Player Matchup

Danzaburou
Danzaburou
DarkFlamethower
Danzaburou
Level 121
God Stats
7W - 4L
1,781 SR
Queue Stats
74W - 66L
1,490 Elo+
Solo
Chang'e
Chang'e
Wickedrites
Chang'e
Level 109
God Stats
14W - 7L
1,992 SR
Queue Stats
224W - 233L
1,539 Elo+
Solo
Sun Wukong
Sun Wukong
dedd_sloth
Sun Wukong
Level 106
God Stats
3W - 0L
1,716 SR
Queue Stats
84W - 72L
1,730 Elo+
Party 1
Set
Set
kermit_harakiri
Set
Level 101
God Stats
26W - 14L
1,811 SR
Queue Stats
226W - 223L
1,478 Elo+
Solo
Sobek
Sobek
traslavina
Sobek
Level 94
God Stats
4W - 4L
1,500 SR
Queue Stats
80W - 69L
1,730 Elo+
Party 1
Team Averages
Level 106
1,760 SR
1,594 Elo+

VS

Team Averages
Level 101
1,613 SR
1,518 Elo+
Neith
Neith
LonelyStonerRich
Neith
Level 128
God Stats
20W - 18L
1,719 SR
Queue Stats
255W - 265L
1,498 Elo+
Solo
Set
Set
OhNo Antibody
Set
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
290W - 270L
1,465 Elo+
Party 2
Hades
Hades
PrivatePilot701
Hades
Level 58
God Stats
7W - 5L
1,775 SR
Queue Stats
445W - 415L
1,605 Elo+
Solo
Cabrakan
Cabrakan
STONEDcamper707
Cabrakan
Level 123
God Stats
80W - 73L
1,572 SR
Queue Stats
402W - 369L
1,521 Elo+
Party 2
Persephone
Persephone
temp-422765
Persephone
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DarkFlamethower
Danzaburou
13
2 / 3 / 2
7,710
551
4,666
8,440
2,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Chang'e
Wickedrites
Chang'e
14
4 / 0 / 4
8,187
585
6,026
9,053
3,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
dedd_sloth
Sun Wukong
13
5 / 5 / 4
7,772
555
9,422
12,575
6,982
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
7 / 1 / 4
9,095
650
8,103
10,409
4,415
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sobek
11
1 / 5 / 7
6,837
488
2,580
12,856
8,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 4
8,311
594
5,923
5,628
1,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 7 / 2
6,902
493
6,261
11,291
5,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
3 / 4 / 3
6,370
455
6,063
10,195
4,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cabrakan
13
4 / 4 / 1
8,044
575
9,779
12,993
11,182
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Persephone
temp-422765
Persephone
13
0 / 3 / 1
7,352
525
3,244
8,761
2,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
25
19
Kills
14
14
Deaths
19
21
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DarkFlamethower
Danzaburou
2
3
2
1
L
4
1
4
6
L
3
7
2
0.57
L
3
4
3
1.13
L
Cabrakan
4
4
1
1.13
W
Chang'e
Wickedrites
Chang'e
4
0
4
6
W
Sun Wukong
dedd_sloth
Sun Wukong
5
5
4
1.4
W
7
1
4
9
L
Persephone
temp-422765
Persephone
0
3
1
0.17
W
Sobek
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,797
Damage
31,270
53,333
Taken
48,868
25,510
Mitigated
25,658
15,559
Healing
17,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DarkFlamethower
Danzaburou
4,666
1,683
0
3,204
8,440
2,815
35
1,632
6,688
0
45,853
L
5,923
2,287
0
3,400
5,628
1,715
1,788
493
5,135
0
52,455
L
6,261
2,261
0
3,030
11,291
5,005
14
2,078
9,213
0
36,267
L
6,063
778
374
2,944
10,195
4,788
152
2,084
8,111
25,884
0
L
Cabrakan
9,779
1,118
0
5,732
12,993
11,182
432
1,214
11,779
44,586
0
W
Chang'e
Wickedrites
Chang'e
6,026
225
1,478
5,278
9,053
3,149
604
4,168
4,835
52,946
0
W
Sun Wukong
dedd_sloth
Sun Wukong
9,422
2,839
0
793
12,575
6,982
471
6,638
5,897
0
33,999
W
8,103
4,433
0
2,327
10,409
4,415
0
3,118
7,259
0
66,936
L
Persephone
temp-422765
Persephone
3,244
922
0
2,222
8,761
2,968
281
2,735
6,023
50,204
0
W
Sobek
2,580
134
0
2,479
12,856
8,149
0
3,048
9,568
14,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,601
Gold Earned
36,979
404
Minions Killed
389
0
Camps Cleared
0
1,411,916
Distance Traveled
1,246,857
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,710
551
103
7
0
244,571
0
L
Neith
8,311
594
90
6
0
263,372
7
L
Set
6,902
493
61
4
0
276,560
6
L
Hades
6,370
455
49
4
0
262,434
2
L
Cabrakan
8,044
575
94
7
0
201,055
2
W
Chang'e
8,187
585
101
7
0
290,311
4
W
Sun Wukong
7,772
555
54
4
0
289,554
3
W
Set
9,095
650
125
9
0
317,627
1
L
Persephone
7,352
525
95
7
0
243,436
0
W
Sobek
6,837
488
21
2
0
269,853
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role