Player Matchup

Danzaburou
Danzaburou
Araujo WR
Danzaburou
Level 58
God Stats
2W - 7L
1,172 SR
Queue Stats
30W - 63L
1,257 Elo+
Party 2
Yemoja
Yemoja
M0n0n0k3
Yemoja
Level 18
God Stats
32W - 42L
1,472 SR
Queue Stats
105W - 130L
1,410 Elo+
Party 2
Anubis
Anubis
SoullessWarlock
Anubis
Level 23
God Stats
0W - 3L
1,500 SR
Queue Stats
60W - 60L
1,512 Elo+
Party 2
Tyr
Tyr
madP3DR0C4mad
Tyr
Level 18
God Stats
5W - 11L
1,509 SR
Queue Stats
224W - 261L
1,410 Elo+
Party 2
Da Ji
Da Ji
xXxvitorjoaoxXx
Da Ji
Level 69
God Stats
9W - 11L
1,473 SR
Queue Stats
76W - 97L
1,411 Elo+
Party 2
Team Averages
Level 37
1,425 SR
1,400 Elo+

VS

Team Averages
Level 41
1,592 SR
1,479 Elo+
Khepri
Khepri
Bougon
Khepri
Level 53
God Stats
27W - 18L
1,612 SR
Queue Stats
37W - 42L
1,479 Elo+
Party 1
King Arthur
King Arthur
BouteDeTourbe
King Arthur
Level 44
God Stats
3W - 2L
1,500 SR
Queue Stats
24W - 25L
1,491 Elo+
Party 1
Izanami
Izanami
Fandalp
Izanami
Level 43
God Stats
26W - 25L
1,487 SR
Queue Stats
45W - 61L
1,436 Elo+
Party 1
Bastet
Bastet
Garrian
Bastet
Level 34
God Stats
5W - 3L
1,678 SR
Queue Stats
36W - 31L
1,548 Elo+
Solo
Discordia
Discordia
MevePau
Discordia
Level 29
God Stats
22W - 14L
1,683 SR
Queue Stats
42W - 50L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Araujo WR
Danzaburou
2
0 / 1 / 0
3,395
340
31
935
151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yemoja
M0n0n0k3
Yemoja
6
0 / 3 / 0
4,259
426
489
3,776
1,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
0 / 3 / 0
4,363
436
1,820
3,385
1,129
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

5
0 / 5 / 0
3,848
385
932
6,704
2,055
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

5
0 / 4 / 0
4,051
405
3,123
6,260
1,585
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Bougon
Khepri
9
2 / 0 / 6
6,174
617
2,016
2,809
1,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
BouteDeTourbe
King Arthur
11
4 / 0 / 1
6,409
641
4,571
5,354
3,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Izanami
Fandalp
Izanami
11
4 / 0 / 4
6,586
659
2,948
5,643
1,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bastet
Garrian
Bastet
9
5 / 0 / 1
6,133
613
2,240
4,556
1,187
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Discordia
MevePau
Discordia
10
1 / 0 / 5
6,203
620
2,077
3,591
871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
33
0
Kills
16
16
Deaths
0
0
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Araujo WR
Danzaburou
0
1
0
0
W
Khepri
Bougon
Khepri
2
0
6
5
W
King Arthur
BouteDeTourbe
King Arthur
4
0
1
4.5
W
Izanami
Fandalp
Izanami
4
0
4
6
W
Bastet
Garrian
Bastet
5
0
1
5.5
L
Yemoja
M0n0n0k3
Yemoja
0
3
0
0
W
Discordia
MevePau
Discordia
1
0
5
3.5
L
0
3
0
0
L
0
5
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,395
Damage
13,852
21,060
Taken
21,953
6,214
Mitigated
8,451
3,924
Healing
8,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Araujo WR
Danzaburou
31
0
0
133
935
151
0
396
539
0
2,806
W
Khepri
Bougon
Khepri
2,016
300
453
1,141
2,809
1,471
865
795
2,014
13,661
0
W
King Arthur
BouteDeTourbe
King Arthur
4,571
1,215
0
2,560
5,354
3,181
246
0
5,354
0
20,266
W
Izanami
Fandalp
Izanami
2,948
2,149
0
3,230
5,643
1,741
3,656
570
5,073
0
42,574
W
Bastet
Garrian
Bastet
2,240
660
0
0
4,556
1,187
604
387
4,169
0
23,469
L
Yemoja
M0n0n0k3
Yemoja
489
117
184
110
3,776
1,294
0
1,174
2,602
7,335
0
W
Discordia
MevePau
Discordia
2,077
144
0
960
3,591
871
912
557
3,034
28,164
0
L
1,820
171
0
818
3,385
1,129
0
1,638
1,747
17,096
0
L
932
295
0
1,532
6,704
2,055
0
112
6,367
0
6,739
L
3,123
608
7
1,140
6,260
1,585
0
773
5,387
0
13,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,916
Gold Earned
31,505
89
Minions Killed
263
0
Camps Cleared
0
570,925
Distance Traveled
947,103
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
3,395
340
2
0
0
34,800
0
W
Khepri
6,174
617
17
2
0
200,616
3
W
King Arthur
6,409
641
39
4
0
178,962
0
W
Izanami
6,586
659
99
10
0
157,091
0
W
Bastet
6,133
613
38
4
0
206,037
1
L
Yemoja
4,259
426
16
2
0
115,366
1
W
Discordia
6,203
620
70
7
0
204,397
3
L
Anubis
4,363
436
34
3
0
116,157
2
L
Tyr
3,848
385
12
1
0
140,621
1
L
Da Ji
4,051
405
25
3
0
163,981
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role