Player Matchup

Geb
Geb
Silver III
Brigchain
Geb
Silver III
Level 139
God Stats
14W - 17L
1,226 SR
Queue Stats
127W - 125L
1,392 MMR
Solo
Anhur
Anhur
Gold III
C4S13
Anhur
Gold III
Level 158
God Stats
4W - 5L
1,588 SR
Queue Stats
297W - 306L
1,458 MMR
Party 3
Chang'e
Chang'e
Gold II
adwadsadw
Chang'e
Gold II
Level 126
God Stats
8W - 6L
1,510 SR
Queue Stats
296W - 298L
1,536 MMR
Party 1
Chaac
Chaac
Gold V
danilocm
Chaac
Gold V
Level 148
God Stats
3W - 2L
1,679 SR
Queue Stats
310W - 304L
1,332 MMR
Party 3
Kali
Kali
Gold V
thumsy
Kali
Gold V
Level 73
God Stats
3W - 0L
1,500 SR
Queue Stats
438W - 440L
1,255 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 129
1,501 SR
1,394 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 110
1,516 SR
1,394 MMR
Guan Yu
Guan Yu
Bronze III
Cycclopps
Guan Yu
Bronze III
Level 129
God Stats
2W - 3L
1,299 SR
Queue Stats
118W - 117L
1,400 MMR
Solo
Xing Tian
Xing Tian
Gold IV
GubzySnowDogs
Xing Tian
Gold IV
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
214W - 218L
1,374 MMR
Party 2
Janus
Janus
Gold V
LonelyTaco27
Janus
Gold V
Level 123
God Stats
1W - 3L
1,570 SR
Queue Stats
141W - 153L
1,408 MMR
Party 2
Heimdallr
Heimdallr
Silver III
SleepyManTingz
Heimdallr
Silver III
Level 66
God Stats
3W - 5L
1,500 SR
Queue Stats
94W - 85L
1,385 MMR
Solo
Fenrir
Fenrir
Silver III
monsaemon101
Fenrir
Silver III
Level 88
God Stats
0W - 2L
1,712 SR
Queue Stats
97W - 114L
1,401 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 13
9,058
503
5,300
8,639
6,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Anhur
C4S13
Anhur
15
2 / 4 / 4
9,340
519
6,379
16,636
5,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
adwadsadw
Chang'e
17
5 / 1 / 8
10,630
591
12,996
7,703
2,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
danilocm
Chaac
14
0 / 2 / 8
8,765
487
7,717
22,617
13,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kali
thumsy
Kali
18
13 / 1 / 5
11,570
643
12,807
18,500
8,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
DanzaburouSetNemesisApolloScylla

VS

Bans
TsukuyomiCu ChulainnKing ArthurCthulhuYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Cycclopps
Guan Yu
15
3 / 3 / 1
9,167
509
14,730
13,512
13,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xing Tian
GubzySnowDogs
Xing Tian
11
1 / 4 / 1
7,974
443
6,006
17,743
10,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

13
0 / 3 / 1
7,221
401
1,626
5,101
1,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
SleepyManTingz
Heimdallr
17
5 / 5 / 0
10,461
581
15,610
14,365
6,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Fenrir
13
0 / 6 / 1
7,980
443
6,926
15,956
6,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
13
21
Kills
9
9
Deaths
21
38
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
1
13
7.5
W
Anhur
C4S13
Anhur
2
4
4
1
L
Guan Yu
Cycclopps
Guan Yu
3
3
1
1.17
L
Xing Tian
GubzySnowDogs
Xing Tian
1
4
1
0.38
L
0
3
1
0.17
L
Heimdallr
SleepyManTingz
Heimdallr
5
5
0
1
W
Chang'e
adwadsadw
Chang'e
5
1
8
9
W
Chaac
danilocm
Chaac
0
2
8
2
L
Fenrir
0
6
1
0.08
W
Kali
thumsy
Kali
13
1
5
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,199
Damage
44,898
74,095
Taken
66,677
36,288
Mitigated
38,055
39,710
Healing
19,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,300
820
0
1,916
8,639
6,163
0
1,494
7,055
19,532
0
W
Anhur
C4S13
Anhur
6,379
4,035
0
8,796
16,636
5,256
1,610
915
15,721
0
66,330
L
Guan Yu
Cycclopps
Guan Yu
14,730
2,365
0
4,135
13,512
13,339
227
2,348
10,657
195
57,218
L
Xing Tian
GubzySnowDogs
Xing Tian
6,006
536
0
3,670
17,743
10,635
0
6,266
11,104
25,554
0
L
1,626
0
0
904
5,101
1,451
0
2,023
2,929
31,303
0
L
Heimdallr
SleepyManTingz
Heimdallr
15,610
7,841
0
4,614
14,365
6,484
0
3,670
10,561
0
85,964
W
Chang'e
adwadsadw
Chang'e
12,996
1,694
2,207
3,047
7,703
2,734
1,155
1,077
6,548
75,783
0
W
Chaac
danilocm
Chaac
7,717
1,436
0
14,843
22,617
13,646
813
1,277
20,765
0
45,024
L
Fenrir
6,926
678
472
5,799
15,956
6,146
0
3,261
12,380
0
54,760
W
Kali
thumsy
Kali
12,807
7,131
0
8,901
18,500
8,489
98
2,904
15,518
0
74,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,363
Gold Earned
42,803
507
Minions Killed
455
0
Camps Cleared
0
1,877,038
Distance Traveled
1,585,654
26
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,058
503
20
1
0
393,151
12
W
Anhur
9,340
519
124
7
0
354,083
5
L
Guan Yu
9,167
509
107
6
0
369,578
6
L
Xing Tian
7,974
443
33
2
0
304,087
2
L
Janus
7,221
401
71
4
0
287,246
1
L
Heimdallr
10,461
581
146
8
0
285,512
7
W
Chang'e
10,630
591
157
9
0
349,883
3
W
Chaac
8,765
487
76
4
0
367,640
3
L
Fenrir
7,980
443
98
5
0
339,231
5
W
Kali
11,570
643
130
7
0
412,281
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role