir
Fafnir
SupremeTime
Fafnir
Level 124
God Stats
16W - 8L
1,647 SR
Queue Stats
213W - 208L
1,462 Elo+
Solo
Awilix
Awilix
T3NviC
Awilix
Level 86
God Stats
18W - 23L
1,265 SR
Queue Stats
45W - 40L
1,572 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TOWLIE_BONGHITS
Ah Muzen Cab
Level 126
God Stats
12W - 13L
1,671 SR
Queue Stats
154W - 139L
1,537 Elo+
Party 2
Team Averages
Level 109
1,523 SR
1,509 Elo+

VS

Team Averages
Level 97
1,654 SR
1,502 Elo+
Cu Chulainn
Cu Chulainn
COOOMBES64
Cu Chulainn
Level 64
God Stats
15W - 19L
1,485 SR
Queue Stats
201W - 202L
1,502 Elo+
Solo
Cabrakan
Cabrakan
Chalp Fieri
Cabrakan
Level 66
God Stats
8W - 5L
1,641 SR
Queue Stats
30W - 25L
1,567 Elo+
Party 1
Arachne
Arachne
DurtyDubCity
Arachne
Level 108
God Stats
17W - 7L
1,655 SR
Queue Stats
116W - 95L
1,439 Elo+
Party 3
Chiron
Chiron
Kaninkas
Chiron
Level 103
God Stats
18W - 7L
1,813 SR
Queue Stats
206W - 172L
1,502 Elo+
Party 1
Baron Samedi
Baron Samedi
MillionKarma66
Baron Samedi
Level 146
God Stats
4W - 4L
1,679 SR
Queue Stats
135W - 111L
1,502 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
5 / 4 / 1
10,846
493
12,186
21,173
11,354
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

18
3 / 6 / 2
11,771
535
10,759
12,766
5,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fafnir
14
0 / 2 / 2
9,672
440
6,872
16,306
20,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Awilix
T3NviC
Awilix
17
4 / 4 / 3
10,816
492
10,774
15,404
6,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
TOWLIE_BONGHITS
Ah Muzen Cab
15
0 / 7 / 2
9,146
416
11,440
17,647
6,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
COOOMBES64
Cu Chulainn
17
4 / 4 / 2
10,697
486
11,027
19,456
16,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cabrakan
Chalp Fieri
Cabrakan
17
1 / 0 / 11
11,175
508
5,263
11,252
10,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
DurtyDubCity
Arachne
16
1 / 3 / 5
10,228
465
7,494
16,559
10,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chiron
Kaninkas
Chiron
20
10 / 1 / 2
12,366
562
19,510
15,071
6,293
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Baron Samedi
MillionKarma66
Baron Samedi
19
7 / 4 / 2
12,191
554
16,439
17,279
8,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
45
12
Kills
23
23
Deaths
12
10
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
5
4
1
1.38
W
Cu Chulainn
COOOMBES64
Cu Chulainn
4
4
2
1.25
W
Cabrakan
Chalp Fieri
Cabrakan
1
0
11
6.5
W
Arachne
DurtyDubCity
Arachne
1
3
5
1.17
W
Chiron
Kaninkas
Chiron
10
1
2
11
L
3
6
2
0.67
W
Baron Samedi
MillionKarma66
Baron Samedi
7
4
2
2
L
Fafnir
0
2
2
0.5
L
Awilix
T3NviC
Awilix
4
4
3
1.38
L
Ah Muzen Cab
TOWLIE_BONGHITS
Ah Muzen Cab
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,031
Damage
59,733
83,296
Taken
79,617
49,122
Mitigated
52,890
25,139
Healing
29,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
12,186
1,633
0
7,584
21,173
11,354
280
2,573
17,928
0
64,352
W
Cu Chulainn
COOOMBES64
Cu Chulainn
11,027
3,276
0
6,405
19,456
16,731
470
360
19,096
0
51,686
W
Cabrakan
Chalp Fieri
Cabrakan
5,263
920
966
3,676
11,252
10,453
30
2,922
8,197
29,452
0
W
Arachne
DurtyDubCity
Arachne
7,494
4,578
0
5,376
16,559
10,515
0
5,198
11,211
0
76,057
W
Chiron
Kaninkas
Chiron
19,510
11,647
1,252
5,692
15,071
6,293
2,954
2,590
12,459
0
118,684
L
10,759
484
0
1,533
12,766
5,183
402
6,826
5,915
80,415
0
W
Baron Samedi
MillionKarma66
Baron Samedi
16,439
955
954
5,650
17,279
8,898
870
5,887
11,023
94,372
0
L
Fafnir
6,872
1,810
0
4,298
16,306
20,193
0
4,624
11,632
27,232
0
L
Awilix
T3NviC
Awilix
10,774
4,629
0
4,726
15,404
6,189
47
5,521
9,808
0
75,550
L
Ah Muzen Cab
TOWLIE_BONGHITS
Ah Muzen Cab
11,440
3,181
0
6,998
17,647
6,203
1,974
2,158
15,464
0
74,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,251
Gold Earned
56,657
584
Minions Killed
593
0
Camps Cleared
0
1,973,997
Distance Traveled
2,079,435
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,846
493
134
6
0
393,276
4
W
Cu Chulainn
10,697
486
96
4
0
393,373
2
W
Cabrakan
11,175
508
45
2
0
437,854
2
W
Arachne
10,228
465
114
5
0
458,695
6
W
Chiron
12,366
562
172
8
0
399,628
4
L
Merlin
11,771
535
174
8
0
370,366
3
W
Baron Samedi
12,191
554
166
8
0
389,885
4
L
Fafnir
9,672
440
55
3
0
398,480
3
L
Awilix
10,816
492
114
5
0
454,790
2
L
Ah Muzen Cab
9,146
416
107
5
0
357,085
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role