Player Matchup

Bakasura
Bakasura
Allotropy7
Bakasura
Level 18
God Stats
1W - 4L
1,521 SR
Queue Stats
8W - 20L
1,408 Elo+
Party 1
Sobek
Sobek
Blaster9427
Sobek
Level 29
God Stats
3W - 11L
1,765 SR
Queue Stats
84W - 106L
1,397 Elo+
Party 3
Merlin
Merlin
Earth1ess
Merlin
Level 4
God Stats
0W - 4L
1,163 SR
Queue Stats
1W - 5L
1,282 Elo+
Party 1
Neith
Neith
Walk1ngZ0mb3R
Neith
Level 8
God Stats
9W - 7L
1,552 SR
Queue Stats
12W - 15L
1,448 Elo+
Party 3
Ne Zha
Ne Zha
savage_73
Ne Zha
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 29L
1,531 Elo+
Party 1
Team Averages
Level 41
1,500 SR
1,413 Elo+

VS

Team Averages
Level 22
1,491 SR
1,390 Elo+
Cthulhu
Cthulhu
Andrew3063
Cthulhu
Level 7
God Stats
2W - 1L
1,404 SR
Queue Stats
9W - 7L
1,297 Elo+
Party 2
Danzaburou
Danzaburou
SenorCruz
Danzaburou
Level 27
God Stats
29W - 21L
1,599 SR
Queue Stats
42W - 35L
1,574 Elo+
Solo
Baron Samedi
Baron Samedi
SylarDoesWork
Baron Samedi
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,297 Elo+
Party 2
Tsukuyomi
Tsukuyomi
TheBrogvn
Tsukuyomi
Level 26
God Stats
8W - 9L
1,450 SR
Queue Stats
180W - 200L
1,487 Elo+
Solo
Achilles
Achilles
bawsome101
Achilles
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 8L
1,297 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Allotropy7
Bakasura
15
8 / 6 / 1
8,675
542
10,600
15,495
5,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 2 / 3
6,922
433
4,141
16,546
12,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
Earth1ess
Merlin
10
0 / 9 / 2
6,203
388
3,698
9,232
2,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 5 / 2
6,179
386
5,583
9,580
2,456
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ne Zha
savage_73
Ne Zha
15
3 / 3 / 2
8,812
551
5,876
11,855
7,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Andrew3063
Cthulhu
13
3 / 2 / 5
7,744
484
7,810
10,514
6,240
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Danzaburou
SenorCruz
Danzaburou
14
4 / 1 / 1
8,346
522
13,398
10,104
3,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baron Samedi
SylarDoesWork
Baron Samedi
15
9 / 3 / 5
9,882
618
12,170
10,742
6,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
TheBrogvn
Tsukuyomi
14
2 / 5 / 2
8,438
527
6,629
11,143
3,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
bawsome101
Achilles
16
7 / 1 / 1
9,682
605
7,312
9,317
9,214
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
39
12
Kills
25
25
Deaths
12
10
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Allotropy7
Bakasura
8
6
1
1.42
W
Cthulhu
Andrew3063
Cthulhu
3
2
5
2.75
L
0
2
3
0.75
L
Merlin
Earth1ess
Merlin
0
9
2
0.11
W
Danzaburou
SenorCruz
Danzaburou
4
1
1
4.5
W
Baron Samedi
SylarDoesWork
Baron Samedi
9
3
5
3.83
W
Tsukuyomi
TheBrogvn
Tsukuyomi
2
5
2
0.6
L
1
5
2
0.4
W
Achilles
bawsome101
Achilles
7
1
1
7.5
L
Ne Zha
savage_73
Ne Zha
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,898
Damage
47,319
62,708
Taken
51,820
30,301
Mitigated
29,271
17,025
Healing
15,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Allotropy7
Bakasura
10,600
8,080
0
4,917
15,495
5,538
0
5,315
10,180
0
36,736
W
Cthulhu
Andrew3063
Cthulhu
7,810
1,327
603
636
10,514
6,240
171
1,986
8,473
24,402
0
L
4,141
103
0
3,895
16,546
12,646
0
5,081
11,465
16,222
0
L
Merlin
Earth1ess
Merlin
3,698
919
0
1,356
9,232
2,582
0
4,946
4,286
23,984
0
W
Danzaburou
SenorCruz
Danzaburou
13,398
6,476
0
6,084
10,104
3,637
2,067
1,684
8,255
0
61,822
W
Baron Samedi
SylarDoesWork
Baron Samedi
12,170
1,375
0
2,159
10,742
6,322
1,457
3,017
7,334
49,515
0
W
Tsukuyomi
TheBrogvn
Tsukuyomi
6,629
1,520
0
3,544
11,143
3,858
0
865
9,749
0
58,534
L
5,583
2,181
448
2,419
9,580
2,456
0
3,254
6,326
0
31,998
W
Achilles
bawsome101
Achilles
7,312
2,465
0
2,095
9,317
9,214
1,090
287
8,064
0
43,400
L
Ne Zha
savage_73
Ne Zha
5,876
1,764
0
3,990
11,855
7,079
0
1,384
10,446
0
47,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,791
Gold Earned
44,092
301
Minions Killed
406
0
Camps Cleared
0
1,363,900
Distance Traveled
1,485,242
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,675
542
82
5
0
296,777
0
W
Cthulhu
7,744
484
23
1
0
337,017
3
L
Sobek
6,922
433
31
2
0
319,959
3
L
Merlin
6,203
388
35
2
0
201,914
1
W
Danzaburou
8,346
522
96
6
0
273,893
2
W
Baron Samedi
9,882
618
81
5
0
261,671
1
W
Tsukuyomi
8,438
527
110
7
0
319,675
0
L
Neith
6,179
386
59
4
0
244,455
3
W
Achilles
9,682
605
96
6
0
292,986
0
L
Ne Zha
8,812
551
94
6
0
300,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role