Player Matchup

Cthulhu
Cthulhu
JJ5757
Cthulhu
Level 15
God Stats
9W - 11L
1,532 SR
Queue Stats
52W - 46L
1,396 Elo+
Party 1
Scylla
Scylla
Jeklu
Scylla
Level 17
God Stats
5W - 6L
1,500 SR
Queue Stats
39W - 42L
1,560 Elo+
Party 2
Jing Wei
Jing Wei
NateBK44
Jing Wei
Level 24
God Stats
9W - 8L
1,706 SR
Queue Stats
145W - 134L
1,525 Elo+
Party 1
Amaterasu
Amaterasu
SherryFack
Amaterasu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 49L
1,489 Elo+
Solo
Nemesis
Nemesis
TiggerPlaysMC
Nemesis
Level 15
God Stats
0W - 3L
1,500 SR
Queue Stats
31W - 33L
1,500 Elo+
Party 2
Team Averages
Level 18
1,548 SR
1,494 Elo+

VS

Team Averages
Level 25
1,495 SR
1,514 Elo+
Anubis
Anubis
Kagebushin
Anubis
Level 28
God Stats
3W - 3L
1,242 SR
Queue Stats
93W - 85L
1,510 Elo+
Solo
Chaac
Chaac
MiesterJonesz
Chaac
Level 19
God Stats
58W - 59L
1,704 SR
Queue Stats
247W - 255L
1,464 Elo+
Solo
Neith
Neith
OrauKuschler
Neith
Level 24
God Stats
8W - 11L
1,485 SR
Queue Stats
306W - 310L
1,467 Elo+
Solo
Tiamat
Tiamat
Vultorusleader
Tiamat
Level 29
God Stats
2W - 2L
1,529 SR
Queue Stats
210W - 202L
1,626 Elo+
Solo
Mercury
Mercury
doodoostinky
Mercury
Level 26
God Stats
9W - 9L
1,514 SR
Queue Stats
414W - 404L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JJ5757
Cthulhu
8
0 / 2 / 2
5,055
460
2,651
6,724
2,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
Jeklu
Scylla
8
0 / 6 / 0
4,375
398
1,537
6,488
1,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
NateBK44
Jing Wei
8
2 / 4 / 0
4,850
441
3,435
7,826
1,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Amaterasu
SherryFack
Amaterasu
7
0 / 5 / 0
4,707
428
2,323
7,731
4,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
6
0 / 2 / 0
4,378
398
776
5,191
1,154
Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Kagebushin
Anubis
12
8 / 0 / 1
7,370
670
8,556
4,973
2,117
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 0 / 0
6,542
595
3,821
5,472
3,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

9
3 / 2 / 2
6,069
552
6,838
5,981
1,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

10
4 / 0 / 2
6,541
595
4,195
4,582
3,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
doodoostinky
Mercury
9
0 / 0 / 1
5,417
492
216
5,056
2,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
2
Kills
19
19
Deaths
2
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
JJ5757
Cthulhu
0
2
2
0.5
L
Scylla
Jeklu
Scylla
0
6
0
0
W
Anubis
Kagebushin
Anubis
8
0
1
8.5
W
4
0
0
4
L
Jing Wei
NateBK44
Jing Wei
2
4
0
0.5
W
3
2
2
2
L
Amaterasu
SherryFack
Amaterasu
0
5
0
0
L
Nemesis
0
2
0
0
W
4
0
2
5
W
Mercury
doodoostinky
Mercury
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,722
Damage
23,626
33,960
Taken
26,064
11,073
Mitigated
12,877
6,419
Healing
10,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
JJ5757
Cthulhu
2,651
210
85
552
6,724
2,684
0
1,672
5,052
16,227
0
L
Scylla
Jeklu
Scylla
1,537
568
0
350
6,488
1,331
0
5,433
1,055
12,816
0
W
Anubis
Kagebushin
Anubis
8,556
535
0
2,753
4,973
2,117
1,844
1,537
3,386
40,142
0
W
3,821
1,125
0
1,986
5,472
3,048
989
0
5,266
0
29,431
L
Jing Wei
NateBK44
Jing Wei
3,435
2,913
0
3,410
7,826
1,896
25
2,356
5,470
0
16,487
W
6,838
2,470
405
2,871
5,981
1,760
517
1,564
4,417
0
28,672
L
Amaterasu
SherryFack
Amaterasu
2,323
941
0
922
7,731
4,008
0
1,445
6,086
0
17,847
L
Nemesis
776
270
0
1,100
5,191
1,154
0
1,845
3,321
0
15,731
W
4,195
460
0
2,511
4,582
3,023
293
1,087
3,495
20,443
0
W
Mercury
doodoostinky
Mercury
216
127
0
341
5,056
2,929
0
0
5,034
0
30,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,365
Gold Earned
31,939
142
Minions Killed
292
0
Camps Cleared
0
919,910
Distance Traveled
984,733
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,055
460
27
2
0
205,316
0
L
Scylla
4,375
398
23
2
0
168,586
1
W
Anubis
7,370
670
87
8
0
193,900
1
W
Chaac
6,542
595
67
6
0
163,218
0
L
Jing Wei
4,850
441
22
2
0
168,537
0
W
Neith
6,069
552
49
4
0
182,431
4
L
Amaterasu
4,707
428
33
3
0
191,496
0
L
Nemesis
4,378
398
37
3
0
185,975
0
W
Tiamat
6,541
595
30
3
0
220,384
3
W
Mercury
5,417
492
59
5
0
224,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role