Player Matchup

Bacchus
Bacchus
JustLucky7
Bacchus
Level 61
God Stats
2W - 2L
1,314 SR
Queue Stats
74W - 53L
1,527 Elo+
Party 1
Cernunnos
Cernunnos
Latheran
Cernunnos
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 7L
1,725 Elo+
Party 1
Discordia
Discordia
NickBabbits
Discordia
Level 29
God Stats
3W - 1L
1,566 SR
Queue Stats
41W - 30L
1,576 Elo+
Party 1
Danzaburou
Danzaburou
Silvyur
Danzaburou
Level 66
God Stats
1W - 0L
1,722 SR
Queue Stats
16W - 12L
1,500 Elo+
Party 1
Chaac
Chaac
umbrabane
Chaac
Level 66
God Stats
14W - 5L
1,653 SR
Queue Stats
60W - 40L
1,607 Elo+
Party 1
Team Averages
Level 50
1,551 SR
1,587 Elo+

VS

Team Averages
Level 80
1,719 SR
1,521 Elo+
Discordia
Discordia
CORAH00
Discordia
Level 34
God Stats
2W - 2L
1,838 SR
Queue Stats
3W - 5L
1,658 Elo+
Party 3
Bellona
Bellona
ItzMrKillEm
Bellona
Level 26
God Stats
4W - 2L
1,704 SR
Queue Stats
34W - 36L
1,452 Elo+
Party 2
Zhong Kui
Zhong Kui
SmittyWithaJ
Zhong Kui
Level 108
God Stats
2W - 1L
1,797 SR
Queue Stats
72W - 64L
1,550 Elo+
Party 2
Vulcan
Vulcan
TheBrandone569
Vulcan
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zeus
Zeus
TostyRules
Zeus
Level 83
God Stats
15W - 13L
1,757 SR
Queue Stats
91W - 91L
1,443 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
JustLucky7
Bacchus
19
3 / 2 / 12
12,957
810
7,672
18,625
21,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
Latheran
Cernunnos
18
4 / 8 / 7
12,289
768
12,793
21,394
8,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
NickBabbits
Discordia
19
1 / 4 / 12
11,944
747
13,766
8,686
3,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Silvyur
Danzaburou
19
8 / 6 / 4
13,347
834
11,298
15,086
6,289
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
umbrabane
Chaac
19
4 / 4 / 8
12,293
768
9,634
21,002
19,019
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CORAH00
Discordia
17
2 / 5 / 10
10,541
659
6,934
7,591
2,560
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
ItzMrKillEm
Bellona
14
1 / 6 / 8
9,999
625
3,166
15,861
10,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Zhong Kui
SmittyWithaJ
Zhong Kui
20
11 / 2 / 6
13,738
859
15,304
14,481
12,588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
3 / 4 / 16
12,144
759
22,325
13,380
6,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
7 / 4 / 9
12,681
793
23,521
12,331
4,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
73
20
Kills
24
24
Deaths
21
43
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Discordia
CORAH00
Discordia
2
5
10
1.4
L
Bellona
ItzMrKillEm
Bellona
1
6
8
0.83
W
Bacchus
JustLucky7
Bacchus
3
2
12
4.5
W
Cernunnos
Latheran
Cernunnos
4
8
7
0.94
W
Discordia
NickBabbits
Discordia
1
4
12
1.75
W
Danzaburou
Silvyur
Danzaburou
8
6
4
1.67
L
Zhong Kui
SmittyWithaJ
Zhong Kui
11
2
6
7
L
3
4
16
2.75
L
7
4
9
2.88
W
Chaac
umbrabane
Chaac
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,163
Damage
71,250
84,793
Taken
63,644
58,848
Mitigated
35,933
21,589
Healing
9,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
CORAH00
Discordia
6,934
360
0
413
7,591
2,560
593
2,723
4,620
30,067
0
L
Bellona
ItzMrKillEm
Bellona
3,166
691
0
1,162
15,861
10,491
0
5,285
10,286
0
7,341
W
Bacchus
JustLucky7
Bacchus
7,672
265
0
5,072
18,625
21,251
387
13,534
4,471
28,677
0
W
Cernunnos
Latheran
Cernunnos
12,793
6,751
0
7,566
21,394
8,754
705
17,717
3,263
0
53,385
W
Discordia
NickBabbits
Discordia
13,766
294
0
0
8,686
3,535
402
6,827
1,557
46,006
0
W
Danzaburou
Silvyur
Danzaburou
11,298
2,837
0
3,247
15,086
6,289
1,438
11,864
2,738
0
41,802
L
Zhong Kui
SmittyWithaJ
Zhong Kui
15,304
3,089
0
4,825
14,481
12,588
699
3,577
10,699
48,600
2,139
L
22,325
8,668
0
1,679
13,380
6,242
64
4,947
8,099
65,670
0
L
23,521
844
0
1,727
12,331
4,052
321
3,684
8,409
49,904
0
W
Chaac
umbrabane
Chaac
9,634
1,284
0
5,704
21,002
19,019
332
15,712
4,675
0
39,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,830
Gold Earned
59,103
374
Minions Killed
368
3
Camps Cleared
9
1,503,005
Distance Traveled
1,395,400
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,541
659
65
4
0
220,419
0
L
Bellona
9,999
625
12
1
0
262,438
0
W
Bacchus
12,957
810
32
2
0
327,643
0
W
Cernunnos
12,289
768
85
5
0
264,116
4
W
Discordia
11,944
747
118
7
0
291,582
0
W
Danzaburou
13,347
834
82
5
3
280,066
0
L
Zhong Kui
13,738
859
105
7
6
294,247
2
L
Vulcan
12,144
759
107
7
2
324,662
1
L
Zeus
12,681
793
79
5
1
293,634
1
W
Chaac
12,293
768
57
4
0
339,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role