Player Matchup

Kuzenbo
Kuzenbo
AmazinglyKush420
Kuzenbo
Level 68
God Stats
2W - 4L
1,671 SR
Queue Stats
2W - 6L
1,124 Elo+
Party 2
Artemis
Artemis
Boscuia-
Artemis
Level 103
God Stats
4W - 1L
1,945 SR
Queue Stats
5W - 4L
1,576 Elo+
Party 2
Arachne
Arachne
OwNin_yOu44
Arachne
Level 49
God Stats
3W - 1L
1,655 SR
Queue Stats
7W - 9L
1,500 Elo+
Party 2
Chaac
Chaac
PB1CUP
Chaac
Level 29
God Stats
1W - 1L
1,584 SR
Queue Stats
4W - 5L
1,729 Elo+
Party 2
Kukulkan
Kukulkan
smizzlyadams
Kukulkan
Level 27
God Stats
1W - 2L
1,438 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Team Averages
Level 55
1,659 SR
1,486 Elo+

VS

Team Averages
Level 77
1,594 SR
1,338 Elo+
Khepri
Khepri
HeyItsRyno
Khepri
Level 103
God Stats
2W - 7L
1,633 SR
Queue Stats
49W - 58L
1,283 Elo+
Party 1
King Arthur
King Arthur
I got TreeFiddy
King Arthur
Level 106
God Stats
0W - 1L
1,554 SR
Queue Stats
0W - 2L
1,244 Elo+
Party 1
Cabrakan
Cabrakan
Kasual Guy
Cabrakan
Level 99
God Stats
0W - 1L
1,674 SR
Queue Stats
22W - 22L
1,442 Elo+
Party 1
Ra
Ra
Sihes
Ra
Level 49
God Stats
5W - 8L
1,608 SR
Queue Stats
55W - 85L
1,435 Elo+
Solo
Pele
Pele
Warlock497
Pele
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 24L
1,284 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 13
9,219
838
8,810
17,543
13,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
Boscuia-
Artemis
16
4 / 3 / 4
9,851
896
6,027
8,671
3,713
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
OwNin_yOu44
Arachne
15
7 / 4 / 8
10,189
926
9,066
11,742
5,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chaac
PB1CUP
Chaac
13
1 / 5 / 10
8,038
731
9,649
12,501
11,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kukulkan
smizzlyadams
Kukulkan
16
8 / 3 / 6
10,340
940
12,250
6,723
2,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
HeyItsRyno
Khepri
14
1 / 2 / 9
7,766
706
4,704
10,200
8,808
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

King Arthur
I got TreeFiddy
King Arthur
15
3 / 4 / 6
8,805
800
5,504
11,317
7,214
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cabrakan
Kasual Guy
Cabrakan
14
2 / 7 / 13
8,950
814
8,747
10,801
11,992
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ra
13
0 / 5 / 14
7,911
719
8,028
8,443
3,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
14 / 4 / 2
12,196
1,109
15,412
11,403
6,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
64
22
Kills
20
20
Deaths
22
41
Assists
44
Player
Kills
Deaths
Assists
KDA
W
2
5
13
1.7
W
Artemis
Boscuia-
Artemis
4
3
4
2
L
Khepri
HeyItsRyno
Khepri
1
2
9
2.75
L
King Arthur
I got TreeFiddy
King Arthur
3
4
6
1.5
L
Cabrakan
Kasual Guy
Cabrakan
2
7
13
1.21
W
Arachne
OwNin_yOu44
Arachne
7
4
8
2.75
W
Chaac
PB1CUP
Chaac
1
5
10
1.2
L
Ra
0
5
14
1.4
L
14
4
2
3.75
W
Kukulkan
smizzlyadams
Kukulkan
8
3
6
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,802
Damage
42,395
57,180
Taken
52,164
36,377
Mitigated
37,731
12,122
Healing
4,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,810
3,623
0
3,850
17,543
13,427
15
7,117
10,169
13,920
0
W
Artemis
Boscuia-
Artemis
6,027
2,284
0
1,753
8,671
3,713
2,775
2,798
5,724
0
35,155
L
Khepri
HeyItsRyno
Khepri
4,704
511
0
1,030
10,200
8,808
0
4,817
5,283
16,242
0
L
King Arthur
I got TreeFiddy
King Arthur
5,504
562
477
643
11,317
7,214
0
5,118
6,077
0
24,309
L
Cabrakan
Kasual Guy
Cabrakan
8,747
1,148
0
0
10,801
11,992
65
3,727
6,959
18,076
0
W
Arachne
OwNin_yOu44
Arachne
9,066
5,244
0
3,193
11,742
5,325
418
4,821
6,841
0
25,215
W
Chaac
PB1CUP
Chaac
9,649
1,317
0
3,326
12,501
11,408
251
3,323
9,026
36
21,862
L
Ra
8,028
762
947
528
8,443
3,330
138
2,500
5,819
18,753
0
L
15,412
4,280
0
1,212
11,403
6,387
0
5,175
6,140
0
31,665
W
Kukulkan
smizzlyadams
Kukulkan
12,250
956
0
0
6,723
2,504
1,262
2,770
3,941
27,809
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,637
Gold Earned
45,628
195
Minions Killed
183
6
Camps Cleared
2
930,233
Distance Traveled
987,999
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,219
838
11
1
0
173,271
0
W
Artemis
9,851
896
72
7
2
163,382
3
L
Khepri
7,766
706
23
2
0
207,057
0
L
King Arthur
8,805
800
41
4
0
189,414
0
L
Cabrakan
8,950
814
29
3
0
195,878
3
W
Arachne
10,189
926
33
3
3
209,219
1
W
Chaac
8,038
731
27
2
1
207,994
0
L
Ra
7,911
719
47
4
0
168,162
2
L
Pele
12,196
1,109
43
4
2
227,488
1
W
Kukulkan
10,340
940
52
5
0
176,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role