Player Matchup

Terra
Terra
Barbie_tingz808
Terra
Level 104
God Stats
2W - 6L
1,483 SR
Queue Stats
169W - 146L
1,474 Elo+
Party 3
Cthulhu
Cthulhu
BruhClient
Cthulhu
Level 85
God Stats
2W - 1L
1,269 SR
Queue Stats
342W - 321L
1,495 Elo+
Party 4
Set
Set
b_ruuh
Set
Level 30
God Stats
2W - 3L
1,500 SR
Queue Stats
268W - 271L
1,480 Elo+
Party 4
Discordia
Discordia
ccode_mann
Discordia
Level 127
God Stats
11W - 12L
1,804 SR
Queue Stats
146W - 168L
1,480 Elo+
Party 3
Izanami
Izanami
imcozyuwu
Izanami
Level 28
God Stats
5W - 3L
1,515 SR
Queue Stats
32W - 34L
1,293 Elo+
Party 3
Team Averages
Level 75
1,514 SR
1,444 Elo+

VS

Team Averages
Level 68
1,478 SR
1,547 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Ras x Hinata
Tiamat
Level 62
God Stats
18W - 18L
1,601 SR
Queue Stats
265W - 257L
1,519 Elo+
Party 2
Bellona
Bellona
TTV ExtrandZ123
Bellona
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 20L
1,709 Elo+
Party 2
Nemesis
Nemesis
The Bxng Bus
Nemesis
Level 32
God Stats
32W - 19L
1,500 SR
Queue Stats
386W - 342L
1,482 Elo+
Party 1
Scylla
Scylla
fourscoremango
Scylla
Level 120
God Stats
5W - 14L
1,288 SR
Queue Stats
384W - 342L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 1
6,852
489
4,675
8,344
4,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
BruhClient
Cthulhu
13
5 / 1 / 1
8,016
573
8,836
9,357
8,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Set
b_ruuh
Set
11
3 / 2 / 3
7,213
515
4,956
9,264
3,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
ccode_mann
Discordia
12
4 / 5 / 4
7,638
546
8,372
8,174
2,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
imcozyuwu
Izanami
11
0 / 1 / 1
6,461
462
2,526
5,651
1,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
12
7 / 0 / 5
7,747
553
10,631
11,315
5,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tiamat
12
1 / 1 / 5
7,156
511
3,706
4,759
3,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 7 / 1
6,066
433
2,322
8,511
5,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
The Bxng Bus
Nemesis
12
4 / 2 / 4
7,519
537
4,930
9,925
3,766
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 5 / 0
6,867
491
6,042
8,581
2,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
29
14
Kills
14
14
Deaths
15
10
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
7
0
5
9.5
W
2
5
1
0.5
W
Cthulhu
BruhClient
Cthulhu
5
1
1
5.5
L
Tiamat
1
1
5
3.5
L
0
7
1
0.07
L
Nemesis
The Bxng Bus
Nemesis
4
2
4
3
W
Set
b_ruuh
Set
3
2
3
2.25
W
Discordia
ccode_mann
Discordia
4
5
4
1.2
L
2
5
0
0.4
W
Izanami
imcozyuwu
Izanami
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,365
Damage
27,631
40,790
Taken
43,091
20,253
Mitigated
20,737
12,188
Healing
9,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
10,631
1,400
0
5,348
11,315
5,328
0
5,308
5,907
1,323
35,236
W
4,675
222
1,161
2,106
8,344
4,199
140
2,686
5,311
19,398
0
W
Cthulhu
BruhClient
Cthulhu
8,836
377
113
2,442
9,357
8,963
498
453
8,374
45,313
0
L
Tiamat
3,706
458
0
1,922
4,759
3,752
0
1,902
2,857
38,055
0
L
2,322
414
0
548
8,511
5,229
14
3,978
4,133
1,752
18,690
L
Nemesis
The Bxng Bus
Nemesis
4,930
2,448
0
440
9,925
3,766
0
4,248
5,652
0
32,212
W
Set
b_ruuh
Set
4,956
2,570
0
3,073
9,264
3,499
0
1,737
7,366
0
37,954
W
Discordia
ccode_mann
Discordia
8,372
902
0
1,603
8,174
2,285
754
3,166
4,699
39,035
0
L
6,042
435
0
1,042
8,581
2,662
1,443
5,897
2,659
33,485
0
W
Izanami
imcozyuwu
Izanami
2,526
1,341
0
1,690
5,651
1,307
699
1,640
3,593
0
37,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,180
Gold Earned
35,355
385
Minions Killed
309
0
Camps Cleared
0
1,349,073
Distance Traveled
1,337,229
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,747
553
55
4
0
280,402
6
W
Terra
6,852
489
37
3
0
283,011
1
W
Cthulhu
8,016
573
97
7
0
251,792
4
L
Tiamat
7,156
511
83
6
0
224,130
0
L
Bellona
6,066
433
45
3
0
268,747
0
L
Nemesis
7,519
537
56
4
0
291,459
1
W
Set
7,213
515
69
5
0
303,402
0
W
Discordia
7,638
546
80
6
0
252,055
1
L
Scylla
6,867
491
70
5
0
272,491
3
W
Izanami
6,461
462
102
7
0
258,813
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role