Player Matchup

Osiris
Osiris
ChiefTroncats
Osiris
Level 127
God Stats
2W - 5L
1,636 SR
Queue Stats
132W - 126L
1,397 Elo+
Party 2
Thoth
Thoth
MizKillz
Thoth
Level 148
God Stats
0W - 1L
1,737 SR
Queue Stats
24W - 25L
1,561 Elo+
Party 2
Cupid
Cupid
RiskyPancake777
Cupid
Level 158
God Stats
0W - 1L
1,643 SR
Queue Stats
10W - 17L
1,301 Elo+
Party 2
Baron Samedi
Baron Samedi
Shisou Uchiha
Baron Samedi
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 26L
1,541 Elo+
Party 2
Hercules
Hercules
the glasslion
Hercules
Level 133
God Stats
0W - 4L
1,241 SR
Queue Stats
11W - 12L
1,319 Elo+
Party 2
Team Averages
Level 143
1,551 SR
1,424 Elo+

VS

Team Averages
Level 106
1,541 SR
1,601 Elo+
Pele
Pele
Corsel
Pele
Level 114
God Stats
2W - 0L
1,500 SR
Queue Stats
264W - 211L
1,686 Elo+
Party 1
Cerberus
Cerberus
DeusExZamiel
Cerberus
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Diliel
Zhong Kui
Level 123
God Stats
10W - 6L
1,524 SR
Queue Stats
176W - 153L
1,694 Elo+
Party 1
Chaac
Chaac
TheSleepyMedic
Chaac
Level 58
God Stats
1W - 3L
1,736 SR
Queue Stats
128W - 111L
1,589 Elo+
Solo
Ullr
Ullr
crimsonblade318
Ullr
Level 159
God Stats
16W - 9L
1,445 SR
Queue Stats
523W - 479L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 8
9,408
724
6,554
13,921
9,842
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thoth
MizKillz
Thoth
17
3 / 2 / 5
10,015
770
10,924
5,701
2,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
6 / 3 / 8
10,900
838
11,041
15,452
6,003
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
Shisou Uchiha
Baron Samedi
16
5 / 1 / 8
9,956
766
16,282
9,492
5,387
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
the glasslion
Hercules
14
1 / 3 / 10
8,718
671
6,879
15,521
12,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Corsel
Pele
16
2 / 7 / 6
9,527
733
9,028
14,563
8,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
DeusExZamiel
Cerberus
15
2 / 2 / 6
8,796
677
9,008
17,230
12,504
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Zhong Kui
Diliel
Zhong Kui
17
4 / 3 / 5
11,097
854
13,350
9,937
7,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 4 / 7
8,954
689
12,580
13,215
13,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
2 / 3 / 7
9,885
760
8,168
11,204
4,190
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
42
18
Kills
11
11
Deaths
19
39
Assists
31
Player
Kills
Deaths
Assists
KDA
L
3
2
8
3.5
W
Pele
Corsel
Pele
2
7
6
0.71
W
Cerberus
DeusExZamiel
Cerberus
2
2
6
2.5
W
Zhong Kui
Diliel
Zhong Kui
4
3
5
2.17
L
Thoth
MizKillz
Thoth
3
2
5
2.75
L
6
3
8
3.33
L
Baron Samedi
Shisou Uchiha
Baron Samedi
5
1
8
9
W
1
4
7
1.13
W
2
3
7
1.83
L
Hercules
the glasslion
Hercules
1
3
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,680
Damage
52,134
60,087
Taken
66,149
35,650
Mitigated
45,378
19,068
Healing
14,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,554
2,132
0
784
13,921
9,842
84
5,583
8,138
0
21,976
W
Pele
Corsel
Pele
9,028
2,704
0
1,250
14,563
8,398
652
3,957
10,410
0
38,858
W
Cerberus
DeusExZamiel
Cerberus
9,008
107
1,705
3,528
17,230
12,504
143
8,437
8,545
18,048
0
W
Zhong Kui
Diliel
Zhong Kui
13,350
790
0
3,089
9,937
7,056
1,049
4,050
5,668
42,258
0
L
Thoth
MizKillz
Thoth
10,924
509
0
549
5,701
2,147
65
1,518
4,133
36,536
0
L
11,041
6,407
245
7,637
15,452
6,003
1,388
5,376
9,826
0
38,289
L
Baron Samedi
Shisou Uchiha
Baron Samedi
16,282
586
3,258
3,859
9,492
5,387
208
4,960
4,482
36,996
0
W
12,580
1,005
532
3,537
13,215
13,230
292
4,680
8,090
3,767
29,281
W
8,168
2,461
0
1,034
11,204
4,190
1,685
5,498
5,375
0
34,028
L
Hercules
the glasslion
Hercules
6,879
1,232
0
2,736
15,521
12,271
288
6,943
8,403
0
14,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,997
Gold Earned
48,259
258
Minions Killed
283
9
Camps Cleared
8
1,196,480
Distance Traveled
1,236,720
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,408
724
37
3
0
261,513
4
W
Pele
9,527
733
67
5
7
251,378
3
W
Cerberus
8,796
677
30
2
0
259,716
6
W
Zhong Kui
11,097
854
82
6
0
246,409
0
L
Thoth
10,015
770
75
6
4
229,366
1
L
Cupid
10,900
838
71
5
2
220,008
2
L
Baron Samedi
9,956
766
53
4
2
234,839
1
W
Chaac
8,954
689
48
4
0
250,700
0
W
Ullr
9,885
760
56
4
1
228,517
3
L
Hercules
8,718
671
22
2
1
250,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role