Player Matchup

Cernunnos
Cernunnos
MeowtatoChip
Cernunnos
Level 29
God Stats
5W - 0L
1,500 SR
Queue Stats
65W - 68L
1,372 Elo+
Party 2
Fenrir
Fenrir
Mojangerie
Fenrir
Level 22
God Stats
4W - 3L
1,500 SR
Queue Stats
45W - 40L
1,449 Elo+
Party 2
Sobek
Sobek
TAMTheGreat
Sobek
Level 23
God Stats
5W - 0L
1,500 SR
Queue Stats
150W - 120L
1,500 Elo+
Solo
Mulan
Mulan
bp23
Mulan
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,107 Elo+
Solo
Merlin
Merlin
youarebeans
Merlin
Level 26
God Stats
7W - 7L
1,371 SR
Queue Stats
87W - 89L
1,452 Elo+
Solo
Team Averages
Level 23
1,474 SR
1,376 Elo+

VS

Team Averages
Level 23
1,525 SR
1,435 Elo+
Baron Samedi
Baron Samedi
AnoXmous
Baron Samedi
Level 23
God Stats
0W - 2L
1,466 SR
Queue Stats
5W - 8L
1,383 Elo+
Party 1
Ares
Ares
FateX42
Ares
Level 16
God Stats
4W - 3L
1,673 SR
Queue Stats
6W - 7L
1,405 Elo+
Party 1
Nemesis
Nemesis
FreeER3
Nemesis
Level 5
God Stats
3W - 5L
1,468 SR
Queue Stats
28W - 27L
1,386 Elo+
Solo
Sun Wukong
Sun Wukong
McDaddyo
Sun Wukong
Level 28
God Stats
1W - 3L
1,499 SR
Queue Stats
165W - 157L
1,504 Elo+
Solo
Cupid
Cupid
Xopta
Cupid
Level 42
God Stats
11W - 15L
1,520 SR
Queue Stats
146W - 153L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
MeowtatoChip
Cernunnos
11
5 / 3 / 3
6,286
571
7,942
8,474
2,361
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
Mojangerie
Fenrir
11
6 / 0 / 2
6,798
618
5,745
7,174
2,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

9
3 / 2 / 5
6,286
571
3,621
8,208
4,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mulan
bp23
Mulan
7
1 / 1 / 0
5,184
471
297
3,317
1,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
12
1 / 0 / 3
6,469
588
3,320
3,778
1,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AnoXmous
Baron Samedi
9
0 / 5 / 0
5,367
488
1,762
5,576
2,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
FateX42
Ares
8
2 / 4 / 3
5,828
530
3,491
8,027
3,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
FreeER3
Nemesis
10
1 / 1 / 1
5,960
542
1,074
6,771
1,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
McDaddyo
Sun Wukong
9
1 / 2 / 0
5,599
509
3,622
5,470
3,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cupid
Xopta
Cupid
10
2 / 4 / 3
6,246
568
6,955
7,862
2,326
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
13
16
Kills
6
6
Deaths
16
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AnoXmous
Baron Samedi
0
5
0
0
L
Ares
FateX42
Ares
2
4
3
0.88
L
Nemesis
FreeER3
Nemesis
1
1
1
1.5
L
Sun Wukong
McDaddyo
Sun Wukong
1
2
0
0.5
W
Cernunnos
MeowtatoChip
Cernunnos
5
3
3
2.17
W
Fenrir
Mojangerie
Fenrir
6
0
2
7
W
3
2
5
2.75
L
Cupid
Xopta
Cupid
2
4
3
0.88
W
Mulan
bp23
Mulan
1
1
0
1
W
Merlin
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,925
Damage
16,904
30,951
Taken
33,706
11,688
Mitigated
13,080
10,548
Healing
7,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AnoXmous
Baron Samedi
1,762
138
0
698
5,576
2,093
175
1,679
3,897
23,990
0
L
Ares
FateX42
Ares
3,491
756
0
636
8,027
3,595
234
1,574
6,453
12,216
0
L
Nemesis
FreeER3
Nemesis
1,074
0
0
2,500
6,771
1,979
0
2,025
4,746
0
27,775
L
Sun Wukong
McDaddyo
Sun Wukong
3,622
1,125
0
1,166
5,470
3,087
428
0
5,395
0
24,444
W
Cernunnos
MeowtatoChip
Cernunnos
7,942
3,079
0
2,461
8,474
2,361
0
1,158
7,316
0
33,307
W
Fenrir
Mojangerie
Fenrir
5,745
2,032
0
3,952
7,174
2,429
0
851
6,298
0
32,561
W
3,621
231
0
4,060
8,208
4,281
0
1,949
6,259
17,001
0
L
Cupid
Xopta
Cupid
6,955
4,286
48
2,432
7,862
2,326
0
1,663
6,199
0
28,392
W
Mulan
bp23
Mulan
297
90
0
75
3,317
1,412
116
0
3,192
0
11,647
W
Merlin
3,320
124
0
0
3,778
1,205
0
1,295
2,458
34,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,023
Gold Earned
29,000
224
Minions Killed
205
0
Camps Cleared
0
952,713
Distance Traveled
1,035,420
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,367
488
45
4
0
212,389
4
L
Ares
5,828
530
19
2
0
216,198
1
L
Nemesis
5,960
542
54
5
0
241,750
4
L
Sun Wukong
5,599
509
45
4
0
188,745
0
W
Cernunnos
6,286
571
50
5
0
174,698
0
W
Fenrir
6,798
618
66
6
0
229,310
1
W
Sobek
6,286
571
10
1
0
204,719
2
L
Cupid
6,246
568
42
4
0
176,338
0
W
Mulan
5,184
471
27
2
0
143,299
0
W
Merlin
6,469
588
71
6
0
200,687
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role