Player Matchup

Cerberus
Cerberus
Flinkeroni
Cerberus
Level 31
God Stats
8W - 14L
1,643 SR
Queue Stats
38W - 62L
1,413 Elo+
Party 1
Heimdallr
Heimdallr
Juice9xx
Heimdallr
Level 28
God Stats
0W - 2L
1,530 SR
Queue Stats
73W - 97L
1,399 Elo+
Party 1
Fenrir
Fenrir
Lisa-The-Tank
Fenrir
Level 28
God Stats
17W - 19L
1,297 SR
Queue Stats
38W - 41L
1,199 Elo+
Party 1
Chaac
Chaac
Toast07
Chaac
Level 55
God Stats
4W - 11L
1,302 SR
Queue Stats
65W - 102L
1,416 Elo+
Party 1
Scylla
Scylla
YoungSinatra91
Scylla
Level 40
God Stats
19W - 21L
1,672 SR
Queue Stats
55W - 77L
1,440 Elo+
Party 1
Team Averages
Level 36
1,489 SR
1,373 Elo+

VS

Team Averages
Level 40
1,684 SR
1,536 Elo+
Sun Wukong
Sun Wukong
GarbanzoJim
Sun Wukong
Level 68
God Stats
23W - 7L
1,877 SR
Queue Stats
105W - 77L
1,560 Elo+
Party 3
Tsukuyomi
Tsukuyomi
PPJawn
Tsukuyomi
Level 26
God Stats
32W - 19L
1,726 SR
Queue Stats
47W - 29L
1,634 Elo+
Party 3
Ares
Ares
Seasheperd
Ares
Level 47
God Stats
1W - 1L
1,771 SR
Queue Stats
6W - 10L
1,572 Elo+
Party 2
Nox
Nox
Themildlysalty
Nox
Level 35
God Stats
4W - 1L
1,500 SR
Queue Stats
402W - 403L
1,517 Elo+
Solo
Heimdallr
Heimdallr
hsojseven
Heimdallr
Level 25
God Stats
1W - 2L
1,548 SR
Queue Stats
2W - 2L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Flinkeroni
Cerberus
20
6 / 8 / 14
15,253
462
18,615
36,969
65,059
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
Juice9xx
Heimdallr
20
6 / 9 / 16
15,245
462
23,655
21,958
10,386
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

20
3 / 8 / 6
13,510
409
8,624
29,629
18,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chaac
Toast07
Chaac
20
4 / 8 / 5
14,228
431
19,328
28,775
33,538
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
12 / 7 / 5
16,320
495
20,997
21,830
9,012
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GarbanzoJim
Sun Wukong
20
8 / 3 / 21
17,840
541
28,634
32,902
38,413
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tsukuyomi
PPJawn
Tsukuyomi
20
11 / 6 / 9
18,783
569
16,747
30,478
20,228
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
7 / 9 / 19
15,453
468
16,885
25,132
30,452
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
4 / 7 / 8
15,442
468
10,253
19,546
8,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
hsojseven
Heimdallr
20
10 / 6 / 13
16,548
501
37,442
31,482
13,017
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
110
31
Kills
40
40
Deaths
31
46
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Flinkeroni
Cerberus
6
8
14
1.63
W
Sun Wukong
GarbanzoJim
Sun Wukong
8
3
21
6.17
L
Heimdallr
Juice9xx
Heimdallr
6
9
16
1.56
L
3
8
6
0.75
W
Tsukuyomi
PPJawn
Tsukuyomi
11
6
9
2.58
W
7
9
19
1.83
W
4
7
8
1.14
L
Chaac
Toast07
Chaac
4
8
5
0.81
L
12
7
5
2.07
W
Heimdallr
hsojseven
Heimdallr
10
6
13
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,219
Damage
109,961
139,161
Taken
139,540
136,259
Mitigated
110,304
35,048
Healing
45,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Flinkeroni
Cerberus
18,615
1,420
1,000
9,890
36,969
65,059
373
9,288
27,494
66,548
0
W
Sun Wukong
GarbanzoJim
Sun Wukong
28,634
7,575
0
14,125
32,902
38,413
220
4,693
27,448
0
124,022
L
Heimdallr
Juice9xx
Heimdallr
23,655
8,303
0
3,314
21,958
10,386
577
4,130
17,816
0
109,697
L
8,624
933
0
5,439
29,629
18,264
0
2,842
26,597
0
73,985
W
Tsukuyomi
PPJawn
Tsukuyomi
16,747
3,173
0
13,091
30,478
20,228
2,087
5,616
24,650
0
171,656
W
16,885
1,164
0
2,939
25,132
30,452
1,292
11,240
13,248
47,635
0
W
10,253
628
0
228
19,546
8,194
2,455
9,810
9,449
86,142
0
L
Chaac
Toast07
Chaac
19,328
3,234
0
12,178
28,775
33,538
1,053
4,599
24,090
0
90,719
L
20,997
1,284
0
3,227
21,830
9,012
0
6,213
15,235
84,973
0
W
Heimdallr
hsojseven
Heimdallr
37,442
28,220
0
15,453
31,482
13,017
4,934
11,808
19,411
0
152,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,556
Gold Earned
84,066
597
Minions Killed
784
0
Camps Cleared
0
2,910,424
Distance Traveled
3,277,262
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
15,253
462
80
2
0
609,827
1
W
Sun Wukong
17,840
541
183
6
0
720,718
3
L
Heimdallr
15,245
462
162
5
0
558,863
7
L
Fenrir
13,510
409
119
4
0
609,269
0
W
Tsukuyomi
18,783
569
243
7
0
720,357
1
W
Ares
15,453
468
56
2
0
578,765
0
W
Nox
15,442
468
140
4
0
585,784
2
L
Chaac
14,228
431
112
3
0
605,024
7
L
Scylla
16,320
495
124
4
0
527,441
6
W
Heimdallr
16,548
501
162
5
0
671,638
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role